Based off the 90s anime OVA, this Mega Drive action game is reminiscent of Valis, though playing it feels like navigating an alien world that’s hostile to your every move.
Last Edit: Apr 9, 2016 21:42:30 GMT -5 by Discoalucard
This was one of the very first MD imports I was interested in getting ahold of, ever since seeing a couple of screenshots in a magazine way back when. Managed to get a CIB copy in the early aughts, and I still fire it up from time to time. The stage 3 music really sticks with me after hearing it, for some reason.
This is one of those games that are more interesting than good. I'm not sure if everything described in the article is intentional on part of the developers. It feels rather like a byproduct of someone not quite knowing how to put together a more typical platformer. At the same time you get a sense that there is a whole world there ready to be explored, which is what makes it so fascinating. A little bit like Energy on the Pc-Engine. The lack of polish sets our imagination free. How incredibly boring isn't something like a Castlevania compared to this.
That game is absolute evil. I gave up after the centipede boss. All the time I felt like the developers were the bunch of people living on the different sides of the world and doing their part of the work, while not realizing they are working on the video game . Everything works, everything looks good and sounds good, but it's so hard to recommend it as a video game unfortunately.
Post by Woody Alien on Apr 12, 2016 5:40:29 GMT -5
The article makes it sound like some kind of survival horror, I doubt this was the devs' intention who probably just made a hard game to hide its faults behind difficulty. I'm not familiar with this anime so I don't know how faithful of an adaptatation this game is.
This game is so nut-punchingly hard, which is a shame. Devil Hunter Yohko was one of my favorite animes as a teen, and I really wanted to love the MD and PCE games. At least the MD game is visually okay, but I wish the developers had been more competent overall and properly tuned the difficulty. Maybe someday I'll revisit it with an emulator and finish it with save states, at least.