Post by Discoalucard on Feb 8, 2008 15:45:58 GMT -5
I didn't even know there was a PC port...but sure. They're probably about the same. Should be easier to get pics from that too. Try to weave a little bit of Indigo Prophecy/Fahrenheit in there too, if you've played it, since it was later developed by the same team.
As for character bios - whatever you think is necessary or important to the plot. It also depends on how many - if there's like twenty or something, you can definitely narrow that down.
Post by TheGunheart on Feb 8, 2008 18:30:55 GMT -5
Actually, the PC version was the original, released in 1999. The Dreamcast version was the port released in 2000. The big difference from my own research is that the Dreamcast version seemed to suffer from longer loadtimes, shorter clip distence and poor framerates.
There are at least 20 or so playable characters, as well as several plot important NPCs.
Here's an idea how it works...(careful, I don't know the spoiler tags yet)
See, first we have Kay'l, who's the guy in the blue uniform you see in most of the promo material. At one point, something happens and you "Reincarnate" (to use the game term, it's really more like possession) into a nurse. At a later point, you have to break out of a prison, so you need to Reincarnate into a prison guard to escape. This happens a few more times as the game goes on. But only Kay'l has any relationships with other characters, and you, the player, serve as the main protagonist, so all these characters are really just skins you can use.
And yes, I've played a bit of Fahrenheit, and while I'll include it in the article, I should point out that they don't really play anything alike.
Also, one last bit of trouble I forgot to mention...were there any other 3D sandbox type games before it? I know there were many RPGs that could qualify, but this game was more of a cross between Shenmue and the modern GTA titles.
Oh jeah I heard o' dat game. I really should check it out, cuz its got a wicked premisio.
OH YEAH: I've been asking around but never got a straight answer. So Ikiki makes games, and I like them. I WANNA ARTICLE. Probalo being that there is some 40 games. So... Should I just do the PROLIFIC[/b] games? Most of them are just little mini games. Like techdemos of sorts. So...
Since my article went too big for me to keep track, I have prepared it in HTML format. Should I optimize it for a certain resolution? At this point, it looks fine with a width of 1152 or higher, but with 1024, you'd have to scroll vertically... is that ok or should I adjust it to 1024?
Post by Discoalucard on Sept 2, 2008 16:44:51 GMT -5
Yeah, I started up plans to organize loosely by themes, like for example, all beat-em-ups, all RPGs, or all games made by SNK or Falcom or Sega, or all GBA/NES/Genesis exclusive games and such. The front menu now is way too unwieldy and is just going to get worse.