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Post by TheGunheart on Oct 2, 2008 16:40:56 GMT -5
Ah, Outlaws! Thanks, I'd managed to forget what it was called.
Oh, and I forgot to mention, I was quite the Decent fan back in the day, so while I never beat them, I did play all of them.
BTW, can anyone help me with the title of one? All I remember was that it was apparently a straight-up adventure game using either the Doom or Build engine, but I can't remember what it was called. The only other thing I remember was a screenshot a rather psychedelically colored room...
Yeah, not enough of a description to go with.
Also, any other RPGs like Arena/Daggerfall and Ultima Underworld?
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Post by roushimsx on Oct 2, 2008 16:57:52 GMT -5
I can't really recommend much new as to what's been said. I'll just emphatically agree that Rise of the Triad, Heretic, Hexen, and Duke Nukem 3D are must plays. I haven't played much of Shadow Warrior, but I think it's damn cool, pretty much like DN3D set in the Far East. Blood is very cool, but it's HARD. Seriously, either I suck at it or the enemy AI is vicious even on the lower levels. On top of that, I can't seem to get it to run well on my computer anymore. I had it running semi-decent at some point, but that's long gone. If anyone has any tips for running Blood, do let me know. I loved the concept of Shadow Warrior, but the combination of being stuck in development hell for so long and being worked on by two different teams throughout its development really hurt it. You gotta feel bad for the dudes that had to go in and try to finish off what they were given to work with, but even then my compassion only goes so far. Some of the tricks they used to pad out the game length (like respawning enemies or by ramping up the difficulty by having many enemies with 1 hit kill attacks) only make it more frustrating as you're forced to slowly crawl through levels, retrying sections over and over and over until you can finally progress to the next agonizing choke point. Blood works pretty awesome in DOSbox; if you've got the Blood CD handy, mount it within DOSbox, adjust the volume on your CD-Audio so that it's not incredibly loud, install it, and you should be fine. Apparently swapping out DOS4GW with DOS32A helps a bit with speed; I tend to use it because it generally helps with stability and compatibility (DOS32A+Dark Forces = oh my!). That first episode is harder than it should be, though. The smart level design helps numb the pain of the initial rapings you get as you grow accustomed to the arsenal, but after a while juggling between the optional weapons for each encounter will become like second nature. The second and third episodes don't seem as hard (ok, the plasma gun helps) and the fourth isn't too bad, but after beating the game and going back to the first episode, it too doesn't hurt nearly as bad as it did the first time. E1M3 can be an absolute bitch that first time. Remember to use the pitchfork on the zombies when possible (ie: when it's just zombies attacking) so that you can conserve your flares and shotgun shells for the cultists. Snipe cultists with the flares from a distance. TNT rooms of enemies when possible. Rocket launcher + hallways + enemies = gibs everywhere. The plasma gun is raw fucking destruction that should be conserved for when you really need to hurt some feelings. The plasma gun just does not fuck around in the slightest. You gotta feel bad for the baddies in Plasma Pak; you can wield the plasma guns akimbo in that sucker.
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Post by TheGunheart on Oct 2, 2008 23:45:43 GMT -5
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Post by Isao Kronos (BANNED) on Oct 2, 2008 23:49:50 GMT -5
I've always wanted to try Marathon, but IIRC isn't the windows "port" (if it can even be called that) kinda meh, or did they fix it?
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Post by TheGunheart on Oct 2, 2008 23:52:44 GMT -5
I know the XBLA version is pretty bad, at the very least. Took out all the lighting effects.
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Post by MRSKELETON on Oct 3, 2008 0:00:50 GMT -5
8bit killer is literally an 8-bit FPS. If you're looking for freeware
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Post by kal on Oct 3, 2008 0:26:42 GMT -5
Under a Killing Moon is a multidisk Adventure game (Point and Click) not an FPS...it's a great game though but not for this topic at all Realm of the Haunting runs on a much improved Normality engine...neat ha? Can't believe I didn't mention Space Hulk...what the hells wrong with me :/ I'm going to cheat a bit The Underdogs listing of FPS titles not all of these are 2d but there's quite a few on there that are...except Underdogs is pretty much totally dead now so you'll probably have to find them elsewhere. Because abandonia actually interestingly enough lists different games Again not all Sprite based FPS titles but they usually share the same sensibilities. Also just for the record I can't remember the names but there's a game running on a much improved Doom engine set in a future city with NPCs out there. Also there's a game like Hexen but with more magic and you can morph into different creatures...again I forget the name...sorry.
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hades
Junior Member
Posts: 57
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Post by hades on Oct 3, 2008 1:11:28 GMT -5
Also just for the record I can't remember the names but there's a game running on a much improved Doom engine set in a future city with NPCs out there. Also there's a game like Hexen but with more magic and you can morph into different creatures...again I forget the name...sorry. The first game sounds like Strife, which has already been mentioned, the second is defentiley Shadow Caster, a fricken' sweet game made by Raven and published by Origin, it runs on a heavily modified Wolf3d engine and is awesome!
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Post by TheGunheart on Oct 3, 2008 1:30:25 GMT -5
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Post by roushimsx on Oct 3, 2008 5:45:26 GMT -5
Under a Killing Moon is extremely awesome. It was an absolute beast at the time it was released (recommending 16MB of RAM when 4MB was the norm and an upgrade to 16MB would cost ~$400+) but the 3D engine was hot stuff and the adventuring was equally good. The digitized graphics and silly costumes may detract (or add!) to your enjoyment, but the ability to explore all around each location in 3D (rummage through desk drawers, get on your hands and knees to look under stuff, etc) and the quirky humor still sell the game. Runs peachy in DOSbox last time I checked. Pandora Directive is better in pretty much every way possible and is one of my favorite adventure games ever made. I mean, UAKM was the bee's knees and all, but I hold Pandora Directive in regard the way most people think of the Lucasarts classics. It's a shame Access wasn't able to make any more adventure games after Overseer, but since getting shut down by Microsoft and then spending a bit of time doing some neat high end golf simulation stuff, it looks like Chris Jones and crew are working on a new and innovative adventure game once again. Yes, I'm very fucking excited. (p.s. standard offer applies; if anyone that needs UAKM or Pandora Directive, I'd be more than happy to rip some images and spread some love)
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Post by TheGunheart on Oct 3, 2008 22:44:30 GMT -5
Just checked out some screens of ZPC. DAMN! That looks AWESOME!
Also, one quick off topic question: does anyone know this one U.S. mecha game I've been trying to find? All I remember is the fact that the boxart showed a robot-shaped hole in a wall...
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Post by TheChosen on Oct 4, 2008 1:46:20 GMT -5
I love this one. The combination of sprites, adventure and 3D enviroment was a blast and created a whole new feeling.
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Post by TheGunheart on Oct 4, 2008 22:27:12 GMT -5
Finished the first ep of DN3D.
I just realized what it is about this era I love so much: completely non-linear levels. Today's FPS games are all too linear to me. I love being able to dash around stages I've cleared of all enemies, looking for secrets stashed away...
BTW, if anyone can help with that boxart question, I'd greatly appreciate it. It's been driving me crazy for a long time now...
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