|
|
Post by Rambo M on Apr 9, 2011 18:39:45 GMT -5
The Paypal button for donating to the server bill just disappeared off their forums, so it's possible the laywers got antsy over a pinned thread called "Donations" just sitting there.
|
|
|
|
Post by gpremier on Apr 11, 2011 11:48:59 GMT -5
To answer the question of if Nintendo ever got such a good fangame, well yes they have!
Check out "Toads strikes back", it's practically a new mario game. Great engine, great level design and almost everything are custom sprites. It should have been a commercial game. If you like this game, check out also the demo of the next game of this developper : psycho waluigi. It's quite convincing.
Another mario game that is quite goods is super mario bros : pearls of wisdom. Just forget the loading splash screen of this game which is quite bad and you'll have a great game!
It's just hard to find good nintendo fangame because there are tons of them and less than 1% are really worth trying.
|
|
|
|
Post by Snarboo on Apr 11, 2011 12:10:23 GMT -5
The Paypal button for donating to the server bill just disappeared off their forums, so it's possible the laywers got antsy over a pinned thread called "Donations" just sitting there. Based on a post by one of the musicians on another forum I go to, this seems to be the case. Good to know it's not a full blown C&D, but can we have the game back now Sega? Edit: To clarify, it was a hosting issue combined with the donation button.
|
|
|
|
Post by munchy on Apr 11, 2011 15:31:37 GMT -5
"can we have the game back now Sega?  " Sega: NO! WAY PAST COOL! FIND THE COMPUTER ROOM! WE'RE MEETING G OVER THERE!
|
|
|
|
Post by vysethebold on Apr 11, 2011 17:47:10 GMT -5
Yeah, they might have screwed themselves with that Donate button. Now that I know that part of it, I can see why Sega did that. They should have realized that would bite them in the ass.
|
|
|
|
Post by LouieBee on Apr 12, 2011 19:33:39 GMT -5
|
|
|
|
Post by Rambo M on Apr 12, 2011 21:23:31 GMT -5
You do realize there has been no new information to work with from the Bombergames forums since the links disappeared? They're only reprinting what we've already known for a week with the panic button attached. They don't even have any source from Sega about the matter. Nothing to see here, people.
|
|
|
|
Post by Bobinator on Apr 13, 2011 21:02:45 GMT -5
|
|
|
|
Post by kal on Apr 14, 2011 2:13:02 GMT -5
This keeps getting thrown around - The DID use an asston of art assets regardless of their code usage. I'm not sure I'd call it a remake despite that they call it. It remains disappointing that SEGA aren't going to say "Yeah, it's cool you have our blessing this time" but that's usually how IP works.
|
|
|
|
Post by muteKi on Apr 14, 2011 2:46:18 GMT -5
This keeps getting thrown around - The DID use an asston of art assets regardless of their code usage. I'm not sure I'd call it a remake despite that they call it. It remains disappointing that SEGA aren't going to say "Yeah, it's cool you have our blessing this time" but that's usually how IP works. Pretty much this. The beta 4, at least, had a decent amount of original art, sure, but most of those character sprites were almost certainly rips or copies in some way
|
|
|
|
Post by Gendo Ikari on Apr 14, 2011 3:34:21 GMT -5
This one is not supportive of the move but more rational. www.destructoid.com/sega-responds-to-streets-of-rage-remake-pull-198723.phtmlThe theory thrown in a few comments is bizarre but interesting (basically, Sega had to enforce the copyright for the reasons explained, but voluntarily waited for SORR to be completed, released and spread around), although it doesn't explain why so many Sonic fangames are still around - unless it has to do with an IP being still active, while SOR has been unused for over 15 years. On the other hand, there are compilations with the original SOR games. Someone also laments that Bombergames had previous approval but a) it was probably just formal b) even if it was informal, they're the original copyright owner and can modify the conditions c) the people that gave the approval years ago may not be at Sega anymore, or they can't do nothing about decisions from the higher-ups No word from Bombergames so far? If they at least said what *exactly* Sega told them... EDIT: by the way, what's this obsession of some people in thinking a *publisher* (do the original developers of the SOR series have something to do with Sega still today?) is jealous of a fangame? Especially of an IP they haven't touched for seventeen years? Really, is there a single confirmed story of a fangame being shut down for this reason?
|
|
|
|
Post by Reiji-kun on Apr 14, 2011 4:12:18 GMT -5
by the way, what's this obsession of some people in thinking a *publisher* (do the original developers of the SOR series have something to do with Sega still today?) is jealous of a fangame? Especially of an IP they haven't touched for seventeen years? Really, is there a single confirmed story of a fangame being shut down for this reason? I thought I had read about how Sega of Japan handled the Saturn because they were jealous about how much better Sega of America was selling their stuff in the US. Not sure if that is true, but I guess that doesn't help matters in this case. I'm still hoping Bombergames'll complete a patch that'll refine and tweak the game and fix any bugs anyway, Sega's interference be damned.
|
|
|
|
Post by Rambo M on Apr 14, 2011 13:42:22 GMT -5
It remains disappointing that SEGA aren't going to say "Yeah, it's cool you have our blessing this time" but that's usually how IP works. They also turn a blind eye to countless Sonic fangames and hacks, which at the least makes them blithering hypocrites and at worst, circling vultures. Furthermore, V4 was released to an equally large degree of hype four years ago. After several hundred thousand downloads and even print publication mentions, what did Sega do? Nothing. They turned a blind eye like they always do for four years, and now it just so happens they decide SORR is a problem of some sort as soon as V5 is released? Doesn't anybody else find this very suspicious? Shit, V4 had graphics lifted from FINAL FIGHT as placeholders! Do they expect me to believe that's any less of a copyright concern than what the game is now?
|
|
|
|
Post by munchy on Apr 14, 2011 15:13:33 GMT -5
Sega. Let's face it. You would never, EVER make a Streets of Rage game nowadays. Beat Em Ups are hardly the cash ins they used to be. Your Sonic games sell millions, despite their varying quality, and you seem to completely ignore myriads of Sonic fan games.
In short, what the living FUCK is wrong with you guys? There's no real loss of money here. You are either insane, or afraid to pick on the legions of Sonic fans out there, but content to steamroll the far less numerous fans of SoR.
|
|
|
|
Post by kal on Apr 14, 2011 19:04:01 GMT -5
It remains disappointing that SEGA aren't going to say "Yeah, it's cool you have our blessing this time" but that's usually how IP works. They also turn a blind eye to countless Sonic fangames and hacks, which at the least makes them blithering hypocrites and at worst, circling vultures. Furthermore, V4 was released to an equally large degree of hype four years ago. After several hundred thousand downloads and even print publication mentions, what did Sega do? Nothing. They turned a blind eye like they always do for four years, and now it just so happens they decide SORR is a problem of some sort as soon as V5 is released? Doesn't anybody else find this very suspicious? Shit, V4 had graphics lifted from FINAL FIGHT as placeholders! Do they expect me to believe that's any less of a copyright concern than what the game is now? SEGA probably doesn't hit the Sonic games because 1. There's too many of them 2. Cult of worship fanbase 3. Most Sonic fan games are played exclusively by the underground fan base 4. They're not direct re-releases of older Sonic titles - this is the important one. The sad thing is those dodgy Sonic fan games don't impact SEGA's ability to continue to re-release their good Sonic titles (1 - S3&K) people aren't going to avoid buying them because they played SONIC FURRY ADVENTUREFEST. However SEGA also continues to sell SoR - a superior fan game being released for FREE to widespread acclaim - this WILL damage their abilities to continue to exploit their own IP. The Bombergame guys did a stand up job so it's sad they didn't just go the extra step and bring in some more pixel artists and do the whole thing themselves. Additionally with hacks most of which are based on ROM images which are already illegal (except for the 20 odd people who've dumped their on ROMs) it's probably a matter of not wanting to fight a protracted war against thousands of decentralised ROM websites/communities.
|
|