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Post by annoyedgrunt on Feb 4, 2011 16:15:35 GMT -5
Here's one that I remember reading about but never playing. It was a first person shooter for the PC (and maybe other platforms?) with possibly some adventure game elements that took place on a tropical island filled with zombies. It was probably most noteworthy to me because when you quit the game you saw your character commit suicide with a shotgun. I can remember the box having a picture of a zombie coming out of the water. It most likely came out post Wolfenstein 3D and pre Duke 3D.
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Post by Snarboo on Feb 4, 2011 16:23:39 GMT -5
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Post by annoyedgrunt on Feb 4, 2011 17:56:22 GMT -5
That would be the one. Thanks!
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Post by vetus on Feb 4, 2011 20:06:49 GMT -5
The Gameboy version of the game was known as Flipull. Supposedly it is also known as "Plotting." I still have that game and play it from time to time as it was a pretty fun puzzle game. OMG! This is the game I was looking for years. Thanks a lot. You're the best. 
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Post by iago75 on Feb 4, 2011 22:38:45 GMT -5
The Gameboy version of the game was known as Flipull. Supposedly it is also known as "Plotting." I still have that game and play it from time to time as it was a pretty fun puzzle game. OMG! This is the game I was looking for years. Thanks a lot. You're the best.  Hey no problem (not bad for my first post I guess lol). It was a pretty obscure game, and always one of my "cult favorites" I guess. When I saw the description I knew I had to sign up for the board to answer your question.
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Post by Catalyst on Feb 9, 2011 15:41:32 GMT -5
That game I thought might me Megaman like that I was searching for awhile back, turned out to be Bravoman. 
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Post by TheGunheart on Feb 18, 2011 20:54:13 GMT -5
Okay, this is weird, because it's a game I played in the past three years, and played it through. But I can't for the life of me remember the title.
It was a starfighter piloting game they had on GameTap. Not one of the classics, like Freelancer or Independence War. It was more of an arcade-style game. Between levels, you could choose to upgrade either your weapons, defenses or engines, and there was a really lame bit when you encounter aliens who call you "clone", implying humanity was their creation or something...only for it to turn out it's their word for "people".
It was fun, and I kind of would like to play it again, but I can't remember the name, and GameTap's catalog is hell to navigate now.
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Post by Weasel on Feb 19, 2011 1:41:29 GMT -5
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Post by TheGunheart on Feb 19, 2011 3:24:59 GMT -5
Nope, it wasn't a 3000AD game. You had only one fighter, it was completely linear, and I'm now fairly certain GameTap doesn't even carry it anymore.
Finally figured it out. It was Space Interceptor: Project Freedom.
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Post by Pitchfork on Mar 2, 2011 20:56:17 GMT -5
What a coincidence. Today I realized I can't for the life of me recall the title of a PC game I messed around with years and years ago. It was sort of a Myst ripoff with a lot of hotels, a steam engine motif, and a story about scientists and a comet or something.
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Post by TheGunheart on Mar 2, 2011 21:08:58 GMT -5
Have a "latest date you played it" or anything? Knowing a cutoff date for when it was made would help.
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Post by Pitchfork on Mar 2, 2011 21:18:27 GMT -5
I wish. I'm just gonna throw '97 or '98 out there. I honestly can't remember.
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Post by TheGunheart on Mar 2, 2011 22:46:20 GMT -5
I don't know: the screenshots I found look more like a third-person point-and-click adventure, rather than a Myst-style first-person adventure.
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Post by Snarboo on Mar 2, 2011 22:50:15 GMT -5
It wasn't Lighthouse was it? That was a prominent Myst clone from around that time, and it has a steampunk setting.
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Post by Atma on Mar 2, 2011 23:29:45 GMT -5
My dad owned a game for the SNES that I just recently remembered existing that I, for the life of me, cannot remember the name of.
It was a military strategy game with a hex map. It used real-world tanks, planes, and ships, and the models of them indicate vehicle builds from the 80s or 90s. You had to kill the leader tank on the map to win. In battle, it'd split screens with one side on each, the vehicle, weapons animations, and stats for the vehicle.
I don't remember it being excellent but that may just be because I sucked at it as a kid. I'd like to give it a go again now that I know how to actually play these kinds of games.
It's not Operation: Europe. That was a similar WW2 game he had.
I'm also now remembering, as I type this, another military strategy game of his by Koei that was basically a WW2 or sometime further ahead naval game. I think that game had Pacific in the title. I could be wrong.
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