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Post by Shellshock on Dec 18, 2011 11:01:05 GMT -5
Holy crap, Audi. As the number 1 turtle fan in the forums, I have to say, great job! I'll be reading for a while....
Let me talk about a few minor game details, since I have played these games so much:
-TMNT Arcade has, like you said, this "punching bag" effect when hitting enemies in which they bounce back and forth with each single hit instead of getting "frozen" or "stunned" during a combo like in most beat'em-ups. This specific trait is what makes the game NOT a button masher: you have to time each hit exactly to when the enemy bounces back toward you (otherwise he is invincible while bouncing away from you), which does NOT let you mash buttons repeatedly. Watch any YouTube video of someone that knows how to play it right. This technique is key to 1CC'ing the game, but also breaks whatever little balance there is between the turtles by making hitting speed irrelevant and making Donatello the only turtle worth using: long range, best power, worst speed.
-The "bomb kill" triggered in Turtles In Time after a period of idleness from the player is present in other Konami beat'em-ups, including TMNT Arcade.
-In TMNT Arcade, using Hit + Jump for the special move does not take health from your bar. It is an unlimited one-hit kill for regular enemies and heavy damage for bosses.
-The other one-hit kill/heavy damage move in TMNT Arcade is a high jump attack similar to the ones in Golden Axe: jump the highest you can, then at the exact pinnacle of your jump press attack. The turtle will return to the ground with a special side swipe that is hard to connect but very effective.
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Post by pikawil on Jan 22, 2014 21:38:31 GMT -5
On page 12: Is it Battle of the City or Battle for the City? The text says "for" but the headline and unit image caption says "of". While I'm at it, reflecting back on the ending paragraphs on page 13 now that the Nick era has firmly planted its foots: On the TV series and IDW comics fronts, the Turtles are certainly shining brighter than ever before. On the actual subject at hand, though... oh boy, I feel that Out of the Shadows is gonna receive a trashing when this article gets updated to reflect on Activision's taking of the IP. Can't comment on the Activision cartoon game now, though. And if the Nick.com Flash games do get covered along the line, who knew that the Turtles would meet the Rabbids (and the Power Rangers) AGAIN?
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Post by jorpho on Jul 8, 2014 23:15:03 GMT -5
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Post by alphex on Jul 10, 2014 20:49:27 GMT -5
Since this thread is back: Is Mutant Nightmare better than the first Konami brawler on the 2003 series? The article states it's better than Battle Nexus, but, duh, that one obviously was a major step down. I'm asking because I rather enjoyed the first one, and there's not a whole lot on the game online (Youtube has one Russian dude playing the game, and that's it, pretty much) Oh, and it's also quite expensive.
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Post by apachacha on Jul 26, 2014 13:29:27 GMT -5
Did anyone ever try to patch the DOS version ? Cause this seems like a really obvious mistake.
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Post by alphex on Jul 26, 2014 15:31:30 GMT -5
According to this video, Also, it shows a glitch that lets you bypass the stage. HERE is a video that shows the EU release.
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Post by apachacha on Jul 27, 2014 11:09:15 GMT -5
According to this video, Also, it shows a glitch that lets you bypass the stage. HERE is a video that shows the EU release. Thanks. So this makes the US version the "definite" version to get if one is a collector then.
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Post by tbb on Mar 16, 2015 22:02:08 GMT -5
Re: SNES Tournament Fighters, I don't believe that is actually the US box there, due to the Mattel logo. Could it be Canadian or something? Or maybe perhaps there was some sort of Majesco style deal with Mattel to rerelease Konami games later on? Weird. It's not like Mattel was even making the action figures or anything, why would their logo be on the box? Anyway, I know it wasn't on the US copy I had, and a quick googling turns up boxes without the Mattel logo that look the same as I remember. I see Mattel's logo on some PAL versions, though, but they have other differences from the image here. Not very important, I suppose, I've probably spent way to much time writing all this, heh.
Also one of the images of Leonardo is mislabeled as Leonard.
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Post by alphex on Dec 27, 2015 22:53:53 GMT -5
Some typos: Page 7: "But, even for a handheld title, this game is all to short" should be "too".
Page 10: "The soundtrack and SFX remains fairly low key and doesn't move out of its place" should be "don't".
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Post by 1983parrothead on Feb 19, 2016 12:38:06 GMT -5
I used to be a silly fan of the 1987 TMNT cartoon, but after studying the FAQs giving out by Mirage Comics about the 2K3 TMNT, I noticed that when most people mention TMNT, they think of the 1987 version over the actual original 1984 Mirage Comics, because 1987 "moves" and "animates" itself, while people weren't quite aware of the original comics, probably due to its dark and slightly violent character, while children weren't as interested in reading back then.
Nowadays, I agree with the opinions of the original two creators of the 1984 TMNT comics, I now look at the 1987 TMNT the same way most people (except Stan Lee) on the Japanese tokusatsu Toei Spider-Man. They are both very different from the original source creations. However, Toei Spider-Man was influential for Battle Fever J in the Super Sentai / Power Rangers franchise to feature Giant Mechs.
And remember: Leopardon is the mech version of Marveller.
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Post by alphex on Sept 5, 2016 18:49:43 GMT -5
Are there any plans to add reviews of Out Of The Shadows, Danger Of The Ooze and Mutants In Manhattan?
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Post by Discoalucard on Sept 5, 2016 19:23:52 GMT -5
Probably not. Audun's busy with other stuff (we will be publishing his wrestling book soon though!)
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Post by jal11180 on Sept 28, 2017 12:55:39 GMT -5
I got a couple of corrections to get on here.
1. Leatherhead also appears in the Archie comic series as well, specifically that series, as well as its Mighty Mutanimals spinoff series. Leatherhead, unlike his cartoon and 1987 based video game appearances, actually initially starts off like his cartoon and arcade counterparts, namely, a bad guy, but, unlike those appearances, he later becomes a good guy, so much so that he becomes a charter member of the Might Mutanimals. Strangely enough, his appearance in the Archie comics is practically identical to his 1987 cartoon and related video game appearances, specifically, Turtles in Time. He also makes an appearance in 2012, albeit gray, much larger, and as a good guy, minus the Cajun ensemble, and has a white lab coat instead, which is quite similar to his 2003 appearance. Also, the Mighty Mutanimals appear in the 2012 series and, once again, Raphael and Leatherhead are members of the group, along with Slash and two other new members, which are Pigeon Pete and Monkey Rockwell, a mutant monkey with hyperintelligence and telekinetic powers.
2. Tora and Shogun both briefly appear in the TMNT 1987 episode called Dirk Savage: Mutant Hunter.
3. Karai also technically appeared in the 1987 TMNT series as well, albeit under another name, specifically, Lotus Blossom. However, her character was never developed enough for certain as to say whether she was, in fact, Karai outright, but since she shares so many similarities to Karai, then it is easy to say that she is Karai, if not in name, then certainly so in spirit. She also appears in TMNT 2012 in a relationship not dissimilar to the way that she was in the Mirage Comics and in TMNT 2003, albeit in TMNT 2012, she is actually the biological daughter of Splinter rather than an orphan that Shredder takes in to become his second in command. However, unlike any other version of Karai, she is a teenager and she also later becomes a mutant herself. Also, like Bugman in TMNT 1987, she can shift between her mutant form and her human form, but, unlike he, she can not turn into bug forms, let alone multiple bug forms, for she can only turn into a mutant snake that has three heads, two of them being her arms and the third one being her head, thus making her a kind of mix between a Hydra/Typhon, a Medusa, and, of all things, King Ghidorah/Mecha-Ghidorah, albeit human-sized on the last one instead of a city destroying colossus.
4. Granitor and Tragg also appear in TMNT 2012, although they are the only two Rock Soldiers that are mentioned and, unlike any other variant of them, they are massively huge as well as significantly different in their appearances than any other version of the TMNT universe, plus they do not carry weapons and, as far as TMNT 2012 has indicated, they are not capable of human or any other form of speech, and especially so since they were destroyed in the lone episode in which that they appeared.
5. 1987 Krang was actually an Utrom according to a canonical TMNT 2012 episode, thus not only contradicting a claim that was made in the TMNT 2003 storyline of TMNT: Turtles Forever, but that it also showed that Krang was not very bright in comparison to his former Kraang allies, which also essentially made him kind of a liar when it talked about himself being the only defector from his species, as he was actually not only a defector from the Utrom, but was also essentially drummed out of the Kraang for his apparent stupidity and arrogance and was thus exiled to the TMNT 1987 universe. Apparently he could not even spell Kraang correctly, let alone build a robot body of equal technology to the Kraang and Utrom, though the body that he made was superior to anything that the TMNT 1987 Earth had to offer.
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