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Post by YourAverageJoe on Feb 15, 2009 13:08:47 GMT -5
Here's the thing, I'm planning a Let's Play of Radiant Silvergun, I want to show off the whole story mode but to do that, I need an insane amount of credits.
Is there any way I can get a custom save, maybe someone can help me find Action Replay or Game Shark and I can work from there?
I know I could just take a few hundred run-throughs in which I don't shoot anything, but that's way too tedious for me to consider.
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Post by ReyVGM on Feb 15, 2009 15:42:23 GMT -5
I don't know about the other Saturn emus, but SSF doesn't allow Gameshark. You can always just save state through the whole game. It will be tedious, but you will never die.
Or just play it in MAME with infinite credits.
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Post by YourAverageJoe on Feb 15, 2009 16:54:58 GMT -5
I could also play through it in Arcade mode and get infinite credits anyway, but I'm really going for the story mode here.
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Post by roushimsx on Feb 15, 2009 19:45:18 GMT -5
Or just play it in MAME with infinite credits. Yea but Arcade mode is pretty different and kind of blows in comparison. I've never tried doing any SSF save state hacking; wonder how difficult it'd be.
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Post by ReyVGM on Feb 15, 2009 22:27:38 GMT -5
You could always use external cheat programs. You're on your own as to how to use them though.
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Post by YourAverageJoe on Feb 16, 2009 8:08:59 GMT -5
Thanks anyway. I tried setting up Yabause, and while it supports the game as well as gamesharking, the sound is garbled and there's graphical glitches all over the place. :/
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Post by ReyVGM on Feb 16, 2009 20:04:20 GMT -5
Can you, by playing the game or using a cheat, make a memory save file with infinite lives or infinite something?
Because if you can, you can transfer that memory save to SSF and play it there with the infinite stuff.
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Post by YourAverageJoe on Feb 18, 2009 7:35:59 GMT -5
Holy shit, why didn't I think of that? The way cheats work, I should be able to set the time to an obscene amount, forcing the game to give me extra credits based on how long I "played."
Thank you so much, Rey.
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Post by roushimsx on Feb 18, 2009 13:19:43 GMT -5
Holy shit, why didn't I think of that? The way cheats work, I should be able to set the time to an obscene amount, forcing the game to give me extra credits based on how long I "played." Screw the extra credits, just power all of your weapons to level 99 or whatever and have fun steamrolling through the game with zero challenge. You miss out on the fun of slowly leveling up the weapons as you play and replay each level (building a bit of an attachment to your ship while also learning the ins and outs of the levels to the point of not needing an overpowered ship to begin with), but it'll get you what you need a good bit easier.
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Post by YourAverageJoe on Feb 18, 2009 14:46:52 GMT -5
I considered that, but I realised dying often would be funnier, and therefore, more viewer-friendly for my Let's Play.
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Post by ReyVGM on Feb 18, 2009 18:03:13 GMT -5
Holy shit, why didn't I think of that? The way cheats work, I should be able to set the time to an obscene amount, forcing the game to give me extra credits based on how long I "played." Thank you so much, Rey. No problem. I've had my share of emulator predicaments in the past
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