Front Mission
Jul 31, 2008 10:30:54 GMT -5
Post by legaiarules on Jul 31, 2008 10:30:54 GMT -5
Hello again! I am definitely interested in revamping the entire article after having played Front Mission 2089: Border of Madness and a bit of Online(before it was canned). If you're interested in an example of what I have in mind, look at the following:
Created by Toshiro Tsuchida, Front Mission is a series of games that takes place in a futuristic Earth using modern-day settings. The series is well-known for its portrayals of real-life issues as well as its focus on realism over fantasy elements. Major themes seen in the games include the relationship between military and society, the negative effects of war, and the importance of nationalism in an internationalist-minded world. Each installment focuses on a particular real-life issue and takes place in a certain part of the world.
Likewise, the series utilizes two, distinct narratives seen in each installment. The standalone narrative covers the story of a core group of characters, which ends when the game is complete. The world narrative covers the events happening around the said core group and continues, even when the game is complete. Events that are unresolved are carried over to the next installment in the series timeline. Front Mission 5: Scars of the War concludes the world narrative as all significant plot material from the previous installments are finally resolved.
For example, Front Mission First ties into Front Mission 2 and 4. The aftermath in the original scenario triggers events that eventually lead into Front Mission 2. Plot material revealed at the very end on both scenarios tie into the events seen in Front Mission 4. Furthermore, some characters from Front Mission First appear in Front Mission 2 and 4 as their personal stories are fleshed out further. These characters include: Roid Clive(Front Mission 2), Sakata Ryuji(Front Mission 2), Frederick Lancaster(Front Mission 4), and Maria Paredes(Front Mission 4).
Another unique element of the series is its usage of wanzers, 20-foot bipedal vehicles used for many tasks. Wanzer, Front Mission's terminology for mecha, is short for Wanderung Panzer, the German word for walking tank. Unlike most mecha in media such as anime or video games, wanzers are grounded in realism. While they are versatile weapons platforms, wanzers are often supported by infantry, tanks, ships, and aircraft. Wanzers are no more durable than tanks and will be destroyed under heavy fire from enemy units.
If you're interested in where this is, it's at my website at frontmission.info. I've been working on a Front Mission 5 Fan Translation Project since January now. Upon completion, I'd like to cover the other Japan-only releases if only so others can completely understand the series' world narrative.
Created by Toshiro Tsuchida, Front Mission is a series of games that takes place in a futuristic Earth using modern-day settings. The series is well-known for its portrayals of real-life issues as well as its focus on realism over fantasy elements. Major themes seen in the games include the relationship between military and society, the negative effects of war, and the importance of nationalism in an internationalist-minded world. Each installment focuses on a particular real-life issue and takes place in a certain part of the world.
Likewise, the series utilizes two, distinct narratives seen in each installment. The standalone narrative covers the story of a core group of characters, which ends when the game is complete. The world narrative covers the events happening around the said core group and continues, even when the game is complete. Events that are unresolved are carried over to the next installment in the series timeline. Front Mission 5: Scars of the War concludes the world narrative as all significant plot material from the previous installments are finally resolved.
For example, Front Mission First ties into Front Mission 2 and 4. The aftermath in the original scenario triggers events that eventually lead into Front Mission 2. Plot material revealed at the very end on both scenarios tie into the events seen in Front Mission 4. Furthermore, some characters from Front Mission First appear in Front Mission 2 and 4 as their personal stories are fleshed out further. These characters include: Roid Clive(Front Mission 2), Sakata Ryuji(Front Mission 2), Frederick Lancaster(Front Mission 4), and Maria Paredes(Front Mission 4).
Another unique element of the series is its usage of wanzers, 20-foot bipedal vehicles used for many tasks. Wanzer, Front Mission's terminology for mecha, is short for Wanderung Panzer, the German word for walking tank. Unlike most mecha in media such as anime or video games, wanzers are grounded in realism. While they are versatile weapons platforms, wanzers are often supported by infantry, tanks, ships, and aircraft. Wanzers are no more durable than tanks and will be destroyed under heavy fire from enemy units.
If you're interested in where this is, it's at my website at frontmission.info. I've been working on a Front Mission 5 Fan Translation Project since January now. Upon completion, I'd like to cover the other Japan-only releases if only so others can completely understand the series' world narrative.