|
Post by Shellshock on Apr 1, 2009 17:34:03 GMT -5
I'm wondering how close playing a PSX game on a PSP connected to a TV is to the real thing. Being really anal, you know. I've played a couple of games for a little bit and can't find any differences so far. Is there any visual or sound minutia I'm missing? Are there timing issues? Unexpected bugs? I know there's a compatibility list and some games have documented bugs or outright don't work; but I'm asking generally. Since I'm not going to mod my PSX any time soon, I want to know if I should play the games in my PSP or just use an emulator for the most accurate emulation.
|
|
|
Post by kimimi on Apr 1, 2009 20:22:08 GMT -5
I play all my PS1 games on my PSP these days, and if there are differences I've not noticed anything. That's everything from well-worn old favourites to "new" games I've never played before - none of it struck me as off.
|
|
|
Post by r0ck3rz on Apr 1, 2009 21:48:04 GMT -5
I'd keep the PC emu's anyway, chances are there's still that one you want to give a go and the psp can't handle it.
|
|
|
Post by Weasel on Apr 1, 2009 22:33:50 GMT -5
I'd keep the PC emu's anyway, chances are there's still that one you want to give a go and the psp can't handle it. Yeah, sad as it is I've had problems with the PSP's emulation - Front Mission 3 freezes on command during one battle, Tales of Phantasia Remix (with the patch) won't let me past the sewers, and of course Dual Shock games like Ape Escape are unplayable...
|
|
|
Post by wyrdwad on Apr 1, 2009 22:59:25 GMT -5
I've only played PS1 games purchased and downloaded from the Japanese PlayStation Store, since my PSP isn't modded... but so far, the experience is pretty damn authentic. The only issue I've noticed thus far is with PopoloCrois II, which skips a frame every now and again when you're zooming all over the map.
-Tom
|
|
|
Post by Shellshock on Apr 2, 2009 9:16:19 GMT -5
Sounds like it's exactly what I thought it was, pretty good. How about the TV-out feature? Is it the same resolution and all?
|
|
Yuan
Full Member
The Original Wind and Water: Puzzle Battles Yuan
Posts: 248
|
Post by Yuan on Apr 2, 2009 16:05:33 GMT -5
Definitely very different.
The best way you can play PS1 is on real hardware with RGB video on a CRT monitor, or use a PS2 for PS1 games on component/RGB video on a CRT.
Anything else so far (emulators, PSP, PS3) has sound compatibility problems, graphical differences, and MOST IMPORTANTLY PS1 native resolutions not supported.
The PS1 has a variety of low progressive resolutions (such as 320*240p, 256*224p, etc.) and a couple of hi-res interlaced resolutions.
The biggest problem are low progressive resolutions, which have to be upscaled or filtered or such, and even interlaced, effectively halving the frames per second from 60 to 30 (on NTSC).
The only modern machine so far that I have seen can handle those resolutions is the Wii. If the PS3 had kept all those resolutions, it would have been a perfect machine to play PS1 games (store games on your HDD, don't worry about mechanical wear of the lens, potentially faster loading times, etc).
Alas, if you're picky and can tell the difference, you're stuck with original hardware or PS2. But PS3, PSP, and emulation are nice alternatives for those who aren't very familiar with all I mentioned.
Edit: I didn't answer the question! It looks VERY FAR from the real thing. Like day and night.
|
|
|
Post by wyrdwad on Apr 2, 2009 17:39:52 GMT -5
I disagree. Do you have the latest firmware update on your PSP, Yuan? If so, then playing PS1 games on a television via PSP should look 100% identical to playing them on the real thing. It will automatically reset the resolution to PSX native, and if played on a non-HD TV, you shouldn't be able to notice any difference whatsoever (and even if played on an HDTV, there will be no difference between that and what a PSX hooked up to an HDTV would look like - they both look like ass!).
It's only the most recent official firmware updates that support native resolution for PSX games, however, and I can't speak for custom firmware at all. Up until this most recent firmware update, PSX games did *not* play in their native resolution via TV-out.
-Tom
|
|
Yuan
Full Member
The Original Wind and Water: Puzzle Battles Yuan
Posts: 248
|
Post by Yuan on Apr 2, 2009 20:54:18 GMT -5
Well, this is not something about agreeing or not, it is merely technical. As far as I know, the PSP outputs composite at 480i (wrong for most, maybe 90% games), and component at 480p (wrong for ALL games). However, if the hardware is capable of displaying native PS1 resolutions (which are a lot, not just one, including the Super Famicom one, the CPS one, as well as others), it would be possible to achieve video identical to the original hardware, but ONLY through component. Which is hopefully what the firmware update does (or at least add support to some of the resolutions). Unfortunately this isn't something I can confirm right now, and I don't know how programmable the PSP's video encoder is. But if it is as you say, you have just made my day. In other news, I heard that a recent firmware update makes PS1 games look better on PS3, at least on hi-def TVs. I have seen it and it doesn't look too bad, but haven't tested it for original resolutions.
|
|
|
Post by wyrdwad on Apr 2, 2009 21:26:44 GMT -5
That's good news. I had a PS3 for about a week (and was forced to sell it, for various reasons which I won't get into here), and was absolutely horrified by how awful PS1 and PS2 games looked on it. Now granted, most of that is just how PS1 and PS2 games look on an HDTV, period... but still, being new to the whole HDTV thing at the time, I was pretty well aghast. (:
-Tom
|
|
|
Post by Shellshock on Apr 3, 2009 7:54:27 GMT -5
Thanks for your comments, guys. I can tell you that playing PS1 games on a PS2 there's something off visually. I don't know what it is, but Symphony Of The Night doesn't look as sharp on a PS2 as the real thing.
I can also tell you that the only way to play PS1 games on a PSP connected to a tv is with COMPOSITE cables. I have both types of cables, and COMPONENT is used for PSP games only.
|
|
Yuan
Full Member
The Original Wind and Water: Puzzle Battles Yuan
Posts: 248
|
Post by Yuan on Apr 3, 2009 16:15:45 GMT -5
No, a PS2 in PS1 mode broadcasts exactly the same scanrates as a PS1. Try connecting a PS1 on S-video or RGB and then a PS2 on component or RGB on the same TV. You'll get clones.
Actually, the PS2 can render the video in both component and RGB at exactly the same scanrates as PS1, so Symphony of the Night (or any game) will look sharper if you have your PS1 connected with composite or S-video. (I have confirmed this personally with my video equipment).
If you have it connected through RGB it looks the same.
That's what I meant about the PSP and component video. The PS1 video chip renders images in RGB before downgrading them to composite. The only thing close to the original RGB video source you could get is component (and even that is *slightly* downgraded). Anything less is an approximation of the original video.
|
|
|
Post by wyrdwad on Apr 3, 2009 18:30:25 GMT -5
Again, with the latest official firmware, this is no longer true. You're still not able to play PSP games via TV-out with a composite (RCA) cable (unless you have a PSP-3000, anyway), but PS1 games can now be played via TV-out with either a composite OR component cable, on any PSP that supports TV-out. And for me, playing on my old SDTV via composite cable looks identical to playing PS1 games via my PSX or PS2 on the same TV.
-Tom
|
|
|
Post by Shellshock on Apr 3, 2009 22:44:36 GMT -5
I have 5.00 M33-6 as my latest firmware, I'll try it out!
|
|
|
Post by wyrdwad on Apr 3, 2009 23:04:52 GMT -5
That's custom firmware, so I dunno if it'll quite be up-to-date with all the official firmware additions. But do let us know, as that would be good knowledge to have. (:
-Tom
|
|