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Post by shion on Oct 30, 2009 1:10:08 GMT -5
I actually quite enjoyed the Wii rev and played it to death and kal is right: it is very close to being a very, very good game. As it stands, it's cheeseball but it still had enough game to keep me glued for a number of days.
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Post by tearsofash on Oct 30, 2009 2:07:37 GMT -5
Is there a way to play the Wii version without feeling like you're rapidly developing Carpal Tunnel Syndrome? Am I doing something wrong?
The game's kinda amusing in an arcade-y kind of way, but my wrist can only take so many zombies.
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Post by pepsimanvsjoe on Oct 31, 2009 3:05:44 GMT -5
I have two of the games(Oneechanpon and Wii version) and it's definitely a safer bet to go for the Wii edition if you want a remotely enjoyable game.
A lot of the experience is going to come from performing "cool combos". These are accomplished by doing attacks at just the right moment. You can tell when they're performed because the character will act faster and generally destroy foes more effectively. The Wii version eases the timing for this I guess to account for the Remote controls so even without the skill ring it's easier to levelup. For that matter going after those skill rings is a good idea no matter the game as grinding for exp sucks bad without cool combos. Oh and you're also invincible while performing cool combos which is very nice. One could probably argue its game breaking but since there are no leaderboards or ways to keep track of score it's not a severe issue.
Still eyeing the 360 version for the dress-up mode. I'm a bit of a weirdo when it comes to being able to customize outfits.
And yeah the Wii version is murder on the wrists. I've noticed some very strange sensations when performing certain maneuvers (Like the thrust grab which is needed to remove hearts from mud zombies). Luckily the pacing in the Wii game is several times better than the PS2 titles (3 to 15 minute stages instead of 20 to 60 minute ones). It also helps to use Reiko as a partner since she can just sit back and shoot everything. At the very least it provides a wrist-break and if timed properly combos can still be maintained until you're ready to switch back to Aya or...Aya(I really never bothered with any character outside of Aya and Reiko).
Oh and the OP might be interested to know that Aya is a playable character in Simple2000 #91 aka "The All-Star". It's a 2D fighter that uses cel-shaded 3D models. It's budget as heck and looks to be pretty broken but it is amusing and for the sake of completion a worthwhile collectible for Aya fans.
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Post by kal on Nov 1, 2009 2:31:42 GMT -5
Is there a way to play the Wii version without feeling like you're rapidly developing Carpal Tunnel Syndrome? Am I doing something wrong? The game's kinda amusing in an arcade-y kind of way, but my wrist can only take so many zombies. Try using your entire arm rather then just flicking your wrist see if that helps.
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Post by Deleted on Nov 1, 2009 15:07:25 GMT -5
Beat the 360 version this weekend, and it's pretty much as everyone says. It's really something that has to be seen to be believed. The production values for this game are a new definition for the term "low budget". So much so, in fact, that it boggles my mind that this was made by an honest to god real company, and not something slapped together as a student project.
Nice tits, though. Dress up mode had some promise, too, but the load times are just obscene, let alone during the regular game.
Seriously...is this game just a big practical joke on the industry? Don't get me wrong, it has its charm, but how the hell did a real company determine that this was passable for consumption by the public?
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Post by Discoalucard on Nov 1, 2009 17:00:59 GMT -5
Seriously...is this game just a big practical joke on the industry? Don't get me wrong, it has its charm, but how the hell did a real company determine that this was passable for consumption by the public? Almost the entire Simple 2000 series was a joke, it just so happened that the concept was ludicrous enough to have it marketed for "mass consumption". I wouldn't consider TamSoft a "real" company by any any stretch of the imagination, though! *insert laughing emoticon here*
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Post by Mister K on Nov 1, 2009 18:37:08 GMT -5
Onechanbara sounded something I want to play as a guilty pleasure but I lack a Wii or 360. The whole repetivie thing reminds me of another low budget game I unexpectedily enjoyed, Gungrave: Overdose for PS2. That game has shit graphics, low rate voice acting, repetitive shoot em up gameplay but it was strangely fun and lengthy enough for $15 unlike the first Gungrave which had decent graphics but the game was already over after 3 hours and I think it was priced $40? Ok, enough off-topicness.
Aw man, the article makes the movies sound like they're not much of a step-foward for VG to Live Actions cuz I was interested in them. Are they least better than Uwe Bowl's movies?
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Post by Catalyst on Nov 4, 2009 18:00:26 GMT -5
Thank you for this article, after going through the Earth Defense Force, I was led to buy both these games, and have had just as much mindless fun. The games aren't anything to scream about unless your into games like these, but I've been wanting more info on them for awhile. Wonder what D3 is cooking up next? Question: did any of those movies make it to American shores?
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Post by derboo on Nov 4, 2009 18:06:24 GMT -5
The first one did. You can buy it at Amazon.
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Post by loempiavreter on Nov 4, 2009 18:07:25 GMT -5
Onechanbara sounded something I want to play as a guilty pleasure but I lack a Wii or 360. The whole repetivie thing reminds me of another low budget game I unexpectedily enjoyed, Gungrave: Overdose for PS2. That game has shit graphics, low rate voice acting, repetitive shoot em up gameplay but it was strangely fun and lengthy enough for $15 unlike the first Gungrave which had decent graphics but the game was already over after 3 hours and I think it was priced $40? Ok, enough off-topicness. Aw man, the article makes the movies sound like they're not much of a step-foward for VG to Live Actions cuz I was interested in them. Are they least better than Uwe Bowl's movies? Gungrave OD wasn't a low budget title? It was released in the west for 15 quid, but not in Japan? And so what the original was over after 3 hours, still worth every penny. It's not a deep game I can play again and again. But the game is all about that amazing art direction, can play it again and again just to see it moving. Both OD and Gungrave. OD was a bit too long for my taste though, prefer the hourly campaign of 1.
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Post by Brand on Nov 4, 2009 21:25:28 GMT -5
Typo?
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Post by Deleted on Nov 4, 2009 21:50:08 GMT -5
Typos in the second page: They're all pretty stupid, especially in the end when Aya starts glowing red and flying all over the place, but they're all in good gun. |
It's known under different titles around the word, including Zombie Killer - Sharp as a Sword, Sexy as Hell in Germany, and Chanbara Beauty in the United Kingdom.
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Post by wyrdwad on Nov 6, 2009 0:20:07 GMT -5
Finally read through this article. Very informative (as expected!), but found a few more typos that nobody else seems to have caught yet... specifically, that EVERY SINGLE SCREENSHOT from Zombie Killer 2 is labeled "Zombine Killer 2", as is the title of the section. (:
-Tom
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Post by blackdrazon on Nov 10, 2009 15:14:06 GMT -5
"The Oneechamploo, another silly pun."
I thought this was a rather odd thing to say, considering that you actually haven't mentioned that "Oneechanbara" is a pun. I'm only really familiar with the fact myself because of an article on another site.
"Keiko wields a shotgun"
Given the context, I think you mean Reiko, but if so it's just a typo so it's hardly important.
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Post by Discoalucard on Nov 10, 2009 17:29:02 GMT -5
I completely forgot to mention the pun of the title, you're right! I'll add that in.
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