Deleted
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Post by Deleted on Aug 17, 2014 21:43:58 GMT -5
Very true. Tomb Raider: The Last Revelation, Soul Reaver, MK4 Gold. These are not system sellers. Not to mention Blue Stinker as a launch title. Sheesh.
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Post by Deleted on Aug 17, 2014 21:47:23 GMT -5
I can admit the main reason I love Shenmue is nostalgia but I'd still love more than anything to see an end to Ryo's journey. I know it couldn't possibly live up to the build up now but there was something oddly charming about Shenmue. Flaws and all I found it had a real nice personality - I think of it a lot when I play Deadly Premonition. Both most people think are kinda awful but their personality goes a loooong way with me. I wish half the games I played had the same naive charm compared to that god awful fucking "self aware smugness" bullshit going around. Apologies for the language - I guess I feel strongly on this :\ Oh and another reason for DC love - Project Justice! The synchronised swimming supermove alone makes it worth a look Oh and I know this one is kinda shoddy to play - but Techromancer has a lot of charm even if it isn't very fun to play :\
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Post by akumajobelmont on Aug 17, 2014 21:52:14 GMT -5
Probably the biggest problem with the Dreamcast, that a lot of DC fanboys like to forget, is that a lot of the non-Sega "support" was mainly really horrible ports of existing games. Sure, you had the occasional third-party gem like Maken X, MDK 2, or dare I say Shadow Man, but on the other hand you had awful ports of stuff like Hidden & Dangerous, Gauntlet Legends...and the less-than-stellar console exclusives like Fighting Force 2 and the too-little-too-late Incoming. There were some shoddy ports, but I wouldn't say that there was anymore crap on the Dreamcast than the PSX and N64 at that time. A lot of those ports were still decent. I loved Gauntlet Legends back in the day. Incoming was fun, and was a launch game here in Australia. Hidden and Dangerous got generally favourable reviews, especially in Europe and other PAL markets, from what I remember of coverage in gaming mags at the time. I loved Shadowman, and have gone back to it repeatedly over the years! My Dreamcast still gets used to this day, and is still home to the best version of San Francisco Rush 2049. That's one HD re-release I could really get behind - there's still absolutely nothing like it!
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Post by Feynman on Aug 17, 2014 21:54:35 GMT -5
Very true. Tomb Raider: The Last Revelation, Soul Reaver, MK4 Gold. These are not system sellers. Not to mention Blue Stinker as a launch title. Sheesh. Plus the Dreamcast's original content focused heavily on arcade-style games, which were great, but by the time the Dreamcast launched the general population of the world had largely moved onto preferring long-form games on home consoles. I owned a Dreamcast and it was a great system, but there was no way it was going to stop the PS2 juggernaut. There were just too many issues that the Dreamcast had to deal with, and while none of them would have been too serious on their own, all together they added up into a "death by a thousand cuts" sort of thing.
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Deleted
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Post by Deleted on Aug 17, 2014 22:48:23 GMT -5
I could have listed many more things; I didn't mean to imply that Sonic Adventure 1 sucking and the DC being easy to pirate were the only reasons the system failed. It was death by a thousand cuts as Feyn said.
I agree that the shovelware output on the DC was really equivalent or lesser than that of the PS1/N64 (which was way too high in all three cases), and that the system was rich in cult classics but starving for mainstream hits.
Also, Deadly Premonition is pretty self-aware compared to Shenmue, even if it's not in a smug or snarky way.
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Post by moran on Aug 19, 2014 8:44:34 GMT -5
My Dreamcast became just an emulator for me after a while. I could never find anything worth while on it, but it didn't help that I got it on the ass end of its life cycle when they were going for $50 brand new and the only games that Gamestop had left were WWF Royal Rumble and KISS Psycho Circus. I eventually tried Shenmue and was bored to tears with it. I wanted to like it, but I just couldn't get into it. It is one of only two DC games I have held onto over the years though, the other being MvC 2. Maybe some day I'll give it another try.
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Post by Deleted on Aug 20, 2014 13:10:15 GMT -5
My Dreamcast became just an emulator for me after a while. I could never find anything worth while on it Dig deeper. It's a very impressive library if you take into account the more obscure/unpopular stuff and Japan-only releases. It's also very accessible if you have a model that's capable of booting burned CD-Rs.
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famicommunist
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That's a pretty nasty tan you have there SNES-tan.
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Post by famicommunist on Aug 21, 2014 23:39:59 GMT -5
It's important to keep in mind that the Dreamcast launched in 1999. Most people didn't know that piracy was even an option back then. Even if it was ridiculously easy to run pirated games on it, the average person wouldn't have had a clue how to get the ISOs in the first place, let alone get them to run on their system. This. I really hate the common misconception people have about "piracy killing the Dreamcast."
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