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Post by TheChosen on Oct 2, 2008 4:21:15 GMT -5
Tons of great games in this thread. I second the Doom, Wolfenstein, Witchaven, Heretic, Hexen, Duke Nukem 3D, Blood and I recommend to give Shadow Warrior a try. Its not really that horrible.
On non-shooters, Daggerfall comes to my mind. Dungeons were large and very labyrinthis, but the game was hellishly addictive.
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chewy
Full Member
There's only one beer left...
Posts: 218
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Post by chewy on Oct 2, 2008 4:49:45 GMT -5
Rise Of The Triads
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Post by DojoCasino on Oct 2, 2008 5:44:46 GMT -5
I am probably the only person who liked Shadow Warrior. You most definitely aren't! Shadow Warrior is awesome and actually has quite a large following. I hadn't actually heard anything bad being said about it before this thread. I second the recommendations for blood and rise of the triad. I played the saturn version of exhumed/powerslave fairly recently and found it to be extremely boring and annoying. I used to love the playstation version back in the day though, so i'll have to try that one again. If you're done with all the other suggestions Alien Trilogy might be worth a look. It's definately nothing amazing but it's still pretty fun.
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Post by roushimsx on Oct 2, 2008 5:52:22 GMT -5
Dark Forces - Yes! The game is still pretty darn good though a bit on the easy side (wait till you mow through the final level on a single life the first time you play it). Rebel Moon Rising - I totally forgot this game existed until ganelon mentioned it. God damn. Now I have to go hunt down a demo of it or some such and check it out again. Duke Nukem supported 1280x1024, but I recall RMR getting hyped at Intel's booth during E3 97 because it was all super MMX powered and such. You know, the year Unreal and Quake II were being shown off in the GT Interactive and Activision booths. Woops. Corridor 7 - It wasn't a very good Wolf3D-ish game, but I still managed to play through the shareware version and have fun. Never forced myself all the way through the full registered version, but I did score a copy of it on the super cheap a few years back. Corridor 8 actually looked like it could have been pretty cool and it's a shame it never made it out of the concept stage Operation Bodycount - Also not a terribly good Wolf3D-game, but you could blow up walls and stuff. That was pretty cool back in the day. I haven't played that Terminator game where you get to roam around LA, but I did play Rampage a long time ago... man, I wonder how badly that sucker has aged. That earlier Terminator game looks really, really badass, though. Thanks for highlighting it, Rasa. Shadow Warrior - Completely fucked difficulty due to: Poor enemy balancing, bad weapon balancing, drawn out levels made longer by having waves of enemies respawn whenever you grab an item, and some of the flat out worst boss fights in an FPS game of the era. As a bonus, quick saving and quick loading don't actually work. Space Hulk - Awesome adaptation of the tabletop game. Vengeance of the Blood Angels is interesting but shoots off a bit in another direction and has the drawback of being a bit more of a nuisance to run in windows these days. That's ok though, because the first Space Hulk is still the bee's fucking knees. Chasm - I always thought the demo was pretty neat but never picked up the full game. Hrm, time to do some hunting. TekWar - Would have been really cool if it ran without crashing all the time and if they had remembered to implement AI. Pretty neat premise, pretty shit execution. I've been meaning to attempt a full playthrough of it since going off on a Build engine kick earlier in the year. Realms of the Haunting - 4 CDs of so-awesome-it-punches-your-mom-in-the-face. Another game I haven't played since ~2001 and would totally love to get around to playing again. Tried to play it a few years ago but my glorious AC97 caused problems for me and my PC wasn't powerful enough to run it in DOSbox. Thankfully, both of those problems have been taken care of. Powerslave PS1 - It's a shame that Lobotomy got shut down right after this and that they couldn't get anyone to bite on their PS1 port of Quake. Hell, imagine how Duke Nukem 3D: Total Meltdown would have turned out if it had used the SlaveDriver engine The Quake PS1 prototype was already running at least 50% quicker than the Saturn version when they were shut down. Hey, at least Ezra Dreisbach has been able to bring back Death Tank. WOO! If you're done with all the other suggestions Alien Trilogy might be worth a look. It's definately nothing amazing but it's still pretty fun. Alien Trilogy! That game really surprised me with how well it turned out. Pretty much the only complaint I had about it was that the episodes weren't laid out in proper order, but I thought they did a pretty darn good job with an engine that was pretty much just a little bit more advanced than the Doom engine.
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Post by Kyrael Seraphine on Oct 2, 2008 8:52:07 GMT -5
Disruptor! I remember it being really fun, and rather pretty (at the time. Hell, anything's better than the Crow: City of Angels game. Or Excalibur 2555AD. Which I'm still trying to find a copy of, for nostalgia's sake. Impossible. >_>)
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Post by megatronbison on Oct 2, 2008 9:55:15 GMT -5
Theres always Alien Breed 3d on the Amiga which was technically impressive for its time, seem to remember it getting good reviews too. I haven't played it though so don't take this as a 100% awesome recommendation... Alien Trilogy was merely ok even for the time- too little weapons and the enemies sure were samey... Oh and yeah, I meant to mention it was the PS1 version of Exhumed that I thought was rockin' at the time, nice and fast, lots of hidden stuff...two endings...that kinda thing
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Post by Weasel on Oct 2, 2008 10:58:00 GMT -5
Powerslave/Exhumed is an underappreciated one - the controls are a little touchy but I like the PS1/Saturn version over the PC version.
Blood is awesome, yes. I can think of very few other games that take such great joy in letting you set dudes on fire...with flare pistols.
Here's one that not a lot have heard about: ZAR (Zone of Artificial Resources). I think it was made by a team in Eastern Europe, virtually unheard of in the west but evidently pretty popular there back in its time. Terrains are voxel-based, but weapons and enemies are all sprite-based. It can be tricky to figure out, though. Just a warning to interested parties: go easy on the super jump, because while it's awesome to leap 50 feet into the air at will, it's not awesome to realize that you're not protected from taking a nasty fall afterwards.
The Marathon games are home to some occasionally frustrating level design, but the underlying story is pretty good.
I must also mention the original System Shock - though less of a shooter and more of an action-adventure in the Ultima Underworld vein, it's a classic for a reason and I encourage everybody to check it out.
OH. And ZPC (Zero Population Count), the first game by Zombie Interactive (probably better known for their oodles of Spec Ops games for the PS1). It ran on the Marathon 2 engine and is almost entirely drawn and designed by the guy that does the album covers for KMFDM. That should give you an idea of how unique the game is.
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Post by kisai on Oct 2, 2008 11:36:17 GMT -5
I'm getting memories of motion sickness just reading this thread. Especially Doom and Dark Forces. I really wanted to finish Dark Forces, too...
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Post by susanismyalias on Oct 2, 2008 11:51:43 GMT -5
Screw sprites let's just all play some Daikatana!
Just kidding. Definately love Heretic and the original Dark Forces. So I'll have to give my backing to those.
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Post by megatronbison on Oct 2, 2008 12:18:33 GMT -5
It ran on the Marathon 2 engine and is almost entirely drawn and designed by the guy that does the album covers for KMFDM. That should give you an idea of how unique the game is. A Brute artwork based game?! Colour me interested
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Post by Ganelon on Oct 2, 2008 13:05:07 GMT -5
For folks who liked how Dark Forces felt, you may want to try Outlaws. It's a pretty smart western shooter (you'll seriously get creamed if you go guns ablazin') that uses a revised version of the Dark Forces engine (which was of course outdated at the time).
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Post by Neo Rasa on Oct 2, 2008 15:15:16 GMT -5
BTW, how's TekWar? It sounded kinda cool, but I'm not sure what to make of it... TekWar is unfortunately pretty bad. I loved the TekWar stuff back in the day (I even have most of the comics from when Marvel tried to revitalize the Epic imprint) but the game is very vaguely designed. It kind of reminds of Requiem: Avenging Angel in that you do a lot of aimless walking around in circles until you find the one person you have to talk to/attack/whatever. The setting is rad but the game just doesn't cut it. Realms of the Haunting is very amazing. Enjoy downloading the entire game, with the cutscenes and all it takes up seven cd roms. Blood is great fun, definitely a must try. I also forgot to mention Zero Tolerance on the Genesis. This is another one that's worth playing just to see an FPS run fast as hell on the Genesis. The gore/blood from enemies actually slides down walls that it splatters onto over time. Awesome. There's also Outlaws. This is a much broader category than people give it credit for. There's even sub-par ones like ZPC that have a distinct enough look that they're still worth a shot. Alien Resurrection on the PSX is worth a play, against mostly for technical reasons. It's probably the best looking 3D game on the system. Interesting history too. Like The Thing game it started out as a slow paced Resident Evil type game and over time morphed in an action game.
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Post by roushimsx on Oct 2, 2008 15:30:59 GMT -5
Realms of the Haunting is very amazing. Enjoy downloading the entire game, with the cutscenes and all it takes up seven cd roms. Four CD-ROMs, good sir (and I'll gladly rip up some images if anyone wants to get in on some weekly gaming club action). You know what would make Requiem even better? Less bugs It was pretty buggy back then, but good lord is it a mess now a days. Like, Blood 2-bad. I liked ZPC's artwork and the whole KMFDM connection, but it was everything to be expected from the guys that'd wind up subjecting us to the Spec Ops games. Outlaws was neat as beans, but I haven't played it in forever. Going to have to break out those discs sometime and spend a weekend with it. Shame it came out when it did and did as poorly as it did. I've never heard of ZAR before, but color me interested as hell. Going to do some digging on that sucker.
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Deleted
Deleted Member
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Post by Deleted on Oct 2, 2008 16:03:49 GMT -5
I can't really recommend much new as to what's been said. I'll just emphatically agree that Rise of the Triad, Heretic, Hexen, and Duke Nukem 3D are must plays. I haven't played much of Shadow Warrior, but I think it's damn cool, pretty much like DN3D set in the Far East. Blood is very cool, but it's HARD. Seriously, either I suck at it or the enemy AI is vicious even on the lower levels. On top of that, I can't seem to get it to run well on my computer anymore. I had it running semi-decent at some point, but that's long gone. If anyone has any tips for running Blood, do let me know. Powerslave/Exhumed is damn awesome. I have the Saturn version, and it's a fine mix of kicking Egyptian alien ass. Also, the second boss scared the hell out of me before she tore me to shreds. Fantastic. I haven't played much of Strife, but it seems like a fine game. A lot of exploration, IIRC, which means I'm not great at it. Still, give it a try. As for one that has yet to be said, I'm going to recommend that Catacomb 3D be given a try. It's one of the first FPS games ever, and while horribly outdated and nowhere near as awesome as Wolfenstein 3D, why not start from the beginning for the sake of history?
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Post by Smithee on Oct 2, 2008 16:05:27 GMT -5
Oh man, I love these games but never realized there was so much to be explored. Now that is fucking crazy amount right there. Somebody should go and develop a new one. Right now.
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