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Post by Terrifying on Oct 23, 2014 13:48:56 GMT -5
The Legend of Zelda was also quite a dark game for it's time, enemies like The Wallmaster freaked me out...
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Post by Pixel_Crusher on Oct 24, 2014 22:36:49 GMT -5
To this day, I still find this cutscene from "The Answer" scenario of Persona 3 to be quite disturbing and unsettling for some reason.
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Post by Deleted on Oct 24, 2014 23:43:53 GMT -5
The boar wolf things from Willow on NES terrified me as a kid. Pretty much all of NES Willow scared the shit out of me as a kid. I suppose the movie wasn't exactly bright and cheery to begin with, though.
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Post by Reiji-kun on Oct 25, 2014 0:06:54 GMT -5
Barney's Hide and Seek is said to be a pretty traumatizing game.
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Post by Malroth on Oct 25, 2014 1:49:26 GMT -5
Scarabaeus. Everything about it is just...ugh.
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Post by Malroth on Oct 25, 2014 1:53:34 GMT -5
Oh, and you think Zelda is bad? The prototype is WAY creepier - especially the game over music.
There's always an underlying sense of wrongness in Zelda games, if you take a good long look at them.
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Post by 1upsuper on Oct 25, 2014 2:02:45 GMT -5
Definitely two of the Macventure games (though I'm really just referring to the NES versions): Shadowgate and Uninvited. Shadowgate 64 is also pretty darn creepy, as someone else mentioned. I still have yet to play the TGCD Shadowgate.
Another game that really fits this for me is the Shadow of the Beast series. Particularly the first game:
That whole thing just feels like a nightmare. And I only learned about the series a couple years ago, but it's damn chilling to me. The enemy sprites are terrifying, the music is eerie, the main character is strange, the backgrounds are odd, and even the zeppelin that flies by for no reason somehow adds to all of this. And now I've learned it's getting a reboot, and I have to play it.
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Post by Deleted on Oct 25, 2014 3:25:50 GMT -5
Not sure if the MacVenture games count. Same for Shadowgate 64. The thread is about games that scare you but probably weren't meant to. I'd say that stuff like Shadowgate and The Uninvited were definitely meant to instill at least a certain level of apprehension in the player.
Still, great games all around. Shadowgate 64 really hasn't aged as well as its 2D brethren, but the sense of loneliness and isolation really can't be beaten.
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Post by hydlidian on Oct 29, 2014 3:45:19 GMT -5
I'm not easily spooked by games, and actually never have been like that. Although, there are a couple of instances which sort of coincide with this. The latest would be the Poo's Mu thing in Earthbound, which comes so unexpectedly and is hard to say whether it was intended to be that disturbing or not. There were, of course, other things in that game that were messed up but they seemed more clearly to be made so.
One thing which has been burned to my mind since childhood, is the install or menu screen (or something like that) of Doom 95 which had a picture of Spider Mastermind marching towards while the music from Halls of the Damned played in the background. I probably wasn't really creeped out by that either but it made an impact and it certainly had an creepy aura to it.
Zork: Nemesis was one game that I used to play as a kid and the game was overall really strange. It's weird, but I can't remember being disturbed by the weird icy lab place with all the severed heads and stuff like that. Its trailer in the cool win95 space station demo, however, made an impact on me. Should watch it again or finally complete the game for old times sake.
Also, one thing that is only a vague memory now is from even earlier. We had a C64 and we had some sort of weird... I don't know... to call it a game would be weird, cause it was like some sort of a title screen of a moving (naughty?) picture which was in black and white and had some music to it, if I recall correctly. My memory is really vague on this one and the real thing might be really different than my impression of it. Similarly, I remember a story from my childhood about a man who was nailed to the church door for being bad or something like that, but as I asked about the story from my mum, she did not remember it. So this C64 "game" could also be this sort of false memory.
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Post by Joseph Joestar on Oct 31, 2014 10:45:15 GMT -5
Not sure if the MacVenture games count. Same for Shadowgate 64. The thread is about games that scare you but probably weren't meant to. I'd say that stuff like Shadowgate and The Uninvited were definitely meant to instill at least a certain level of apprehension in the player. Still, great games all around. Shadowgate 64 really hasn't aged as well as its 2D brethren, but the sense of loneliness and isolation really can't be beaten. Yeah the text descriptions definitely fit in with the "bad end" trauma thing I have. It's like "Hey, there's a ghost and he tore the flesh from your bones and made a lampshade. Then he died and it went to an estate sale, and some hipster bought it and now your skin is being displayed in a shitty loft owned by some trust fund kid. Sucks to be you. Also someone ate the flesh from your bones left behind when the ghost tore your skin off and it gave him diarrhea so another chunk of your mortal remains was made into diarrhea. You really don't want to know what happened to your bones..." We talk about violence in video games now, but to be honest that kind of stuff bothered/bothers me a hell of a lot more than seeing someone get their head smashed in Mortal Kombat, or whatever. Some game developers have diseased minds.
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Post by Deleted on Oct 31, 2014 14:29:11 GMT -5
I think they weren't trying to be sick so much as they were being so over the top that nobody should take it seriously. Sort of like LeBron going back to Cleveland.
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