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Post by ReyVGM on Jun 7, 2008 22:45:51 GMT -5
There's Yoshi Safari, X-Zone, Lethal Enforcers, Bazooka Blietzkrieg, Tin Star for the SNES. There's tons for the Arcades.
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Post by morphballer on Jun 10, 2008 10:33:30 GMT -5
Sure, but can you blast off robot limbs and intercept enemy fire with your fire in those games? That's the best part! I've played games like Lethal Enforcers, Virtual Cop 2, and House of the Dead and none of the other Super Scope games reminded me of Battle Clash/Metal Combat in the least. That said, I think there should be more games like this on the Wii.
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Post by Scylla on Apr 5, 2009 17:53:50 GMT -5
I'm amazed I never commented on this article before because I'm sure I read it a long time ago. Either way, I just gave it a reread, and I felt like digging this up. This two games were quite the happy discovery I stumbled across about two years ago. I found a boxed Super Scope at a thrift store for 5 bucks, and I figured what the heck. A few dollars more to get a receiver online, which was missing from the box, and a trip to Game Crazy to pick up every Super Scope game they had (since I knew they had nothing for SNES at that point but sports games and Super Scope games), and I was having a blast (kind of a bad pun there). I see in this topic there was some discussion of a Super Scope article, and I really have to encourage such a piece if anyone is still considering it. The accessory gets way more flack than it deserves. Sure, it didn't get much software support, it takes up a fair amount of space, and it takes a freakin' handful of batteries, but nobody can deny that it controls well and makes you feel like a badass using it (well, by yourself at least, with others around it feels silly :P ).
I agree with the article that Battle Clash and Metal Combat are probably the only truly worthwhile reasons to have one around, but they alone are reason enough. Great action, graphics, music, and a cool interface, you really can't ask for anything more. I don't even really give a crap about mecha, and I adore these games. And I really appreciate the respect given to Gunpei Yokoi in the intro. I'd love to see more of his forgotten creations given the attention they deserve.
And speaking of which, I think Teleroboxer for Virtual Boy might be a good game to cover or reference to in the article. There were comparisons to Super Punch-Out previously in this topic, and Teleroboxer is basically what you get if Super Punch-Out and Battle Clash/Metal Combat had a love child. Considering that Teleroboxer is also produced by Yokoi, it can't be mere coincidence. Besides, any excuse to get more Virtual Boy on here. :P It gets shit on more than it deserves too, especially considering the excellent games in its (albeit tiny) library.
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Post by Deleted on Apr 6, 2009 0:08:08 GMT -5
A: I actually picked up Metal Combat lately; found it for three bucks! Sadly, I don't have Battle Clash yet and will have to get that as soon as I can.
B: Holy HELL, I LOVE Teleroboxer. I think it was my favorite game for the Virtual Boy, actually. I beat the hell out of all those robots, I did. I held my title for a pretty damn long time too, as I remember.
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Post by ReyVGM on Apr 6, 2009 3:59:07 GMT -5
I don't doubt that Teleroboxer was originally going to be some sort of mecha Punch Out. Just like that Virtual Boy "F-Zero" that never was, aptly named G-Zero and a new Star Fox game.
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Post by Scylla on Apr 6, 2009 12:13:10 GMT -5
Don't remind me. :( Between Zero Racers (G-Zero's final name), Mario Land, Bound High, Dragon Hopper, Bomberman, and all the other quality looking projects that got canned, the Virtual Boy has to be one of the most depressing system deaths ever. It was just starting to really take off with amazing stuff like Wario Land (not that the launch titles weren't great too), and if they had just squeezed a few more months out of it, maybe people would have started to realize the quality of its games. Granted, I'm not one to talk because I didn't get a Virtual Boy until just a couple years ago. Either way, though, somebody out there HAS to find those protos. If there are people out there willing to shell out 80 bucks for Nintendo World Championship repro carts where they can only play each game for a few minutes, there's gotta be a small market of fans willing to drop some cash on repros of quality unreleased Virtual Boy games. I know I would. I'd be eternally grateful just to see a ROM dump so they aren't lost to time, but Virtual Boy emulation just isn't the same.
I won't cry over Star Fox, though. That seems more likely to have simply been a technical demo rather than an actual game.
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Post by megatronbison on Apr 7, 2009 2:55:07 GMT -5
B: Holy HELL, I LOVE Teleroboxer. I think it was my favorite game for the Virtual Boy, actually. I beat the hell out of all those robots, I did. I held my title for a pretty damn long time too, as I remember. That giant Cat boss thing at the end of Teleroboxer really freaked me out! I thought it was a fairly cool wee game- perfectly acceptable punchout clone but...well, I fell on hard times and had to say goodbye to the ol' VB. Can't say I will miss the headaches though Metal Combat and Battleclash- I had to buy Metal Combat from Australia! It was the only place I could find a Pal copy and although I don't often fetch the Scope out I have to say both these games were awesome. How was Yoshi's Safari?
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