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Post by Lee on Sept 28, 2011 17:04:34 GMT -5
And yeah, technically it wasn't promised...but they should probably realize that a good number of their fans read import blogs like Siliconera and Andriasang, heard about it there, and assumed that it would make it in (like the OP!) Of course Atlus USA did nothing to say contrary up front. It's a no-win situation if they can't include it, but I guess they preferred to go the skeezy route by letting people buy it and find it missing than deal with a minor fan uprising beforehand and swear off purchasing it (though they likely still would buy anyway.) I do read Siliconera and Adriasang daily, so I assumed Atlus wouldn't cut anything out since it sounded so cool and they did hype up the Theater mode. However, I do realize shit happens, and they probably wanted to include it but time or resources wouldn't allow it. Next time I just hope they explain that cuts are being made, because some gamers do read about the stuff that happens in Japan.
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Post by llj on Sept 28, 2011 17:48:35 GMT -5
I never understand why American companies go to the trouble of cutting stuff in Japanese games, especially today. It seems like a waste of money and time to go in and do program alterations to the game just because you don't want to translate it or you think some stuff isn't "marketable" (which is bullshit).
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Post by Discoalucard on Sept 28, 2011 17:56:41 GMT -5
If I had to guess, they probably don't want to be held liable for user created content. There's a real fear of that for some reason.
Which is, you know, annoying but understandable. The lack of communication regarding this is the more important issue.
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Post by llj on Sept 28, 2011 17:59:49 GMT -5
Yeah, I'm sure here there are reasons (Atlus has generally been pretty good before this), but I was thinking about games like Yakuza 3+4 as well, where some extra content is cut out for no discernible reason other than they are "too Japanese", which is confounding since the Yakuza games as a whole are already "too Japanese".
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Post by cj iwakura on Sept 28, 2011 18:02:34 GMT -5
I'm going to assume it was removed for the same reason Disgaea 4's custom maps were: concerns over potentially user-created offensive content.
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Post by Deleted on Sept 28, 2011 18:07:28 GMT -5
I'm going to assume it was removed for the same reason Disgaea 4's custom maps were: concerns over potentially user-created offensive content. Kind of confused as to what you mean by that. I have Disgaea 4 and can confirm that custom maps are in the US version.
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Post by Snarboo on Sept 28, 2011 18:27:18 GMT -5
If I had to guess, they probably don't want to be held liable for user created content. There's a real fear of that for some reason. There's an ESRB disclaimer for such a thing, specifically for online content such as user created missions or chat functionality. In either case it's probably not a huge loss, but it is disappointing and the way Atlus approached the issue was underhanded.
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Post by cj iwakura on Sept 28, 2011 18:32:09 GMT -5
I'm going to assume it was removed for the same reason Disgaea 4's custom maps were: concerns over potentially user-created offensive content. Kind of confused as to what you mean by that. I have Disgaea 4 and can confirm that custom maps are in the US version. It was exceedingly cut down on. NISA set out a press release about it. (Which was rather ballsy of them.) In hindsight, if the OP's email was the catalyst, this is in fact pretty effed up. I had that post in Atlus' MB for weeks now waiting on an answer.
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Post by Deleted on Sept 28, 2011 18:51:38 GMT -5
Kind of confused as to what you mean by that. I have Disgaea 4 and can confirm that custom maps are in the US version. It was exceedingly cut down on. NISA set out a press release about it. (Which was rather ballsy of them.) In hindsight, if the OP's email was the catalyst, this is in fact pretty effed up. I had that post in Atlus' MB for weeks now waiting on an answer. zomg, I just read a news article describing the changes to Disgaea 4. I've had it for almost a month, but it's just so damn big, I haven't had much chance to mess around with the map editor. What I did see looked kind of confusing, though. This definitely explains it. What the HELL were they thinking?
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Post by cj iwakura on Sept 28, 2011 18:53:11 GMT -5
Disgaea 4 is already an ENORMOUS game. They toned down one aspect, not like they removed it entirely. I think you'll be okay. Again, at least NISA were open about it.
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Post by Deleted on Sept 28, 2011 19:00:10 GMT -5
I wouldn't even use the map edit mode anyway. It's more that they left it in all butchered that upsets me. I tried to make a map a few days ago, and none of the pieces would go next to each other, and I couldn't name anything. Now I understand why. So why did they even bother to leave it in? I really don't get it.
You're right, though. The game is definitely massive as it is. I just think this is one of those situations where it would have been better to take the whole thing out, rather than leave it in with the caveat that it'll be a bitch to make anything with, let alone that you can't make it the way you want it to be.
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Post by Jonathan Ingram on Sept 28, 2011 19:39:41 GMT -5
We didn't really need a repeat of Yakuza 3's hostess-club revolt, anyway... =P That revolt was justified at least considering that they didn`t cut just the hostess clubs(which is already a lot as it`s one of the series` selling points), but tons of other things as well. As far as Persona 2 is concerned, it seems they have cut a feature not many people even knew about.
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Post by acidonia on Sept 28, 2011 19:42:23 GMT -5
I though the Esrb does not rate Online content for games and map stage creator modes would go under this. Though Nintendo is doing this too with too recent DS games. Dragon Quest Monster Joker 2 the European and US version is based off the original version not the Profesional version that had extra content and was on a larger cart. They have major screwed up with Professor Layton 4 on DS in Europe too. hg101.proboards.com/index.cgi?action=display&board=games&thread=8427&page=2#195221Unlike Atlus and NISA Nintendo have the money to bring these with all content so they is no excuse for this.
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Post by Deleted on Sept 28, 2011 20:12:40 GMT -5
I wouldn't even use the map edit mode anyway. It's more that they left it in all butchered that upsets me. I tried to make a map a few days ago, and none of the pieces would go next to each other, and I couldn't name anything. Now I understand why. So why did they even bother to leave it in? I really don't get it. You're right, though. The game is definitely massive as it is. I just think this is one of those situations where it would have been better to take the whole thing out, rather than leave it in with the caveat that it'll be a bitch to make anything with, let alone that you can't make it the way you want it to be. I'm more bothered (pissed, actually) about the 800 MB "patch" that I was forced to download last saturday. Considering how many ISPs are limiting monthly bandwidth, that was a serious dick move in principle on top of being a pain in the ass. I tried the map making mode and quit. My map was total crap. It also sucks that your ability to make less crappy maps is dependent on how well your pirate activities go, and that part of the game is being dominated by farmers and cheaters so it's not really feasible to even try. So yeah, half of the new online crap is nerfed and/or kind of pointless. BTW, I'm interested in seeing what they say in response to your last post on the Atlus board, CJ.
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Post by Deleted on Sept 28, 2011 20:37:02 GMT -5
Alright, I'm just going to make a new thread at this point...
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