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Post by Revolver Ocelot on Nov 1, 2008 13:13:26 GMT -5
Hi folks. This is a call out to those of you with 360s/PS3s/Wiis who have screen capturing capability.
I'm doing articles for Tri-Ace/Wolf Team/Tri-Crescendo/Namco Tales Studios games. While I have temporary access to current gen consoles in order to play the current-gen installments of the entailed game series', I don't have access to them long enough to take screenshots using my capture card. If anyone can help me by taking screenshots for the following games, I would be very appreciative;
Tales of Vesperia Tales of Symphonia 2 (comes out later this month) Eternal Sonata (360 or PS3)
Also, how does one go about taking screenshots for PSP and DS games? I also need screenshots of the Star Ocean PSP remake and the two Tales of DS games.
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Post by loempiavreter on Nov 2, 2008 18:06:04 GMT -5
How about, how do I take screens for an arcade game that has not been emulated?
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Post by Shellshock on Nov 2, 2008 19:13:26 GMT -5
There's a DS emulator that works pretty good, if only it's still slow. You can take screenshots with it, I bet. PSP-wise, the slim model has video output, so connect it to the computer.
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Post by derboo on Nov 2, 2008 20:27:23 GMT -5
How about, how do I take screens for an arcade game that has not been emulated? Get the machine, and connect it to your video grabber. That might not be what you wanted to hear, but there's no other way.
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Post by Discoalucard on Nov 2, 2008 22:41:39 GMT -5
I'm about ten hours into Vesperia, so I can grab shots here and there. I actually took a few the last time I had my 360 hooked up to my computer. I own Eternal Sonata but really haven't played it very much. Don't have Symphonia 2, though, and don't plan too for awhile. For PSP games, if you mod your PSP, you can take crystal clear screenshots. I can do this, eventually, too, but I haven't played FIrst Depature yet. For DS games, emulation is really the only way to go. However, the emulators are balls slow. If you have a flash card, you can load the ROMs on there, play it on a DS, then load the saves back into an emulator. If you have an Action Replay, you can load saves off of retail cards too, they just need conversion. I own Tales of the Tempest with a save roughly halfway through, I just need to get it off there somehow (no Action Replay.) Never played Tales of Innocence, but that'll need to work the same way. Unless you own the arcade board and can hook it to a capture card, you're SOL for unemulated arcades games.
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Post by loempiavreter on Nov 3, 2008 12:05:06 GMT -5
How about, how do I take screens for an arcade game that has not been emulated? Get the machine, and connect it to your video grabber. That might not be what you wanted to hear, but there's no other way. Ugh.. that basically makes an The House of the Dead article impossible, The House of the Dead 4 Special is a theme park ride, and is also priced as one And it will be difficult for an Cooper's 9 article. Release was scarce, promotion was scarce. I've always played it when I visited Antwerpen in Belgium. Thanks to this guy who videoed the whole game www.youtube.com/user/Rogerlites I know there is one in South Hampton too. So far the only 2 copies I know.
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fnj
New Member
Posts: 15
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Post by fnj on Nov 20, 2008 5:56:27 GMT -5
do you still need eternal sonata screens? I may be able to do that sometime this week.
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Post by Revolver Ocelot on Nov 20, 2008 12:47:55 GMT -5
Sounds great. Thanks.
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fnj
New Member
Posts: 15
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Post by fnj on Nov 20, 2008 15:49:23 GMT -5
anything particular you need? or just random shots?
also, when do you need them by?
furthermore, approximately how many would be satisfactory?
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Post by Revolver Ocelot on Nov 21, 2008 12:46:04 GMT -5
I don't really need them within a certain time frame, as the article isn't going to be up for awhile. I just want to have one less thing to worry about. 15-20 shots should do the trick, though you might want to check with Kurt to be sure. As for content, try to divide it evenly between nice shots of the beautiful environments and shots of combat (particularly any special moves you can capture). Try to avoid taking shots of anything story-related or with dialog on the screen.
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Post by Discoalucard on Nov 21, 2008 17:27:39 GMT -5
How many screens I need will ultimately depend on the length of the piece. The more the better!
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fnj
New Member
Posts: 15
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Post by fnj on Nov 23, 2008 14:01:40 GMT -5
allriight!
I'll try to capture them during the upcoming week. I guess I'll PM you when I have them.
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