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Post by totally5664 on Apr 30, 2008 17:40:35 GMT -5
I remember this.
It was amazing how they pulled off such an epic final-boss battle with just a fire.
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Post by YourAverageJoe on Apr 30, 2008 17:54:32 GMT -5
I'm starting to imagine a game that imitates God of War, but with firefighting, over-the-top acrobatics and all. Man, that'd be the greatest thing on earth.
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Post by DojoCasino on May 1, 2008 17:37:30 GMT -5
This game is amazing, thanks for bringing it to my attention with your great article ;D It really succeeds in making it seem like an epic struggle. It's a shame that the sequel is apparently such a failure
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Post by Scylla on May 2, 2008 11:20:46 GMT -5
Wow, very cool little article. You two really do an excellent job of making the Super Famicom game sound very intense and exciting. I remember reading Steven's write-up on the game and being interested, but now I REALLY want to give it a try sometime.
You know, the more I hear about great games that got released in Europe but not the US, like The Firemen, a bunch of entries in the TwinBee and Parodius series, Terranigma, just about a million Master System games, etc., the less I feel sympathetic when I hear Europeans whining about all the games the US got but they didn't. :P Then again, I don't really feel sympathetic for anyone these days considering how easy it is to import, heh.
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Post by chaoticgood on May 2, 2008 13:28:22 GMT -5
he less I feel sympathetic when I hear Europeans whining about all the games the US got but they didn't. Well, sure, but consider that for example Chrono Trigger hasn't been released in Europe... at all... in any format. They didn't even release the PSX remake, probably because they hadn't released the original game either, so they probably figured no-one would buy it because there'd be nostalgia feeling involved... or something, don't ask me.
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Post by Chris B on May 2, 2008 16:24:11 GMT -5
Also, the article may want to add this bit of gameplay info. Pulled from my review: The bomb is your ultimate weapon and up to 3 can be carried. Save them for the bosses! If you have 3 already, and find another bomb, pick it up so you can transform into a super fire fighter with a bigger and stronger spray. There is also a separate icon for this rare powerup*shrug* Might be worth mentioning What? Can anybody else confirm this? I played the shit out of this, and, if I remember correctly, that did not happen when I tried to get a fourth bomb. Steven is right on this one, the water even changes color to indicate this. Btw there seems to be a US prototype that's available as a repro over here: www.gamereproductions.com/product_info.php?cPath=22&products_id=100&osCsid=24ae566c68ef504950fdab9f3722bba9
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Post by DojoCasino on May 2, 2008 17:27:02 GMT -5
You know, the more I hear about great games that got released in Europe but not the US, like The Firemen, a bunch of entries in the TwinBee and Parodius series, Terranigma, just about a million Master System games, etc., the less I feel sympathetic when I hear Europeans whining about all the games the US got but they didn't. :P Then again, I don't really feel sympathetic for anyone these days considering how easy it is to import, heh. I don't think it really makes up for us missing the vast majority of pre-ff7 RPGs. And there's also the fact that some games are still being released in europe like a year after they came out in the US (like Persona 3). Also, it's hardly that easy to import when you end up paying like £20 more for games because of shipping and customs charges.
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Post by Scylla on May 3, 2008 11:17:02 GMT -5
My post wasn't meant to strike a nerve, you know, I was joking around. :P
Historically, it's actually been easier for Europeans to import than Americans, but the situation varied by country. Throughout the entire '90s and even a bit of the '80s, France was absolutely inundated with Japanese imports, with stores carrying them a common site. In the US, it was a pretty tricky scenario to get imports until online import stores really started to boom in the late '90s. Prior to that, you either had to get really lucky having a store that carried imports near your home (but you'd likely get ripped off) or do a mail-order through a magazine like Gamefan and pay 100 bucks a pop. France has always been a big consumer of Japanese goods in general. They got huge quantities of anime translated in French that never made it to the US at the time. Some of the biggest importers I know are from Europe - France, Belgium, Italy, etc., and I'd attribute that to the fact that they've been importing for so long, much longer than the typical American has been able to.
These days, I would imagine Europeans are actually better off with importing than Americans are considering the extreme weakness of the US dollar and the strength of the euro. I know I haven't imported anything in months. It's just not worth it when just about every store and seller is raising their shipping rates and the conversion from yen to dollars absolutely sucks.
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Post by derboo on Sept 6, 2011 0:54:51 GMT -5
Hmm, I just recently checked out that article, then I read an interview with Toru Iwatani which talked a bit about game schools, and somehow I believe to remember that back in the day I've read somewhere that The Firemen (the first one, anyway) was made as a project in Human's software school. Before I hit all my old magazines again (I fear the mag I believe I've read that in wasn't even mine), has anyone ever heard anything like that? EDIT: found a site that confirms it, although as usual without citing any sources. platoscavern.talkspot.com/aspx/m/618526Human Creative School it was called. EDIT2: Praise the Wayback machine, here's their archived page with all the commercialized student projects: web.archive.org/web/19990210164141/http://www.human.co.jp/hcs/sg/project.htmlEgypt (NES) Dragon's Earth (SNES) Septentrion (SNES) The Firemen (SNES)
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Post by starscream on Sept 6, 2011 8:49:01 GMT -5
I took a look at Dragon's Earth once, I think it has a surprising amount of English from what I remember.
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Post by lanceboyle94 on Sept 8, 2011 15:20:10 GMT -5
This article could have something about Konami's Firefighter F.D. 18 for PS2 (the one megatronbison mentioned) as it's pretty similar to The Firemen games. It even has fires that acts as bosses, complete with HP bars. ;D Wow. I thought it was more of a serious firefighting game, a la The Ignition Factor (which IMO isn't that bad), not something like The Firemen. I should get that one someday. Also, this reminded me of something that happened about a month ago: I was at school with my laptop playing The Firemen, with two friends next to me watching. One of them (a girl) started making some "voiceovers" during the cutscenes. They also commented a bit about the game, although I don't remember what they said.
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Post by Sketcz-1000 on Sept 10, 2011 12:35:30 GMT -5
Hmm, I just recently checked out that article, then I read an interview with Toru Iwatani which talked a bit about game schools, and somehow I believe to remember that back in the day I've read somewhere that The Firemen (the first one, anyway) was made as a project in Human's software school. Before I hit all my old magazines again (I fear the mag I believe I've read that in wasn't even mine), has anyone ever heard anything like that? Yes! In the UK there was a videogame show (I forget the name, it was one of those from the mid to late 1990s - which means it could have been one of around a dozen different shows), and they had a short feature on game design schools in Japan. During this they walked around the school, and some of the footage was of students actually working on The Firemen. They may have even interviewed one of the guys. It wasn't long that section, 10 minutes tops. Alas I can offer no other information, though I suppose if I work backwards I could probably guess which videogame related show it was. Not that you'll be able to find the footage, very little has ever been uploaded to youtube.
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Post by pseudo3d on Mar 21, 2013 7:33:01 GMT -5
I tried to play The Firemen (EU version). It wasn't bad, just wasn't all that fun.
Does that make me a horrible person?
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Post by ReyVGM on Mar 26, 2013 11:18:38 GMT -5
Why would you bump a years old thread just to say that you don't like the game?
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Post by pseudo3d on Mar 26, 2013 12:48:36 GMT -5
Well, I recently discovered in the main list, with discussions for games on the forums, and I read it, gave it a fair shot, and found that it was more frustrating than fun.
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