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Post by vetus on Feb 20, 2012 18:06:16 GMT -5
I have heard good comments for the SNES version in comparison with the Genesis version which said it's crappy. Except if I'm remembering it wrong.
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Post by Resident Tsundere on Feb 21, 2012 0:25:50 GMT -5
...Did anyone else hear a song similar to "Twinkle Twinkle Little Star" on the first fight of the BRUDAL BADDLE vid? D:
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Post by kal on Feb 21, 2012 9:25:26 GMT -5
As a note "Abandonware" isn't necessary legal. I don't think many games have fallen out of their original copyrights yet so someone still holds the rights. It's just not likely to be enforced.
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Post by derboo on Feb 21, 2012 9:33:03 GMT -5
Oh and Double Dragon Advance > any other Double Dragon. This x 1000 Let me fix that for you: Oh and Double Dragon Advance > any other 2D beat 'em up evar.
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Post by vetus on Feb 27, 2012 22:31:07 GMT -5
I made an edit for Slaughter Sport by adding both PC and Genesis versions since they look much different and the Genesis version looks somehow better (but still shitty): Tongue of the Fatman/Fatman/Slaughter SportPC versionGenesis versionwww.hardcoregaming101.net/fighters/fighters7.htm
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Post by vetus on Apr 30, 2013 9:48:03 GMT -5
I made some important edits at this thread: - Changing the title into "Kuso fighting games". - Removing (even after a long time) One Must Fall 2097 from the list.
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Post by Bobinator on Apr 30, 2013 13:49:23 GMT -5
Huh. Well, thank you for taking it off the list, even if it did take a while. Can I ask what made you change your mind?
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Post by Resident Tsundere on May 1, 2013 4:36:32 GMT -5
I found a couple of terrible-looking fighters for the PC by 47-Tek called Creep Clash and Sento.
They may be too terrible to count, though, even as kuso fighters.
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Post by vetus on May 1, 2013 7:59:39 GMT -5
Creep Clash and Sento added to the list. Can I ask what made you change your mind? So many complains from fans of the game which are not few even today from what I realised. And I'm surprised that even in Gamefaqs.com it has 9/10 and 10/10 scores. Is it such a great game? Because it looks shit to me. Not that I personally played it but a friend of mine (who's a walking encyclopedia when it comes to videogames) included this game on the list when I first opened this thread on another forum. And some other old gamers agreed with this entry. Anyway, if there are any other games that you believe they don't have a place in this list please let me know. For the time being I also removed Tao Feng - Fist of the Lotus from the list (even thought nobody complained about it since nobody cares about this game) since I was kinda unfair with it. It's just a mediocre fighting. By the way do you agree or not that Brutal - Paws of Fury is on the list? It looks shit, some people say it's shit but maybe it's not as bad as it looks.
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Post by 1983parrothead on May 1, 2013 12:15:27 GMT -5
About Survival ArtsSurvival Arts might suck to North American and European gamers, but I assume it's a cult classic to some gamers in Japan, because |1.| it was mentioned in this Japanese page of (cult classic?) fighting games, and |2.| I saw tournament videos of similar fighting games like these tournament videos of Jackie Chan in Fists of Fire: Jackie Chan Densetsu and this tournament video of a similar fighting game Blood Warrior featuring the well known GGXX pro gamer Pachi. The uploader of that combo video "Survival Arts Essai" said that the game had a decent reception in his home region Chile, though it had a short lifespan there. Of course it is influenced by MK, but innovation isn't always necessary; it only needs to be enjoyable by certain tastes. Taito's Dino Rex is more innovative than Atari Games' Primal Rage, but most people prefer Primal Rage. Tekken and Dead or Alive aren't as innovative as Virtua Fighter, but I usually hear most American gamers prefer Dead or Alive and especially Tekken over Virtua Fighter. MK isn't even the first to feature it's best known features. But what makes a good game? Fun factor? No, that's too subjective. "Good" is part of the opinion. In my opinion, let's start with the graphics and designs. If you prefer digitized sprites over blood and gore, then SA might be your pick. The digitized sprites were the largest back then and are probably one of the largest (if not the largest) today. Konami's Martial Champion also had large sprites the same year. The frame rates are smoother on some characters than the ones in MK1, but probably the same as in MK2 (which was released a month later). The characters and settings remind me of the styles of action films from the mid to late '80s like Mad Max Beyond Thunderdome and The Terminator, while the machinery stage kind of reminds me of the final scenes of both Arnold Schwarzenegger films Commando and Terminator 2: Judgement Day. MK 1 had a Enter The Dragon style, while later MK titles became darker and darker. Some gamers said something like "the live actors look like their wearing cheap costumes straight out of Party City-like stores", but I never thought anything like that. I thought they looked okay. Tasha isn't a rip-off of Kitana nor Mileena, because SA was in development at the same time as MK2 and was released a month before MK2. During the same year, another kunoichi (female ninja) Rachael was created for Konami's Martial Champion. Hiryu seems more faithful to real ninjas than MK's ninjas. For the move sets, some are original and some were slightly different versions of moves from other fighting games. For the features, having multiple weapons to pick up in a 2D plane field hasn't been done before. Atari Games' Pit-Fighter had multiple weapons, but in a 3D plane field. Dino Rex had only bones to pick up. Martial Champion had multiple weapons to pick up, but only when you knock down certain opponents. This idea was later popularized by the Super Smash Bros. series, but the "No items; Fox only; Final Destination" preference makes weapons not-so important to the preferences of fighting game fans. Perhaps the most innovative feature is the ability to end combos with a death move, making it a precursor to the "Brutalities" from MK3. For the audio, with the exception of Dantel's stage theme, the BGM may sound generic and forgettable, but it kind of gives it the same feeling as hearing drones/atmospheres/new age BGM in film scores (like the films I said before). For the sound effects, they kind of sound realistic. If they were too realistic, they might also be loud enough to scare some bystanders to the cabinet. And now for the most important part: the gameplay. In my opinion, after hearing numerous gamers criticizing against Survival Arts while the Japanese webpage above said to readers "Please come out (to the arcades) and play it.", I've decided to play it, but in MAME and at first, the controls were responsive, but the game felt as difficult as when I first played the SNES port of SFII World Warrior as a kid, but then I practiced playing Survival Arts and was able to play it well. I heard the character roster isn't balanced well, but I heard some say that the MK series isn't well balanced either (correct me if I'm incorrect), but MK fans didn't care if it has to be balanced. After seeing this combo video, the 100% combos might be one of the game's cons, but Toukidensho Angel Eyes' combos are like that too, and I usually hear more people liking that fighting game by Tecmo. Tecmo's fighting game was also mentioned in the same Japanese website above and used in tournaments, but I also heard that just because a game is used in a tournament doesn't mean it's a good game. Even MVC2 isn't good enough for tournaments. If SA doesn't exactly play like SFII nor MK to you, then it's probably trying to be different. The voice acting is sometimes annoying, and sometimes enjoyable. One thing I really dislike the most in Survival Arts is the final boss Dantel. I wanted to beat him using Viper first, but he is harder than Dio from World Heroes 2, which I beat one time in Death Match Mode and two times in Normal Mode. To wrap things up, I did play MK 1 and 2 back when they were popular, but only on 16-bit consoles, and I kind of enjoyed them. My brother even got MK2 for SNES and told me that Santa dropped it. I lost it with my other 16-bit gear 12 years ago during my moving from one house to another. I do like both the MK series and SA.
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Post by vetus on May 1, 2013 17:07:30 GMT -5
Keep in mind that some games on the list aren't neccessarily unplayable, they just have other features that makes them kuso like their presentation, their theme and so on. And in SA's case, just looking at it you can't take it seriously (if you know what I mean). By the way here comes a new entry: Dinosaur fighting with digitized graphics from Taito before Atari's Primal Rage? Wow! Not only it looks cheezy, I have seen many negative reviews about it like this one: retrovania-vgjunk.blogspot.gr/2012/12/dino-rex-arcade.htmlStill I'll give it a try because it looks cool.
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Post by Bobinator on May 1, 2013 17:48:56 GMT -5
Creep Clash and Sento added to the list. Can I ask what made you change your mind? So many complains from fans of the game which are not few even today from what I realised. And I'm surprised that even in Gamefaqs.com it has 9/10 and 10/10 scores. Is it such a great game? Because it looks shit to me. Not that I personally played it but a friend of mine (who's a walking encyclopedia when it comes to videogames) included this game on the list when I first opened this thread on another forum. And some other old gamers agreed with this entry. Anyway, if there are any other games that you believe they don't have a place in this list please let me know. For the time being I also removed Tao Feng - Fist of the Lotus from the list (even thought nobody complained about it since nobody cares about this game) since I was kinda unfair with it. It's just a mediocre fighting. By the way do you agree or not that Brutal - Paws of Fury is on the list? It looks shit, some people say it's shit but maybe it's not as bad as it looks. First up. I'm sorry, but you really have to PLAY One Must Fall before it'd be really fair to give an opinion on it. If you've been seeing that many positive reviews, clearly the people you've been talking to are in the minority, and I'd be that they haven't played the game, either. What about it exactly bothers you so about it so much? You've never said, you've just said it looks "bad". I mean, if you really want to dismiss it like that, you should give it a good explanation! Maybe I'm being too worried about this. Thing is, though, it's a good game. A lot of people are going to tell you this, and you can't just blow them off without giving evidence that says otherwise. In fact, let me tell you why I myself think it's good, because I want you to tell me reasons why I'M wrong. One Must Fall, for one thing, was made in a time when PC fighting games weren't really all that great. The Street Fighter 2 ports tended to suck hard until Super Turbo. The Mortal Kombat ports, while good, clearly weren't made for a joystick or keyboard. So One Must Fall came out, and here we have a fighting game built specifically to the PC's capabilities, meaning it's fast, smooth, and easy to control on whatever controller you use. Sure, maybe the 'bot designs haven't aged particularly well, but you have to understand, this was 1994. Good CGI wasn't really a thing that existed yet. Not to mention all the features that set it from any other fighting game at the time. You've got an entirely new combo system that you can activate at any time, which even comes with an infinite prevention system. You've got an RPG-style tournament mode where you can make a character and then use that against other human players. You've got ONLINE play. Again, maybe I shouldn't be so upset about this. Maybe I'm taking this too seriously. But I think the least you could do is play the game for 10 minutes before you brush it off because you don't like how the CGI looks. Listen, I just want you to give it a shot for about... 20 minutes. Let me put it like this. If you like Xenophage, I promise you you'll love OMF. Also, Brutal Paws of Fury is not a good game. There are several reasons for this. It's slow, the hits barely do any damage, and the characters barely get any special moves. And the few you DO get, you have to earn them in the one player mode. And then you have to use a password to actually be able to use those special moves against other people. This isn't optional, like One Must Fall's upgrade system. You have to do this every single time you start the game.
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Post by Allie on May 3, 2013 14:03:02 GMT -5
I found Angel Eyes kind of painful, myself. I mean, it was more generic than terrible, but whose bright idea was it for half of the characters to be done in painful late-90s CG?
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Post by vetus on May 4, 2013 15:37:40 GMT -5
I played it years ago on Playstation. Not a bad game but not something special either.
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Post by 1983parrothead on May 8, 2013 11:37:43 GMT -5
Fighting Eyes is another fighting game that's considered terrible.
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