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Post by wyldesyde on Oct 14, 2019 13:02:42 GMT -5
Picked up 5 new games between my brother and I yesterday. South Park: The Stick of truth Xbone South Park: the fractured but whole Xbone Nioh PS4 Until Dawn PS4 God of War remake PS4 I’ll probably skip the South Park games, my brother is more interested in them than I am.
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Post by mainpatr on Oct 14, 2019 13:42:52 GMT -5
God of War Remake? Do you mean the reboot or do you mean God of War 3:Remastered?
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Post by Snake on Oct 14, 2019 13:49:17 GMT -5
After a month and a hundred hours, with a lot of procastrinating in Master Rank 4 by doing everything in the game but hunt monsters, I've now finished the Iceborne storyline. And am kind of burnt out on it for now, so the post game monsters will wait for the time being. Was a really great expansion, my first G Rank fwiw, the only thing I did not enjoy was fighting MR Elder Dragons. I'm quite amazed at how much content they have packed into Iceborne. There are still many additional monsters to farm, and even more crossovers in the pipeline. The Guiding Lands area wears a bit on my patience though. Really interested to see how they will try to get Resident Evil 2 to fit into the dialogue. The Final Fantasy and Witcher quests worked pretty well.
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Post by Woody Alien on Oct 14, 2019 14:52:40 GMT -5
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Post by 🧀Son of Suzy Creamcheese🧀 on Oct 14, 2019 15:59:00 GMT -5
After a month and a hundred hours, with a lot of procastrinating in Master Rank 4 by doing everything in the game but hunt monsters, I've now finished the Iceborne storyline. And am kind of burnt out on it for now, so the post game monsters will wait for the time being. Was a really great expansion, my first G Rank fwiw, the only thing I did not enjoy was fighting MR Elder Dragons. Reminds me that I really have to go back to Generations Ultimate soon before I forget what I was doing. I keep meaning to, but it can be a bit of a chore sometimes. I've seen my brother play World, and there's some quality of life changes that would be nice to have in Generations Ultimate. In fact, it seems kind of outdated once you realize it came out around the same time as World.
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Post by Null0x00 on Oct 14, 2019 16:38:49 GMT -5
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Post by wyldesyde on Oct 14, 2019 19:53:47 GMT -5
God of War Remake? Do you mean the reboot or do you mean God of War 3:Remastered? Reboot. I can see the confusion. Sorry I wasn’t clear.
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Post by lurker on Oct 14, 2019 21:16:15 GMT -5
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Post by kaoru on Oct 15, 2019 1:31:38 GMT -5
I'm quite amazed at how much content they have packed into Iceborne. There are still many additional monsters to farm, and even more crossovers in the pipeline. The Guiding Lands area wears a bit on my patience though. Really interested to see how they will try to get Resident Evil 2 to fit into the dialogue. The Final Fantasy and Witcher quests worked pretty well. Sometimes I don't even know how it took me this Long just to get past the final boss. But then I remember how much of the non-hunting shit I've done, like getting all the endemic wild life, taking the cat tribe photos, or the treasure hunts, and I guess all of that really added up. I haven't even done particularly many optional quests or any of the Guiding Land exclusive monsters (or Savage Jho) or the Free Title Update Rajang yet. Honestly, the Guiding Lands sound like a painful grind, but I think I'm fine with coming back to the game later and defeating those monsters when they are made available as Event Quets instead of having to get into the post game grind. It's cool for those that regularly pump several hundred or thousands of hours into Monster Hunter tho! Reminds me that I really have to go back to Generations Ultimate soon before I forget what I was doing. I keep meaning to, but it can be a bit of a chore sometimes. I've seen my brother play World, and there's some quality of life changes that would be nice to have in Generations Ultimate. In fact, it seems kind of outdated once you realize it came out around the same time as World. Yeah, it makes more sense when taking into account that the Switch release wasn't originally planned to come to the West, is an HD-remaster of a 2016 3DS game, and was a celebration of the previous Monster Hunters before the big World changes happened. I only have the vanilla game, but tbh to me Generations is a bit on the "quantity over quality" side of things. They sure packed a lot of monsters/missions in there, but doing those certainly wasn't as fun for me as in other Monster Hunters. I'll never understand the series veterans obsession with Generation One monsters, sure they where the OGs, but most of them are trash. Only played a bit into it so far, tho, so maybe that changes.
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Post by lurker on Oct 15, 2019 11:05:12 GMT -5
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Post by kaoru on Oct 16, 2019 1:33:37 GMT -5
Played two Adventure Games.
Escape from Pleasure Planet. The follow-up to My Ex-Boyfriend the Space Tyrant. And it's pretty bad. The first game wasn't amazing but at least breezy and somewhat amusing. The second game feels like it takes forever (despite telling me at the end I only sat 3.5 hours on it), has the most obtuse puzzles, and isn't even all that funny. Also weird tonal shifts between it trying to be a innuendo-ridden charicature-character-centric thing and suddenly you find out someone got killed in a gay bash or a puzzle solution is to get a 4chan-incel BS-talking-points spouting NPCs eaten by a drag queen (which sounds more amusing than it is presented in the game btw). Whoever wrote this clearly thought this'll be his platform to present some serious and hard hitting topics, and they just don't fit the rest of the game and are handled way to shallow and off-handedly to really matter anyways. What a mess of a game.
Downfall: Redux. Indie Horror seems to sometimes only come in one of two flavors. The jumpscare fest or the edgelord game by someone with a real raging boner for Silent Hill 2, the one horror game everyone who thinks they are smart can't stop referencing constantly. Downfall's creators, who'll later make The Cat Lady, clearly are of the later. The game's actually fine for the most part, once you get used to the control sheme that refuses to use the mouse, but it's also quite clear that who made this thought it's a lot smarter and less trashy than it turned out to be. Still interesting from a visual standpoint. While in the dialogue department less would have been more. They are all quite badly written, and overly long, and badly voice acted too. I got exasperated more than once when I thought a painful dialogue would finally be over just for it being yet another awkawrdly long pause followed by more redudancy. It's also always hard to me to relate to a game's characters, when it already starts with the couple having constant bickering fights with each other. My immediate reaction was that the two should just break up already instead of making one anothers life miserable, thus it was weird when the main character insists he's gonna save his wife because he loves her. Makes a bit more sense once you reach the ending, I guess, but not before. Anways, it's a bit of a mixed bag, but a good enough short-ish distraction for some Halloween gaming.
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Post by Digitalnametag on Oct 16, 2019 19:52:29 GMT -5
Been playing Indivisible. Billed as a spiritual successor to one of my favorite games ever Valkyrie Profile I was excited to see this one finally released. And after 4ish years in development sadly it could've used yet more time there. The difficulty is all over the place, some characters are not yet implemented or fully developed, and there are a few bugs remaining. The developer is open about fixing these things via patches but it is disappointing to pick up a game and know that you won't be getting the full experience by playing it now. Maybe in six months? A year?
For what it is worth the game is mostly fun to play. The animation looks great and the music is excellent. I think it does lean too heavily on the platforming elements but even that can be fun when it isn't tear your hair out frustrating. The game lacks any kind of equipment system and the levels for characters don't seem to matter or even make sense but when combat is balanced it is fun.
Rant time. One major annoyance I have with the game (and a lot of backer funded games in general) is the implementation of the backer created content. People were apparently able to buy tiers that let them design NPCs for the game. I could tell this when playing the game with no knowledge of this fact beforehand. These stick out badly and almost every NPC after the first town seems to be one. They don't seem to follow any kind of general aesthetic and really take me out of the game. The world of Indivisible is kinda empty anyway so to fill it with backer NPCs each with a 'clever' quip is incredibly distracting. I would pay for DLC that removes all these from the game and replaces them with appropriate for the setting characters. Seriously. End rant.
In other news Trails of Cold Steel III is next week. Reviews have been really positive so far. I've read a couple and so far haven't seen anything too negative about the localization. So yay.
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Post by windfisch on Oct 16, 2019 20:28:46 GMT -5
Gunman Clive - Steam
It's basically Mega Man with a fresh coat of Western-paint, but without the ability to steal weapons from bosses. It's pretty good. So far the same seems to be true for the second one.
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Post by ommadawnyawn2 on Oct 17, 2019 5:34:09 GMT -5
Just discovered the double jump sequence break in Spyro 2. F you Mr Moneybags, don't need that wall lowered!
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Post by 🧀Son of Suzy Creamcheese🧀 on Oct 17, 2019 8:13:11 GMT -5
Null0x00 I'm kind of surprised they're still making Postal games. I kind of associate it with the kind of 2000's edgyness that hasn't aged that well. I didn't even know they made a third one. Yeah, it makes more sense when taking into account that the Switch release wasn't originally planned to come to the West, is an HD-remaster of a 2016 3DS game, and was a celebration of the previous Monster Hunters before the big World changes happened. Even then, I think it's quite archaic. 2016 isn't that long ago, and Ultimate did add things to Generations, so it's not like they couldn't have polished some stuff. Things like not being able to see a monster's weakness, the messy menus and just small things like not having damage values when you hit a monster so you can actually figure out what attacks are worth using in what scenario just seem like they should be fixed by 2016/2018. I've said it before, but the game is very hard on newcomers in general. Not that I don't enjoy the game, but it's easy to see why World became the first one to really hit the big time. Besides being the first one with truly HD visuals, it seems to be the first time they wanted to make the game less niche and more welcoming.
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