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Post by zzz on Apr 3, 2007 8:49:01 GMT -5
I think this article should be expanded to include some of the other Gundam fighting games. I'm a huge Gundam fanboy and I've played the Banpresto arcade fighter, G Gundam, Battle Master, Battle Assault, Battle Assault 2, SEED Battle Assault and SEED Destiny Battle Assault extensively. Battle Assault 3 isn't really a fighting game, it's more of a cross between Smash Bros. and Dynasty Warriors, so that doesn't need to be included. If you want me to write pieces on these, I'd be more than happy to once I'm finished with my Sengoku article. If this is going to happen, would you be interested in colaberating for the sake of a relatively consistant tone throughout the entire thing? Shinigami suggested doing this, but my interest does not really go beyond GWED, so I decided against expanding it. However, I can get the GBA games, and I can take care of G for SFC. The rest are yours. About BA 3, if it plays like Smash, it counts. Also I say V for SFC should count also. It may be primitive as all hell, but it is a fighter regardless. I can take care of that also. I should be able to write each of those by the end of this month. The Banpresto arcade fighter had a sequel as well. Are you aware if those have been emulated in Raine? If so what versions will play them? I can take care of those as well, if I can get them emulated. Speaking of expanding... Discoalucard, What about making DBZ HD into 2-D DBZ fighters? Or 16-bit DBZ fighters? I have no interest or willingness to discuss the 3-D games, however. Shinigami suggested expanding DBZ HD, but that anime has such idiotically complex plots that it seemed overwhelming. Or how about making SFC Sumo Wrestling Games into 2-D era Sumo Wrestling Games? I could have both of those by the end of this month as well. I am not eager to write these or anything. If I was, I would have made the original submisions like that. If you believe they would be well served by expanding them like that I would be totally willing, and could easily get around to it. I will have Pre SFII Fighters finished within the next few days, and could get to those immediately after. Each would probably only take a few days. GWED, believe it or not, was finished and sent in the same day that it was started. Oh, and Sengoku? The SNK beat-em-up?
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Post by Revolver Ocelot on Apr 3, 2007 11:35:00 GMT -5
If this is going to happen, would you be interested in colaberating for the sake of a relatively consistant tone throughout the entire thing? Shinigami suggested doing this, but my interest does not really go beyond GWED, so I decided against expanding it. However, I can get the GBA games, and I can take care of G for SFC. The rest are yours. About BA 3, if it plays like Smash, it counts. Also I say V for SFC should count also. It may be primitive as all hell, but it is a fighter regardless. I can take care of that also. I should be able to write each of those by the end of this month. The Banpresto arcade fighter had a sequel as well. Are you aware if those have been emulated in Raine? If so what versions will play them? I can take care of those as well, if I can get them emulated. I uh.. was bored and sort've wrote a bunch of stuff on the other Gundam fighters, including G Gundam. I'll send it to you and Kurt, and you can check it out and see if you want to include it or not. I definitely don't think we should include V Gundam. It's much more an action game/beat'em up than a fighter, as is Battle Assault 3. If we go too vague on our rules for what constitutes a Gundam Fighting game, we're going to end up with about 30 titles on our hands, because the Gundam video game franchise is immense. Edit: I guess I can't send it to you because I don't have your e-mail.. so I'll just post it here for all to see. Mobile Fighter G Gundam - Super Famicom (1994) Mobile Fighter G Gundam was the first console Gundam fighting game and that makes perfect sense because in essence, the entire G Gundam franchise was designed around the "world warrior" themed fighting games that were running rampant during the early 90s. The show was the first of the many "alternate universes" that were spawned after the conclusion of the Universal Century franchises, and was heavily scrutinized for its often boring, battle-themed plot, almost Pokémon-esque emphasis on techniques and its over-the-top, highly stereotypical and sometimes downright offensive character designs (i.e. Gundam Mexico is known as the "Tequila Gundam", wears a poncho and a sombrero, Gundam Maxter is an assemblage of American sports and western archetypes, etc.). If you don't take the show too seriously, it's pretty funny, but it'd be a lot funnier if the show didn't only stereotype other countries besides Japan. Where's the Businessman Gundam who fights with a briefcase and tries to steal the other Gundams' panties, or the Schoolgirl Gundam that constantly giggles and eventually gets assaulted by Tentacle Gundam? Ah well. That said, G Gundam is exactly what you'd expect from your average fighting game of the mid-90s. Nothing special, just another cash in on the Street Fighter phenomenon. The game is played out in tournament style, with varying numbers of characters to choose from depending on which mode you select. Story mode only allows you to play as the star Gundams from the show; Shining Gundam: Piloted by Domon Kasshu of Japan. You'll be shocked to find that this Gundam doesn't quite play like Ryu or Ken from Street Fighter, by far the most powerful of the story mode Gundams. It has a special move using its beam saber that'll lop off nearly 1/3rd of an enemy's health. Later gets replaced by God Gundam. God Gundam: God Gundam plays nothing like Shining Gundam with the exception of one move. This one plays more like Ryu/Ken, with your quintessential dragon punch move. Despite being the ultimate Gundam from the series, I've actually found Shining Gundam to be far more effective. Gundam Maxter: Piloted by Chibodee Crocket of the USA. Another fairly powerful Gundam. It plays like a boxer type character, like Balrog/M. Bison, but without the charge motions. Gundam Rose: Piloted by George De Sands of France. Obviously modeled after Napoleon, this Gundam looks light and fast, but it's actually one of the slowest Gundams in the game. It has excellent reach and packs a wallop, though. Also has a throw glitch that classifies it as broken. Bolt Gundam: Piloted by Argo Gullski of Russia. The Zangief of the bunch. Fights with a ball and chain and has a very obnoxious rush attack that'll put you in the corner. Dragon Gundam: Piloted by Sai Saici of China. Sort've the precursor to the Shenlong in the Gundam W franchise. Has similar "Dragon Fang" arms that extend out and shoot flames, making him sort've like the Dhalsim of the bunch. Aside from the 5 story mode characters, you can also play as additional characters in tournament and vs. mode; Rising Gundam: Piloted by Rain Mikamura, also of Japan. This Gundam belongs to Domon's girlfriend and fights with a naginata and a bow & arrow. Not much else to say.. Gundam Spiegel: This Gundam is piloted by Schwarz from Germany. Sort've like a cross between a Nazi and a ninja. Has a devastating Izuna Drop attack. Master Gundam: Piloted by Master Asia, Domon's mentor. This is like a dark counterpart to God Gundam, with a really annoying beam rope attack. G Gundam is a solid-enough Street Fighter clone, but it doesn't really do anything to establish itself. The fighting system is a bit clunky and the collision is just weird. It's almost impossible to do combos. There's also "super moves" you can perform when you're low on health, but these have extremely obnoxious command motions. A shining example of how little attention was paid to this title is the aforementioned throw glitch with Gundam Rose. If you get in close to an opponent and throw them, you can throw them again while they're still in their recovery phase, before they get a chance to attack, and repeat this until they're dead. You can do this to every enemy, even the last boss, and get away with it without a scratch. Graphically, it looks decent for an SNES fighting game, but the animations are a bit stiff and some of the background elements, like the fog in Dragon Gundam's stage, can really bog the game down. The sound effects are really weird and sound more like human collisions than giant robots. On the other hand, some of the music is somewhat catchy, but nothing particularly memorable. All said, G Gundam is a somewhat mediocre game based off of a somewhat mediocre show, and isn't really worth tracking down in cart form unless you're a collector like me.
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Post by Discoalucard on Apr 3, 2007 13:20:19 GMT -5
So I just got a fairly complete look at the two Battle Master games from a dude named Sandrock. So, I guess that's covered. I guess the second Battle Assault still needs stuff though.
Also, I'd ask for pictures supplied for any other games you write about, as long as they're roughly in the format as the Endless Duel piece.
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Post by zzz on Apr 3, 2007 13:41:07 GMT -5
Could have PMed that to me. I do not consider V a beat-em-up. If it has 1 on 1 competitive, combative gameplay, than it is a fighter. Regardless of simplicity and quality. So I just got a fairly complete look at the two Battle Master games from a dude named Sandrock. So, I guess that's covered. I guess the second Battle Assault still needs stuff though. So where are we at exactly? What is finished, and what needs to get finished? Was this is to me? If so I do not get what the context is.
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Post by Discoalucard on Apr 3, 2007 13:55:54 GMT -5
The screenshot request is aimed at anyone who wants to submit screenshots. Either you ZZZ or Revolverocelot.
The article that was sent to me includes Battle Master and Battle Master (which is the first Battle Assault game.) So Battle Assault 2 still needs coverage in that case.
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Post by Revolver Ocelot on Apr 3, 2007 14:46:20 GMT -5
Yeah.. but.. V doesn't even have competitive play. It's 1 player.
Kurt, I can submit screenshots for G Gundam, SEED, SEED Destiny and the arcade games. Also, I already wrote a bit about Battle Assault 2 and sent it to you, Kurt. I'm going to add to that though. I can also cover box scans, etc.
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Post by Discoalucard on Apr 3, 2007 15:34:25 GMT -5
Ah, cool. The other guy submitted a ton of character descriptions and some screenshots for the Battle Master games so I think that's covered for now. I'm probably going to use your reviews though (or combine them) because yours are more in-depth.
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Post by zzz on Apr 3, 2007 15:55:44 GMT -5
Yeah.. but.. V doesn't even have competitive play. It's 1 player. So is Yie Ar Kung-Fu. We should dicuss some sort of "plan of action" here. What is finished? What is not even started? Where am I in all this? I got the first arcade game working, and I always meant to try to get more into the GBA games, so I would kind of like to at least contribute to those. And, like I have said, leaving V out would seem strange. Also we need a intro, and perhaps a outro. Revolverocelot, it should go without saying that those are yours, given that you have played every game.
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Post by Ace Whatever on Apr 3, 2007 17:04:06 GMT -5
Crap. Looks like I was too late to book the Battle Assault series for myself. I spent too much time trying to track down BA3. Guess I'll have to make do with my Wikipedia article being cited, but I still need to add a section for the Seed Destiny game. So are you gonna cram all the Gundam games into one big article? I think at least the BA/BM ones should be separate from the rest.
On a side note, someone recently edited the wiki implying that some of the unblockable melee specials (the HCB+Punch attacks) in the first 2 BA games are actually blockable. My memory's a bit fuzzy on this but I believe this is not true if you're not using a beam barrier or Hydra Gundam. Can anyone confirm this?
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Post by zzz on Apr 3, 2007 18:33:16 GMT -5
Forget what I said about expanding DBZ HD and SFC Sumo Wrestling Games.
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Post by Shinigami on Apr 3, 2007 20:21:12 GMT -5
I would like to see a sprite of Hamma Hamma from Battle Master 2.
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Post by sandrock on Apr 4, 2007 16:35:02 GMT -5
Here's Hamma Hamma I can take some more screens from Battle Master 2
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Post by sandrock on Apr 4, 2007 16:39:50 GMT -5
I love the original japanese Battle Master series, and I can inderstand ZZZ's love towards Endless Duel... But I wish the reviews were less fanboy'ish
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Post by Revolver Ocelot on Apr 4, 2007 21:03:54 GMT -5
I love the original japanese Battle Master series, and I can inderstand ZZZ's love towards Endless Duel... But I wish the reviews were less fanboy'ish I didn't find anything about his review fanboyish... his praise was well-placed.
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Post by Shinigami on Apr 5, 2007 9:37:25 GMT -5
Here's Hamma Hamma I can take some more screens from Battle Master 2 Ok, but where's Mashima Zero?
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