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Post by Don Rumata on Dec 12, 2015 14:04:48 GMT -5
Yaksa itself has a weird enough history and could qualify as kusoge depending on who you talk to. I get the impression Jinmu Denshou was Telenet's remix of that game with intent to make amends for anything they weren't able to deliver upon in the first place.
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Post by Neo Rasa on Dec 12, 2015 20:33:31 GMT -5
Yeah I kinda sorta was thinking of doing a single Kusoge article of both, but there were more Manyudo folks than Wolf Team working on Jinmu Denshou Yaksa, and Jinmu Denshou Yaksa is a much more interesting in general.
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Post by Colonel Kurtz on Dec 20, 2015 12:53:04 GMT -5
Yeah I kinda sorta was thinking of doing a single Kusoge article of both, but there were more Manyudo folks than Wolf Team working on Jinmu Denshou Yaksa, and Jinmu Denshou Yaksa is a much more interesting in general. Chris, it's a great article. It just should have been proofread a bit more. I am using the first paragraph as an example. Grammar mistakes, wrongly spelled words, etc... everyting that should be corrected, I put in red. See for yourself: Since the release of Space Harrier was released in 1985, plenty of developers have made games. There quality is as varied as their settings, running the gamut from excellent, successful games like Panzer Dragoon to ones that are only remembered only for their mediocrity like 3-D WorldRunner and the Wii installment of Tom Clancy's Ghost Recon. Somewhere between those extremes is Jinmu Denshou Yaksa. It's not a great game, but a very forward thinking one for its time and especially for the hardware it was designed to run on. As you can see, nothing very important, but could benefit from proof reading... Sorry, man! Excellent article otherwise!
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Post by Neo Rasa on Dec 20, 2015 13:19:07 GMT -5
Actually thank you very much for pointing this out as I made some extensive grammatical corrections to it right before it went up. One of us must have overwritten it with the draft by mistake when updating the date or something. Either way I'll upload the corrected version again when I get home tonight.
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Post by Colonel Kurtz on Dec 20, 2015 13:42:34 GMT -5
Cool!
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Post by kingmike on Dec 24, 2015 15:18:25 GMT -5
From what I've heard, I wonder if Devil's Third is future YWK material? From the poor critical reception to the creator defending his game by saying the reviewers just don't understand how to play, to the North American launch fiasco.
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Post by Neo Rasa on Dec 24, 2015 15:21:10 GMT -5
I'm actually working on a piece on it, I'm only about halfway through the game but I already think it is the definitive kusoge of this generation of consoles, narrowly beating out LocoCycle because of its more convoluted creation.
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Post by hummy on Dec 24, 2015 21:03:47 GMT -5
Does the context of a game's development and marketing play an important part in deciding whether one game is worse than the other? (Or maybe I'm misinterpreting what you mean by "convoluted creation"...)
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Post by Neo Rasa on Dec 24, 2015 21:37:09 GMT -5
Many of the kusoge articles here cover terrible games, but in general a kusoge isn't irredeemably awful by our definition. More often they're not too bad but stand out a bit because of some baffling decisions that made it into the final game, extremely rushed production, sudden removal of content, intentionally stupid or over the top character designs, etc. Devil's Third is really interesting in this respect because you can see glimpses of the drastically different game that was shown off years ago, which makes the various stupid and rushed things in it stand out even more. This includes the changes of the protagonist's design over the years to something trying way too hard to be cool and a lot of other changes.
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Post by hummy on Dec 24, 2015 21:42:03 GMT -5
Ah, well thanks for clarifying that.
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Post by hudakj on Dec 25, 2015 4:41:00 GMT -5
I think I recall Nintendo Power's reviewers tearing the GBA release of Elf Bowling to shreds.
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Post by Neo Rasa on Dec 25, 2015 9:07:00 GMT -5
Sadly it's actually better than the DS version, though the DS version became something of a collector's item because it was one of those games perceived as being super rare when its print run was maybe slightly smaller than the average not mass produced DS game. Even now you can buy new copies of it for $40 when it was originally released for $20. I feel bad for anyone that drops more than $1 on that game though, both Elf Bowing 1&2 have always been available for free in browser and mobile form. I believe the DS version is one of or the lowest reviewed game ever by GameStop with like a 1.5 or something.
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Post by GamerL on Dec 25, 2015 12:50:43 GMT -5
Oh my, how embarrassing, I remember playing Elf Bowling on my aunt's computer and of course laughing my ass off because I was 8 years old and the very concept of playing something like this on a computer was so bizarre to me at that age that it just made it funnier. 1998, God, what a year. ELF ELF BABY!
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Post by Arale on Dec 25, 2015 14:38:42 GMT -5
What's even more baffling is the fact that Elf Bowling got a feature-length animated movie. It's available on Netflix, and it's... special. It reveals that Santa and Dingle were pirates who got frozen in the north pole, and Santa was heralded as a savior by the elves, and became their leader, but Dingle kept to his pirating ways because he's evil. The elf bowling itself ends up bizarrely out of place.
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Post by TheChosen on Dec 25, 2015 21:38:56 GMT -5
I knew Elf Bowling, but wasn't aware that it has such long history. What a time capsule. Guess that also explains the reference to "Who Let the Dogs Out?".
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