I'm going to write up a really long post about this for Inverted Castle in the next few days, but until then let me state for the record that Flotilla is an awesome game.
If you follow that link, you'll find a video of the game in action on the page it links to. It's mostly a turn-based tactical adventure following the wacky exploits of an explorer seeking adventure in space. The feel of the game is very pulp-adventure; it doesn't take itself terribly seriously and space is populated almost entirely by talking animals.
Tiny & Big: Up that Mountain is the first beta demo of an episodic 3D platformer. In Tiny & Big, you play as Tiny, a strange creature whose most prized possession - a pair of underpants - has been stolen by his rival, Big. Tiny comes equipped with a laser cutter and grappling hook which he can use to cut through and topple just about anything standing in his way. Gameplay seems to consist of using both tools to navigate the environment.
The game requires a decent computer, with a dual core processor and a recent videocard being recommended. The demo is available for Linux, Mac and Windows.
A couple of Castlevania inspired indie games today:
Stickvania is a remake of the first Castlevania done entirely in a stick figure aesthetic and features sounds and music from Super Castlevania IV. The controls are a little awkward, but you can change direction in mid-jump. The game can run in your browser but requires the latest version of Java.
Note: Video might be a spoiler as it features the boss fight with Death, who I assume is near the end of the game.
The Soul of Dracula is a love letter to Castlevania without actually being a Castlevania game. The game features all of the familiar Castlevania elements, such as the whip, Medusas, a clocktower level and even Death and Dracula as bosses. The graphics appear to be a bit rough, but the game moves smoothly and seems to play like all those Castlevania games of yore.
Last Edit: Mar 17, 2010 16:50:04 GMT -5 by Snarboo
Played Stickvania the other day, wasn't too impressed. The physics are way off, and added to the poor controls, it's a pretty "meh" rendition of Castlevania.
I LOVE The Soul of Dracula, though! Pretty much everything about the game is spot-on. The graphics and sound remind me of either an old arcade game, or perhaps an early Genesis title. Really great, thanks for the heads-up on that!
It's a freeware top-down SHMUP where you basically play through the evolution of the genre. You start out in what's basically Space Invaders, before eventually moving on to a Star Solider-esque level, and the last level is basically Ikaruga. It's a short game (5 stages), but you can unlock multiple shot types, subweapons and bombs by getting achievements, once you 'evolve' to use them.
Bumping this thread to talk about Sleep is Death. The game has been getting a lot of hype, and despite the fact that it sounds like a horror game, it's not a game in a traditional sense. Rather, it's more like a pen & paper RPG that you play with your friend over LAN or Direct IP.
The game consists of two parts: the player side and the storyteller side. The player interacts with the environment and types out actions for their character to do, while the storyteller builds the world and handles the player's actions much like a more traditional DM or GM. If it sounds confusing, the site has a short tutorial that explains everything. Rock, Paper, Shotgun also did a recent writeup on the game describing some of the shenanigans you can get up to.
I don't think the game is quite as original as the hype has made it out to be. It's basically a digital pen & paper RPG, but it definitely sounds interesting and could be a lot of fun if played with the right people. Sadly the game is limited to two players and has few options to connect to the other player, but the source code is included on purchase, so hopefully we'll see some mods for this.
The game can be preordered for $9 until the 9th, after which it will be priced at $14. Those that preorder will get early access to the game. Another bonus is that buying the game essentially gives you two copies: one for you and a friend.
This time I'm updating the thread to post about two recent adventure releases:
The Whispered World is a German point-and-click adventure game that was released in its native country last year to critical acclaim. The game features lush visuals that evoke a classic animated feature on top of classic adventure gameplay. The animation appears to be rather stiff and the voice acting in English sounds awkward, but it's hard to deny its charm. An english demo was just released this week, allowing you to try out the game. I'm not sure if the game has been released outside of Germany yet.
Hamlet (or the last game without MMORPG features, shaders and product placement) is a comedic reinterpretation of Shakespeare's Hamlet in video game form. The game's connection to Hamlet is rather tenuous, but it appears to be an adventure game with a nifty graphical style. A 1-hour trial can be downloaded from the official website. You can either register the trial or purchase the game for $9.99.
Coil is an oldie but goodie. Created by Edmund McMillan, the creator of Gish and Meat Boy, Coil is a highly experimental game with no true objective or narrative. There is a story between levels, but it doesn't seem related to the gameplay at all. The game consists of minigames and is controlled entirely by the mouse.
Be warned, the game has some disturbing overtones and imagery. It's also rather obtuse. Working out the goal can be frustrating at first and fiddly with the mouse controls. It's definitely a polarizing experience but one I feel is worth experiencing.