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Post by Garamoth on Mar 4, 2009 14:58:19 GMT -5
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Post by cj iwakura on Mar 4, 2009 23:19:16 GMT -5
I thought they were here?
That said, glad they wrote this, so I never have an excuse to play it.
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Post by Warchief Onyx on Mar 5, 2009 0:00:00 GMT -5
Final Fantasy XI is simultaneously one of the best and worst games I've ever played. It is a very bipolar experience, I've found.
How recently did you play the game, Pat? I started around launch in Fall 2003 and washed my hands of the game in early 2005. Apparently it's gotten a LOT better since, so if you played after, then you missed out on a lot of pain.
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Post by Pitchfork on Mar 5, 2009 0:32:36 GMT -5
I'm hoping to get them all up on HG101...eventually. What I think I'm gonna do next is rewrite most of the one for FF1 (let's face it, it needs it) and then revamp most of the VI article, which I've never been happy with. VII and beyond should be much easier to transfer, though. Edit: How recently did you play the game, Pat? I started around launch in Fall 2003 and washed my hands of the game in early 2005. Apparently it's gotten a LOT better since, so if you played after, then you missed out on a lot of pain. Like...two months ago. The wounds are still fresh.
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Post by Sac (a.k.a Icaras) on Mar 5, 2009 1:26:44 GMT -5
ok, reading the article linked...and I see that getting killed causes your level to go DOWN...screw that!
How freaking ridcilous, that alone will ensure I never bother with FFXI
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Post by kimimi on Mar 5, 2009 1:54:38 GMT -5
ok, reading the article linked...and I see that getting killed causes your level to go DOWN...screw that! How freaking ridcilous, that alone will ensure I never bother with FFXI It's true, there were times when I would have literally been better off not playing. I want to like it, I really do - it has some beautiful locations and great ideas, but I really cannot stand the ridiculous timesink the game requires.
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Post by Shellshock on Mar 5, 2009 14:09:11 GMT -5
Give your lives away, children.
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Post by Ryusui on Mar 6, 2009 21:45:47 GMT -5
Sometimes I feel nostalgic for FFXI. The towns, the landscapes, the soundtrack, the Auction House, the player interaction...
Then I think about the gameplay and the $15-a-month membership fees, and I remember why I left.
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Post by Deleted on Mar 6, 2009 22:29:50 GMT -5
ok, reading the article linked...and I see that getting killed causes your level to go DOWN...screw that! How freaking ridcilous, that alone will ensure I never bother with FFXI A lot of MMORPGs are like that. Ragnarok Online causes you to lose XP when you die. I think it was the same with EQ, as well. Dammit...I'm going back to WoW, right this minute!
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Post by Garamoth on Mar 7, 2009 10:58:15 GMT -5
Forget Grand Theft Auto and video game violence. This is the real evil side of video games: people pooping in their shoes just to finish their multi-hour battles so they don't lose experience and, gasp, level down! Concerning the 18+ hours final battle, the funniest thing about it is that one member posted a link to his blog to "correct" the story. You see, they're not really hardcore (so he says, anyway). They were just a group of 21-38 players with the highest possible level and super rare equipment fighting the final boss for more than half a day without rest. No biggie. You want more proof? Those players got tired from FFXI after that battle and got some rest by playing their other high-level character on World of Warcraft. Now doesn't that sound reasonable? rukenshin.livejournal.com/17133.html#cutid1
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Post by Warchief Onyx on Mar 7, 2009 11:21:37 GMT -5
ok, reading the article linked...and I see that getting killed causes your level to go DOWN...screw that! How freaking ridcilous, that alone will ensure I never bother with FFXI Only if you don't have enough XP (and yes, it sucks so very much to see that "Level Down" graphic combined with comedic sound effect). If you have enough, you keep your level but take an XP penalty. I always liked City of Heroes' system of dealing with XP penalties on death. Instead of actually losing XP, you get debt. You still continue to gain XP as normal, but part of your gain goes off to repaying the debt.
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Post by kimimi on Mar 7, 2009 12:13:56 GMT -5
I'm not a fan of it at all - if I'm going to pay for the physical discs and then have to maintain a further monthly payment just to access the data on them I think I deserve to be treated like gaming royalty and have a game environment that is made to suit me, not the other way around.
I think WoW does it really well - death is an inconvenience, not a setback, and it's easy to travel to new places or meet up with friends no matter what level you are.
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Post by thx1138 on Mar 8, 2009 3:25:29 GMT -5
Most of my friends play WoW and use Ventrilo to voice chat when they're playing and I often sign on to their server to talk with them because I like it better than IMing people. Over the past two years I've talked to a fair number of the different people they've played with who are not a part of our real life social circle, and they've ranged from people who are fun to talk to about stuff that isn't WoW, to those who literally will talk about nothing BUT playing WoW.
Pat's description of playing in EXP Parties sounds like the absolute most hellishly boring and unsocial moments of talking to these Uber-WoW Heads concentrated down and main-lined into the bloodstream. Combined with the supremely monotonous level-grinding, I frankly have no idea how you did it dude. After ten minutes of playing I would have probably been so agonizingly bored that I would start typing absurd, all-caps obscenities and insults in the party chat window to amuse myself.
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Post by Deleted on Mar 8, 2009 16:19:29 GMT -5
The subject of epic, 18+ hour raids came up in my guild on WoW last night. The leader said she had been involved in a raid on one of the bigger areas that lasted for over 12 hours, and she ended up getting no loot from the deal. The problem is, she said it in a way that made it seem she was both angered by, and proud of what had happened.
Now, this is the best guild I've ever been in, no doubt about it. Even so, there's a clear divide between people who play WoW for fun, and those who see it as the sole reason for their existence. I guess you need people like that in charge of the guilds, though. They really do make the best leaders.
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Post by Pitchfork on Mar 8, 2009 22:53:59 GMT -5
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