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Post by derboo on May 9, 2015 19:53:17 GMT -5
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Post by vnisanian2001 on May 9, 2015 21:07:11 GMT -5
Shenmue I & II had the best as I recall.
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Post by kingmike on May 9, 2015 23:38:22 GMT -5
Not quite the same but if we extend it to games that reference themselves... kids in Pokemon games playing Pokemon games. The protagonist is always the only person in the world who ever bought the last Nintendo home console.
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Deleted
Deleted Member
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Post by Deleted on May 10, 2015 0:52:48 GMT -5
I posted in the other thread about Timesplitters' minigames and Jet Force Gemini's discotheque/barcade.
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Post by Malev on May 10, 2015 2:08:41 GMT -5
I like how one section covered the standard beat'emup arcade level in one fell swoop. The "minigames hidden on arcade cabs in games" became a trend, Like SUPER TURBO TURKEY PUNCHER 3000 in DOOM 3 and appearing in stuff like Bully and the upcoming Splatoon. Does the "imagine" arcade game in the The Last of Us DLC count? I mean, the setting fits the article, but does that constitute as a minigame, per se? I guess if this is chronological, Pulseman's level is coming up next week.
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Post by BrunoB on May 10, 2015 2:17:48 GMT -5
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Post by lanceboyle94 on May 10, 2015 3:31:02 GMT -5
The "minigames hidden on arcade cabs in games" became a trend, Like SUPER TURBO TURKEY PUNCHER 3000 in DOOM 3 and appearing in stuff like Bully and the upcoming Splatoon. Those were rather common for a while. Earliest I can recall is GTA San Andreas, which had a few playable games on it, one of them (which was also available on the console on CJ's home) being a Gyruss clone. As for arcade cabs in games... One area on the 2005 Area 51 game has a cabinet of the original A51, for some reason. Where exactly I don't remember, I haven't played that in years. The Pinball Hall of Fame games take place in arcades, with the one on Williams Collection being the most packed one, although it's all fake games... with cabinet designs based on actual games (one of them is very clearly supposed to be Tron). Other compilations that do the whole "virtual arcade" thing are several Namco Museum titles (volumes 1-5, 50th Anniversary, Remix and Megamix) and Midway Arcade for iOS. House of the Dead: Overkill and Typing of the Dead: Overkill have an arcade you go through on the Carny stage, and it's got real Sega games. Ones I can see are Zaxxon, Space Harrier, Space Harrier II (maybe a Mega-Tech?), Astron Belt (unexpected), GHOST Squad (which doesn't make much sense as Overkill takes place in the early 90s), Thunder Blade and Power Drift. Game selection seems to vary between the original Wii version and the Extended Cut/Typing version, tho. They're also all on the same type of cab, although they at least have unique artwork.
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Post by derboo on May 10, 2015 5:55:48 GMT -5
I guess if this is chronological, Pulseman's level is coming up next week. Oh, I had no idea you go into one of the games! There's technically a screenshot in the walk-by section, but in light of this I'm gonna have to upgrade this entry for next week right now. what about lazy jones? en.m.wikipedia.org/wiki/Lazy_Jones It has been mentioned in the earlier brainstorming thread, but officially those are computer games, not arcade machines.
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jjc14
Junior Member
Posts: 73
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Post by jjc14 on May 10, 2015 8:10:33 GMT -5
Minor corrections: The player takes the role of the owner of said establishment, and his has to fight off mischievous little guys that keep spawning He nonetheless tries his hands at a game, but fails miserably. several parlors in each town that send you through 3D mazes or let you play around of whack-a-mole. ("a round" with a space, as in a singular round?) Beavies Beavis and Butt-Head (1994) Beavies Beavis and Butt-Head (SNES) but need to beat up a bunch of Pogo Punks to get through and mee t a creepy gangster named Frank in the back. Fun stuff so far!
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Post by BrunoB on May 10, 2015 13:16:48 GMT -5
what about lazy jones? en.m.wikipedia.org/wiki/Lazy_Jones It has been mentioned in the earlier brainstorming thread, but officially those are computer games, not arcade machines. Oh ok, sorry!
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Post by Elvin Atombender on May 10, 2015 14:32:11 GMT -5
I dunno if it's already mentioned in the brainstorming thread,but here it goes: towards the end of the last level of Amiga platformer Zool you come across a gigantic coin-op cabinet and you can press the jump and the fire buttons in order to help the coin-op's main sprite to reach three extra lives. You can check it out in this longplay around 1:19:00 . Also,the aptly named c64 budget game Arcade Classic's game selection screen deserves a mention: Ah,the memories of both 8 years old me playing Lazy Jones and 17 years old me spending the entire summer listening to a popular trance tune based on a Lazy Jones jingle...
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BdR
Junior Member
Posts: 94
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Post by BdR on May 11, 2015 4:51:41 GMT -5
I dunno if it's already mentioned in the brainstorming thread,but here it goes: towards the end of the last level of Amiga platformer Zool you come across a gigantic coin-op cabinet and you can press the jump and the fire buttons in order to help the coin-op's main sprite to reach three extra lives. You can check it out in this longplay around 1:19:00 . Wow great example, and pretty obscure too Btw maybe keep all suggestions in one thread? There was already a 7-page-thread here -> Arcades in video games
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Post by Woody Alien on May 11, 2015 11:28:38 GMT -5
A couple of minor corrections: "Alexx" Kidd The Maniac Mansion example has "Available" with a capital A The Simpsons example has "Noise arcade" --> "Noiseland Arcade"
Speaking of the Simpsons, the Aliens cabinet in Moe's Tavern not only has a Space Mutant in it, but if you wait a little longer it will get scared by a Simpson-ized Giger Alien... which then reveals itself as Marge wearing a suit! Quite a bit of effort for a background gag most players won't even notice, eh?
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Post by joachimbeinhart on May 14, 2015 7:45:56 GMT -5
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Post by lanceboyle94 on May 16, 2015 20:50:10 GMT -5
Notable thing about the Rebel Strike one...
This is the music for said arcade. Funky.
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