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Post by Neo Rasa on Dec 5, 2008 22:58:59 GMT -5
Of the Amiga games on the SNES/Genesis I actually always felt Wolf Child controlled the best. You can tell some work was put into making it feel natural on a console game pad as opposed to something like SNES Jim Power or Risky Woods on the Genesis.
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Post by Deleted on Dec 6, 2008 5:35:37 GMT -5
Wow. You must REALLY like that game, eh? // Those collection pictures reminds me of this site.
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Post by Shellshock on Dec 6, 2008 11:54:05 GMT -5
Of the Amiga games on the SNES/Genesis I actually always felt Wolf Child controlled the best. You can tell some work was put into making it feel natural on a console game pad as opposed to something like SNES Jim Power or Risky Woods on the Genesis. There's Risky Woods on Genesis? Woot! That was my first PC game ever, after my MSX died.
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Post by Shellshock on Dec 6, 2008 11:54:45 GMT -5
Nice to meet someone a little older for a change.
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Post by NamelessFragger on Dec 6, 2008 16:32:59 GMT -5
Wow - is that a Chinese bootleg Robocod in teh bottom left corner? o.O NamelessFragger, I agree that analogue control is of great importance to flight sims - now. As I'm sure you remember this was a time when an arcade machine having sprite scaling was a big deal, so consumers having access to dedicated analogue controllers would be little more than a lovely, distant dream for the vast majority of them. Well, not only did the Amiga's joystick interface seem to have that capability, but even the craptastic IBM PCs of the time had analog joystick interfaces from the get-go. Sure, they were simplistic, cheap, and crappy to the point where they ate up CPU cycles and made the axes spike a bit, but they were still analog. Then again, maybe my timeframe is a little skewed...did the likes of Thrustmaster and CH Products even exist back in the late 1980s to produce great analog joysticks for armchair pilots and gamers looking for that extra edge? Anyway, back to another issue-ONE JOYSTICK BUTTON. Nevermind that the joysticks are digital (which actually works out better for some games that aren't vehicle sims)-one button just isn't enough in many cases. (Exile is proof of this-good thing the AGA version supports the CD32 pad!) The joystick interface can clearly handle more than one-after all, this is the very same port that Genesis/Mega Drive and CD32 pads use. So why didn't the game developers use more than one, or the joystick/gamepad manufacturers put more than one on their products? Least-common-denominator syndrome?
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Post by Weasel on Dec 6, 2008 18:05:42 GMT -5
My first CH FlightStick dated back to at least 1989; all the screenshots on the box were in CGA.
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Post by Neo Rasa on Dec 6, 2008 19:46:52 GMT -5
There's Risky Woods on Genesis? Woot! That was my first PC game ever, after my MSX died. A lot of people don't seem to know it existed, was it only released in the US or something? uk.youtube.com/watch?v=7mPdF6fRLKA
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Post by kimimi on Dec 6, 2008 21:05:20 GMT -5
For that sort of game I always went for Leander - uk.youtube.com/watch?v=8LN1ZsWSzZ4I was never any good at it though In other news, all my Amiga joysticks had two buttons, but it's true that the option to make use of them wasn't always there.
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Post by Shellshock on Dec 6, 2008 22:12:04 GMT -5
There's Risky Woods on Genesis? Woot! That was my first PC game ever, after my MSX died. A lot of people don't seem to know it existed, was it only released in the US or something? uk.youtube.com/watch?v=7mPdF6fRLKAI don't know, but I think it was made by some Spanish team, so it was probably Europe-only. I mean, it looks European and everything.
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Post by stefanl on Dec 7, 2008 6:02:01 GMT -5
Wow - is that a Chinese bootleg Robocod in teh bottom left corner? o.O It's an bootleg alright but i don't know if it's chinese? The third GBA one to the right is also an bootleg, it has totally different artwork.
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Post by kimimi on Dec 7, 2008 9:45:47 GMT -5
Yep it's Chinese on the spine. Have you played it? Sometimes those bootlegs are really weird hacks of all sorts of games.
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Post by steven on Nov 28, 2014 21:37:13 GMT -5
Bumping this thread for a very good, specific reason: I scored an interview with Wolfchild's Simon Phipps It was thanks to this topic back in December 2008 that inspired me to finally play Wolfchild and thus quell a 15 year long childhood curiosity. It was also thanks to this topic with the post quoted below that allowed me to get in touch with Simon Phipps. Regarding Wolfchild i would recommend the designers homepage, he has some info there and also about other games he have done: www.simonphipps.com/Thanks stefani! Simon shared some amazing obscure information on Wolfchild worth taking a look. Read the interview here: www.rvgfanatic.com/7401/2209012.htmlnote: interview appears at the bottom of the review. Uhhhhh.... ummmm... errrr... yeeeeah....
I wish I could find a scan of Wolfchild's manual art. It would annihilate this thread in an instant. Yes, the manual art was memorable. I got the SNES scans in my review, but I know the Amiga one (I think it was Amiga?) had even better art.
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Post by akumajobelmont on Nov 30, 2014 20:25:49 GMT -5
That is more than a gross generalization because that manages to totally ignore every flight sim, god sim, obtuse German RPG, management game, point 'n click adventure and all the weirdy unclassifiable stuff. There's more to the Amiga than Turrican and Bitmap Brothers style metallic sheen. Indeed. Some of the racing games on the Amiga still stand up for me. The Lotus games are brilliant, as is Jaguar XJ220. Both ended up on SEGA machines too, but still. Here in Oz, the whole Euro/Amiga thing was actually a pretty normal. It's a weird case here in Australia, because our gaming habits were equal parts Euro, American. European PC's were everywhere, as were consoles. A such, I don't really get the Xenophobic-thing. I loved James Pond 2: Robocod just as much as I did Sonic.
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Post by derboo on Nov 30, 2014 21:01:23 GMT -5
Sonic is a pretty Euro-ish game, anyway.
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Post by Deleted on Dec 1, 2014 4:39:17 GMT -5
Wolfchild was a pretty decent SNES game. I remember playing it beginning-to-end several times in a row back when it came out. The fact that most people didn't seem to know about it helped.
Looking back, it definitely has that "Euro" sensibility to it. Always felt like something was just slightly off about it, in the same vein as DKC. Guess that was it!
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