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Post by zzz on Feb 15, 2007 23:11:04 GMT -5
Shaq Fu is even worse.
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Post by necromaniac on Feb 16, 2007 5:55:08 GMT -5
Hey, I take offense to that. Shaq Fu is a great game ;D ....actualy, It's kind of true. I still have a soft spot for it, and it's not just nostalgia for I actually played and enjoyed it a couple of days ago.
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Post by Shellshock on Feb 16, 2007 9:06:43 GMT -5
Wow. It's really hot in here....
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Post by necromaniac on Feb 16, 2007 9:14:31 GMT -5
Aye. You could hear a needle in a haystack drop....
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Post by Deleted on Feb 16, 2007 9:25:47 GMT -5
*AHHHHHEM!* "Ah, the days of my youth... like the scent of fresh kumquats," you see. So, if I may interject, I'd like to say that Actraiser is one of those games that I grew up on. Hell, it's probably even in my Top 10 of all video games, and I'm very fond of the music. The effects... admittably, they could be a slight tad improved, but for a first-generation SNES game, they weren't bad at all. For some odd reason, Soul Blazer actually seems to borrow some effects from Actraiser... the most notable being the one where the hero swings the blade. It's the EXACT same "HAH" exclamation as The Master in Actraiser... that always struck me as odd, but combined with the fact that the lifebars look exactly as they do in Actraiser, I've wondered about something... Is Soul Blazer a pseudo-sequel to Actraiser? Or is it just a statement on Quintet's laziness? Hell, I think they're both fine games, though I haven't played much of SB. But I've beaten Actraiser several times over enough to notice similarities in style in SB. And then Illusion of Gaia has lifebars very similar to those of Actraiser 2, so... make what you will of it. I just always found it odd is all. But although I haven't even ventured halfway through SB, IoG, or even Terranigma yet, they're very fine games indeed. However, Actraiser will forever remain my favorite Enix/Quintet co-venture. And... well, I even have a spot for Actraiser 2. Nowhere near as awesome as A1 for several reasons, but it's at least passable as a game in my mind. Now, if it had been made a bit more fast-paced, a slight dash less challenging, and had been released as an action game that wasn't a sequel to Actraiser, it could have definitely fluorished. Anyway, opinions about sound are those of the author's, and they do not have to meet eye-to-eye with the reader's. While I think they could be better, I still think they were nice for a first-generation SNES game, and I don't think they're "lame." But regardless, I'm still looking forward to beholding the finished product of this article!
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Post by uncle5555 on Feb 16, 2007 21:49:05 GMT -5
First off, I want to make a comment, I didn't read the article and have no interest in doing so and any comments to the specifics about this article and my involvment / non-involement are between me and Kurt, if I so choose to comment on my silence regarding a reply to contribute to it. And at this time I don't wish to say anything. But more importantly wanted to respond to this comment below. Or maybe I've heard a lot more music and have a more cultured sense about it? Experience is also a major factor in taste, not to sound snotty or anything, but while we're making baseless assumptions, I thought I'd just throw that one in. I don't appreciate quirkiness, I appreciate quality. This is why I find games like Earthbound to be pieces of shit. Quirkiness is good and all, but if it sucks, I couldn't care less if it was the most off the wall thing on the planet. If I want quirky, I'm not going to play Earthbound, I'll play a Tim Schafer game and not suffer as much. I honestly cannot believe you just said that. Do yourself a favor (and have an apology on standby for Rey, btw) and go to his 1up.com page and look over his MASSIVE article on the best gaming music on the SNES. If anyone knows more about game music (including myself and others here) I would like to meet them, because Rey KNOWS what is good and what is crap when it comes to almost everything (but not all, since if it's not emulated he probably hasn't played it to a big degree) and to me that makes him a very knowledgeable and reputable source of criticism when it comes to 8 & 16-bit gaming music in particular. While we don't always see eye to eye on things (most recently how Konami screwed up on the recent 3D CV games) I do and always will respect his opinion when it comes to game music. I can only comment on, what I've read here since I didn't read what he is referring to, but in my opinion for a game that was released in 1992 and a little over a year after the SNES was launched it is a good example of a second generation game on the SNES (Zelda 3 was only a few months behind it for release in NA) and holds up admirably well considering, it does reuse sfx, and an overall theme. But the two games are related regardless, and why bring Yuzo Koshiro into the mix, Act 1 had good tunes, but can't stand up to even his own masterpiece work on Streets of Rage 2. Quintet's composers where still getting thier "feet wet" as it were and feeling their way, and honestly didn't start doing some of their better work until IoG and especially Terranigma. Anyway I'm not going to argue semantics, if you don't like it that's fine, but you better give damn good reason if you want people to respect those opinions, and honestly good music enhances a great game and makes it better, makes a poor game tolerable, and makes you wonder why they wasted their time and talent on this drek and feel sorry for them that no one will be able to enjoy it more (I'm looking at you Tommy Tallarico). That's all I feel like saying right now, but honestly, if someone like Rey, who is more than qualified in my book to criticize because of the knowledge he's built up over the years, has issues with someone's comments regarding stuff he is passionate about, that would make me go back and reexamine my comments and reconsider it based on those facts alone.
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Post by Discoalucard on Feb 16, 2007 23:50:32 GMT -5
Argh why are we still arguing over this. Anyway, here's the actual link to the article, which still needs MP3s: hg101.classicgaming.gamespy.com/quintet/quintet.htmI finally gave the music a listen, and I don't think he was being particularly unfair. Composition-wise, the music is fairly decent, but that low bass guitar is *terrible*, and the prominent trumpets aren't doing the music any favors either.
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Post by uncle5555 on Feb 17, 2007 2:23:53 GMT -5
Argh why are we still arguing over this. I finally gave the music a listen, and I don't think he was being particularly unfair. Composition-wise, the music is fairly decent, but that low bass guitar is *terrible*, and the prominent trumpets aren't doing the music any favors either. Who's arguing??? There is no malice intended in my comments intended or otherwise (even though if "read" that way I can see it, I guess) I was simply standing up for Rey and his work/exp./knowledge of such things, impressive as they are. And I didn't make big comments on the music, because honestly I know its the not the best of the work they've ever done. But it works and fits well "in the context of the game", it's not one of those soundtracks like SotN, Terranigma, Brave Fencer Musashi, or even Crono Trigger that you can listen to over and over and not get tired of it, or finding yourself reaching for the button to skip to the next track. Simple enough, no refereeing needed. More important matters to address and things to do anyway. But starting a fight where their isn't one to begin with, isn't one of the things I had on my schedule today.
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Post by Revolver Ocelot on Feb 17, 2007 4:15:16 GMT -5
I honestly cannot believe you just said that. Do yourself a favor (and have an apology on standby for Rey, btw) and go to his 1up.com page and look over his MASSIVE article on the best gaming music on the SNES. My comments require no apology. They were all in line. Rey can speak for himself if he wants to. And are you implying that I'm not? Do you know how much game music I've listened to? Of course not. You don't know me. You do know Rey, therefore, you have an automatic bias to assume that my claims are overly audacious. I support my reasoning very well, thank you, and people respect my opinions. I have articles all over the net for dozens of websites and I have people e-mailing on a weekly basis asking me if they can use my reviews/articles on their little upstart websites. Not to sound egotistical or anything, but I am a good writer and I'm extremely scholared when it comes to the subject of video games. It's something I take pride in. Please, do not tell me anything about video game music. I am a conniseur in the subject and it's one of the most important factors to me in any game. A few months ago I wrote a huge piece on the top 20 video game soundtracks of all time that had to be broken up into 4 weekly installments consisting of 5 games. Okay, two things. First, as I said before, if Rey has an issue, I'm sure he'd be more than happy to voice it. Frankly, it looks like you're having more of an issue with it than he is. Second, your tone is very undermining to me. To quote Randy Hayes, "Silly bitch, yo' weapons cannot harm me. Don't you know who the fuck I am?!" No offense, but I've probably played more games than you and Rey combined, squared and multiplied by 3. There's only a handful of people on this earth with whom I would ever have a debate intense enough to consider re-examining my comments with on the subject of video games. And please be aware, I'm not the one who started this thread.
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Post by kyouki on Feb 17, 2007 6:47:44 GMT -5
Wow, guys give it a rest! There's no discussion going on here, just a bunch of ridiculous macho back and forth video game street cred bullshit. It's one thing to argue about a video game or its music, but now you guys are just playing the "I'm more hardcore than you" internet tough guy game. Go to gamefaqs with that crap.
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Post by Revolver Ocelot on Feb 17, 2007 10:04:22 GMT -5
Hey, don't look at me. I have no interest in this sort of squabble, but I'm not going to sit back and let someone be supercilious towards me without putting them into perspective. If you don't like it, you're free not to read the thread. I don't like this shit any more than you do, but sometimes it's necessary when someone undermines you. It's not exactly unrequitted.
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Post by Revolver Ocelot on Feb 17, 2007 10:09:33 GMT -5
Is Soul Blazer a pseudo-sequel to Actraiser? Or is it just a statement on Quintet's laziness? Hell, I think they're both fine games, though I haven't played much of SB. But I've beaten Actraiser several times over enough to notice similarities in style in SB. I don't think they're really related, just as the Soul Blazer games themselves aren't really related. They just show similarities. If we were to base continuity of games from a developer on the use of sound effects, a great deal of Capcom's games during the 16-bit generation would be somehow related, because Capcom whored their Mega Man X sound effects around to just about every one of their games.
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Post by Discoalucard on Feb 17, 2007 11:47:24 GMT -5
Yeah we need to cool this down.
*lock*
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