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Post by jorpho on Oct 24, 2010 14:39:06 GMT -5
Those HK SMW ports were done much much later when they were more experienced with the Famicom hardware. Do you think HK originals are really that much more technologically advanced than what Nintendo was putting out at the peak of the NES? Yoshi's Cookie was a terrible game. It wasn't great, but it wasn't that bad, either. Better than Yoshi, certainly. (I wish Nintendo would do something with Wario's Woods; it was pretty cool, albeit a little confusing.)
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Deleted
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Post by Deleted on Oct 24, 2010 15:02:52 GMT -5
No love for Yoshi's Cookie? I actually liked that one. One of the few times when my mom bought a game on her own and it ended up working out.
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Post by ReyVGM on Oct 24, 2010 16:16:12 GMT -5
Do you think HK originals are really that much more technologically advanced than what Nintendo was putting out at the peak of the NES? Mario 3 didn't come out at the peak of the NES' life. It's obvious that when Miyamoto said "due to the Famicom's limitations", he meant due to the Famicom's limitations at that time or more accurately, due to their lack of experience with the hardware (or lack of more advanced mappers) at the time.
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Post by Ryu the Grappler on Oct 24, 2010 21:13:52 GMT -5
Super Mario Bros. 3 is a great game, but it's hardly the peek of NES game design. If you want to see a game that pushes the Famicom's specs to its limit, I would recommend Metal Slader Glory. It came out only in Japan (no fan-translation exist as far as I know), but the game was so over-budgeted that it practically drove HAL out of business (which is why they ended up being boughtby Nintendo).
The gameplay is nothing special (is a graphic adventure like the Famicom Detective Club games or Snatcher), but the graphics are very vibrant, full of colors and animation. In fact, there's very little graphical differences between the original and the later Super Famicom remake that came out years later.
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