Korean Game History, preview... sort of
Jan 12, 2010 22:30:00 GMT -5
Post by derboo on Jan 12, 2010 22:30:00 GMT -5
OK, so this is heavily work in progress, but there's a number of reasons I'm posting it.
First, I'd need to get word from Kurt whether this kind of article is acceptable for HG101, as it is quite different from the usual stuff here. While that alone could be dealt with less publicly, I'd also like to read some C&C on the whole concept, its structure and content, as it's the first time I'm trying something like this, and I'm not sure how well my approach works. So what do you guys think?
Are the games' descriptions too short? Too long? Right now I'm playing through most games, if only to see if there are some credits displayed, of course that won't be possible anymore when games get more complex, and there's always games that just aren't accessible (or sometimes only accessible for triple digits).
The preview consists of about half of the first part for the history and two company profiles. Still need to come up with an introduction that doesn't repeat too much of what I wrote in the Korean game marathon and the "Eojjeonji...Jeonyeok" article.
Planned are 3 parts (1987-1993, 1993-1997 and 1998-200x, haven't decided the end year for the last one yet, at some time it starts to just get boring, gotta stop then) with about 50 company profiles in all (part 2 might have to get divided into two updates, because it'll contain the most profiles)
With the first part would also come a small page about the availability and accessibility of information and games.
I was adding footnotes to the history part, as it is highly reliant on research. Good idea, bad idea?
I'm also thinking of trying to buy some old magazines, to get more "hard" information, but I don't know yet what prices that kind of thing is asked for here. Scans are ridiculously sparse (at least of anything other than ads), and there are no preservation projects.
There's a preliminary glossary with Korean writings of companies, names and titles, so people would be able to google stuff without the whole article being littered with unicode-reliant stuff.
I'd also love to get at least a shortened version of the history printed in some way or another. Of course, the publication would have to be OK with the complete thing going online, and probably need a good editor for my mistakes. I know there aren't many platforms for stuff like this. Any suggestions, contacts, etc.?
I don't want to leave this preview online for too long, as it is quite unfinished and unpolished, it'll be there maybe for a week or two. The layout isn't done either, it's still black on white and I want to transfer most of the layout to a .css file later, because there are going to be so many seperate files. Wanted to wait for that until I get an OK for the site.
Well, here goes:
www.derboo.de/files/preview/korea1.htm
First, I'd need to get word from Kurt whether this kind of article is acceptable for HG101, as it is quite different from the usual stuff here. While that alone could be dealt with less publicly, I'd also like to read some C&C on the whole concept, its structure and content, as it's the first time I'm trying something like this, and I'm not sure how well my approach works. So what do you guys think?
Are the games' descriptions too short? Too long? Right now I'm playing through most games, if only to see if there are some credits displayed, of course that won't be possible anymore when games get more complex, and there's always games that just aren't accessible (or sometimes only accessible for triple digits).
The preview consists of about half of the first part for the history and two company profiles. Still need to come up with an introduction that doesn't repeat too much of what I wrote in the Korean game marathon and the "Eojjeonji...Jeonyeok" article.
Planned are 3 parts (1987-1993, 1993-1997 and 1998-200x, haven't decided the end year for the last one yet, at some time it starts to just get boring, gotta stop then) with about 50 company profiles in all (part 2 might have to get divided into two updates, because it'll contain the most profiles)
With the first part would also come a small page about the availability and accessibility of information and games.
I was adding footnotes to the history part, as it is highly reliant on research. Good idea, bad idea?
I'm also thinking of trying to buy some old magazines, to get more "hard" information, but I don't know yet what prices that kind of thing is asked for here. Scans are ridiculously sparse (at least of anything other than ads), and there are no preservation projects.
There's a preliminary glossary with Korean writings of companies, names and titles, so people would be able to google stuff without the whole article being littered with unicode-reliant stuff.
I'd also love to get at least a shortened version of the history printed in some way or another. Of course, the publication would have to be OK with the complete thing going online, and probably need a good editor for my mistakes. I know there aren't many platforms for stuff like this. Any suggestions, contacts, etc.?
I don't want to leave this preview online for too long, as it is quite unfinished and unpolished, it'll be there maybe for a week or two. The layout isn't done either, it's still black on white and I want to transfer most of the layout to a .css file later, because there are going to be so many seperate files. Wanted to wait for that until I get an OK for the site.
Well, here goes:
www.derboo.de/files/preview/korea1.htm