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Post by Crusader on Jun 21, 2007 9:19:05 GMT -5
Supposedly the Zeta Gundam mobile suits are still in Battle Assault 2; they're just only accessible via Gameshark.
Also, though this is probably a fairly minute detail, you may wanna mention that the casts in the Battle Master games are completely original and unrelated to the anime.
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Post by Ace Whatever on Jun 21, 2007 16:06:02 GMT -5
According to a little blurb I caught on Wikipedia, the pilot of Psycho MK.III later appeared in a Gundam Generation game along with the suit.
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Post by zzz on Jul 4, 2007 5:03:09 GMT -5
Is anybody else who contributed to this even still here?
What else do you need for this to be finished? If it is something I can take care of than I will do so. If not I will ask around.
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Post by Ganelon on Jul 4, 2007 22:17:27 GMT -5
Let me add some comments then: As stated, Gundam Battle Assault was later released for Japan as well (yes, they got 2 versions of nearly the same game). Maybe point out that Wing Gundam is a carbon copy of Z-Gundam? Also, a new announcer was brought in to say "Gundam Battle Assault" and "Wing Gundam." Another difference was that the credits (the only indication that Natsume produced the game) were removed. And speaking of Natsume, shouldn't they get some credit here for creating all these games (GWED, GTBM1-2, and GBA 1-3 were all Natsume-developed as indicated in the credits, don't remember the others)? Maybe mention that GTBM2 introduced supers to that supers after GTBM1 left them out? Shiro piloted the Ball since GBA1 and it's not odd since that's what he did in the first episode of The 08th MS Team (albeit a slightly modified model). As stated, Z-Gundam, The-O, Hamma Hamma (from ZZ, not Z), and Qubeley are still in the GBA2 code and fully playable through any code manipulation device. However, the pilot data for these MS is garbled. Master ZED was the original discoverer of these MS and put the codes here: masterzed.cavesofnarshe.com/HackDocs/gba2.txtFor more info on the split Simple 2000 versions, the English voices were removed, God/Devil's name was restored, Maria was back as pilot of Psyco Mk.III (meaning Valdor's gone). It's possible to load the save file from one Simple 2000 version to the other but this ONLY allows you to add the 6 main G or W MS. Other MS unique to each version are not added (yes, this means that GBA2 is far better).
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Post by Revolver Ocelot on Aug 8, 2007 14:06:57 GMT -5
Alright, I'm rezzing this because I think it's a shame to see it go to waste after all the work several people, including myself, put into it.
What exactly do we need to polish this off?
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Post by Discoalucard on Aug 8, 2007 14:59:12 GMT -5
Alright, going back, here is what we need:
1) Character descriptions for Battle Assault 2. There are something like thirty characters in this game. We needn't bother with most of the G Gundam and Gundam Wing characters, since they should be mostly identical to earlier games. But there are plenty of characters/mechs that haven't appeared in other games. Getting the character portraits will probably be the most annoying/tedious part of this. I can provide an ISO if needed.
(2) Any other differences between Battle Master 2 and Battle Assault. I know that Battle Master 2 has completely unique characters, versus the anime/manga ones that put in Battle Assault, but are they are the same as Battle Master 1? Some of the stuff Ganelon mentioned about the Japanese releases of Battle Master 2 can also be added.
(3) Also need a "conclusion" paragraph briefly detailing some of the other Gundam games. Like maybe why Gundam Battle Assault 3 isn't included, because it's not a real fighting game.
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Post by Revolver Ocelot on Aug 8, 2007 16:26:08 GMT -5
Alright, going back, here is what we need: 1) Character descriptions for Battle Assault 2. There are something like thirty characters in this game. We needn't bother with most of the G Gundam and Gundam Wing characters, since they should be mostly identical to earlier games. But there are plenty of characters/mechs that haven't appeared in other games. Getting the character portraits will probably be the most annoying/tedious part of this. I can provide an ISO if needed. (2) Any other differences between Battle Master 2 and Battle Assault. I know that Battle Master 2 has completely unique characters, versus the anime/manga ones that put in Battle Assault, but are they are the same as Battle Master 1? Some of the stuff Ganelon mentioned about the Japanese releases of Battle Master 2 can also be added. (3) Also need a "conclusion" paragraph briefly detailing some of the other Gundam games. Like maybe why Gundam Battle Assault 3 isn't included, because it's not a real fighting game. Alright. I can handle 1 and 3 no problem, but 2 I can't do because I do not have Battle Master 2. Only Battle Assault 1 and 2. Also, I can give descriptions for the characters in Battle Assault 1, since there's quite a few that aren't in Battle Assault 2.
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Post by Ganelon on Aug 8, 2007 21:04:56 GMT -5
(2) Any other differences between Battle Master 2 and Battle Assault. I know that Battle Master 2 has completely unique characters, versus the anime/manga ones that put in Battle Assault, but are they are the same as Battle Master 1? Some of the stuff Ganelon mentioned about the Japanese releases of Battle Master 2 can also be added. Yes, the GTBM2 cast of characters is identical to the GTBM1 cast, except that there are new characters for the new suits (Qubeley, Z, Acguy, Hamma, Hydra, and Ball; Nichols pilots both Zaku II and Zaku IIS, same with Char). And nope, besides everything already mentioned in this topic (characters, Hamma->Wing, story, and credits), there are no changes worth noting.
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Post by zzz on Aug 8, 2007 23:58:56 GMT -5
What about V-Gundam for SFC? It may not have the SFII template, but it is still a fighter. I would be willing to write about it myself, but you are going to have to give me time since I am working on so much other stuff.
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Post by Revolver Ocelot on Aug 9, 2007 11:25:03 GMT -5
I was going to mention V Gundam in passing in the conclusion. It's not a fighter. It's an okay game though. Perhaps it should get its own article alongside Z Gundam Hot Scramble.
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Post by zzz on Aug 9, 2007 22:49:43 GMT -5
How is it not a fighter? Like I said, it lacks the SFII template, but it is still as much a fighting game as, say for example, Pit-Fighter.
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Post by Ganelon on Aug 9, 2007 23:07:12 GMT -5
Probably because Pit-Fighter is 1-on-1 whereas V-Gundam is more of a 1-plane beat-em-up with waves of enemies followed by a boss. And you can't play the game with more than 1 character. I don't think it's a fighter and for consistency, you'll probably also need to cover the JP-only Gundam Seed sidescrolling beat-em-up game (from which GBA3 took some of its models), but I doubt anybody would mind if you put it in there as an aside.
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Post by Isao Kronos (BANNED) on Aug 9, 2007 23:44:57 GMT -5
There's also those two SEED fighters for the GBA, SEED Battle Assault and SEED Destiny. Sure, they have cheap projectiles, but they're still fighters. That would be for another article, however.
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Post by Ganelon on Aug 10, 2007 0:05:43 GMT -5
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Post by zzz on Aug 10, 2007 0:17:49 GMT -5
Holy crap, I had no idea that the original piece was still up.
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