I just finished writing up my review for Psychonauts and sent it in to Kurt. It was a lot easier than the Stellar 7 article, I gotta tell ya...considering I didn't have to look up any other games in the series. Though I wouldn't mind another one of those information-seeking binges. Who knows...maybe I should do Shenmue next?
I took a few videos of my favorite moments. I love Dogan, I wish they'd use him more. I dig the Lungfish just because the voice acting is so awesome. And the Milkman section is self explanatory. I also recorded a whole bunch of those secret agent lines - I'm not sure if they'll be funny if you haven't played the game, but hey.
Okay, I REALLY wanna get this game now. I'm always up for extremely innovative design, and having some of the stages set within the minds of several colorful individuals sounds wholly awesome. What with Raz being voiced by Richard Horvitz and sounding almost exactly like Zim, I assume there's a bit of Jhonen Vasquez-esque influence in the design? Heh... twisted.
Just one question; will I get frustrated with some of the item hunting?
... okay, another question: Will there be any points where I'll have to consult an FAQ in order to advance?
Item-hunting isn't too big a deal in the game - any of the points where you need a special power, they'll either give it to you right there, or you'll get it from Ford Cruller in his sanctum. As for FAQ's, there's no need for that, as Ford Cruller serves as an FAQ (more or less - he'll even tell you how to deal with the bosses if you call him).
Post by Discoalucard on Jun 7, 2006 16:51:51 GMT -5
Yeah, the item hunting is never difficult, just....tedious.
Like, the easiest way to increase in rank is to grab all of the figments lying around. Most of them are in plain sight, so as long as you run a bit out of your way to grab them, you'll probably do fine. When I started playing again, I forgot their purpose and didn't bother to collect them, only to discover I needed to go back to old levels to collect some more to get the invisibility power.
More annoying is getting the cobweb duster, because you need to get something like 800 arrowheads. In typical play, you're not remotely likely to get this many by the time you need it, so you need to get another item to run around the hub level and dig them up. Again, not hard, but it's a 30 minute subquest that feels like a waste of time and disrupts the flow of the game.
Other than that, it's not too bad. As Weasel mentioned, you can call on Ford at almost any time for hints, and the game keeps track of your next quest, so you're rarely at a loss of what to do next.
Awesome. And... I call on this crazy old dude with a piece of bacon? That's the type of zaniness that the industry needs today! ;D
... and I just got it today! Wow... I've just been through Basic Braining. Truly, the harshest battlefield is that of the mind. I really like it so far, but a bit of a question; Does the music tend to stutter a bit during cutscenes? I have the XBOX version, if that helps matters.