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Post by lurker on Sept 16, 2019 10:54:03 GMT -5
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Post by toei on Sept 16, 2019 11:34:31 GMT -5
So they're releasing them as Dragon Quest rather than Dragon Warrior? Wonder if that means a new translation of the NES games.
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Post by psygnosis8 on Sept 16, 2019 11:40:22 GMT -5
It's a harder port of the NES game to Arcades. Those cabinets were called VS Systems, the game is still single player only. Oh! Is that all the VS stood for? And this whole time, I was imagining 2 connected cabinets where players competed against each other for score and time-attack. I wish, lol. Only a small handful of the games utilize both screens. Balloon fight is awesome and supports 4 players. So does baseball, tennis, and wrecking crew. I recommend trying pretty much all the vs. system games that Nintendo published because they’re pretty much all different and more polished than their Famicom counterparts, some drastically so. (The third party releases are essentially straight ports of the Famicom games.) Some of the disk system versions of games are actually just the Vs. System games, like ice climber, excitebike, and Clu Clu Land (Ccl contains a unique hard mode where if you run over the ingots a second time they flip over. The all have to be upright to clear the level. It’s a bitch!)
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Post by 🧀Son of Suzy Creamcheese🧀 on Sept 16, 2019 12:59:10 GMT -5
So they're releasing them as Dragon Quest rather than Dragon Warrior? Wonder if that means a new translation of the NES games. They're the "new" versions of the games, not the NES originals. I don't think they've ever rereleased any of the NES DQ games at all. Which is kind of a shame.
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Post by toei on Sept 16, 2019 14:01:40 GMT -5
So they're releasing them as Dragon Quest rather than Dragon Warrior? Wonder if that means a new translation of the NES games. They're the "new" versions of the games, not the NES originals. I don't think they've ever rereleased any of the NES DQ games at all. Which is kind of a shame. Looking at a screenshot... at these based on a mobile port? Those graphics are kind of ugly. If they were gonna use remakes, they should have gone with the SNES versions, since that particular DQIII is gorgeous.
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Post by kaoru on Sept 16, 2019 14:07:28 GMT -5
Yeah, sadly they are based on pretty old mobile ports even. Meaning badly scaled pixels in I+II and missing enemy animations in III.
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Post by 🧀Son of Suzy Creamcheese🧀 on Sept 17, 2019 7:56:16 GMT -5
It's a shame that Square-Enix keeps fucking up with these rereleases.
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Post by lurker on Sept 17, 2019 8:27:55 GMT -5
Although they do have interesting quality of life options and the Japanese release is on a physical cart with an English option.
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Post by kaoru on Sept 17, 2019 9:29:17 GMT -5
So apparently there are some graphical changes to them after all, but they do still not look great with a nasty clash of "HD-ified" sprites on 16bit like backgrounds.
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Post by Snake on Sept 17, 2019 11:18:25 GMT -5
Hahahaha, wow. Dragon Warrior 1 lookin' a bit awkward with the big-headed SD-style sprites. I don't know if I can readily say that I hate it. It is certainly "off," and different. Pity these are half-assed cash-in re-releases. Surely there's a better way to polish up these games for the modern age.
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Post by dsparil on Sept 17, 2019 11:58:51 GMT -5
I took a look at the eShop page, and the enemy sprites have been replaced with not great drawings. It has the same cheap look as the HD version of the Ace Attorney Trilogy. Why they couldn't use the original art directly since they were making this change is anyone's guess. The really messed up part is that the current mobile versions have detailed pixel art, and it's been replaced with this... I'm not sure if the mobile pixel art was new for it or taken from a different version. I only have the iOS version of DQ1, and the enemy I used to for reference (a she-slime) doesn't match up with any other sprite I could find. There aren't good screenshots or resources for the ~2004 Japanese mobile version so it could be from that. Regardless, it's a very unnecessary change and one in the wrong direction. Edit: Looking at the App Store page for DQ1, it seems like the enemy graphics are actually the official current versions of them. I guess that makes some sense from that perspective, but I still look it looks bad.
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Post by psygnosis8 on Sept 17, 2019 12:10:24 GMT -5
OMG it looks like shit.
They did this with several final fantasy games, as well as secret of mana. I can’t figure out who their audience is for this stuff. Longtime fans of the game won’t stand for this, and I have trouble seeing this attracting new players unfamiliar with the series because it looks so bad.
Still, somebody’s buying this crap, which is why they keep doing it. Why raise your standards when you can shovel junk with minimal development costs and charge a premium for it?
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Post by lurker on Sept 17, 2019 12:20:08 GMT -5
I though some of the designs in the 3D Secret of Mana looked kinda neat.
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Post by lurker on Sept 17, 2019 12:21:13 GMT -5
I took a look at the eShop page, and the enemy sprites have been replaced with not great drawings. It has the same cheap look as the HD version of the Ace Attorney Trilogy. Why they couldn't use the original art directly since they were making this change is anyone's guess. The really messed up part is that the current mobile versions have detailed pixel art, and it's been replaced with this... I'm not sure if the mobile pixel art was new for it or taken from a different version. I only have the iOS version of DQ1, and the enemy I used to for reference (a she-slime) doesn't match up with any other sprite I could find. There aren't good screenshots or resources for the ~2004 Japanese mobile version so it could be from that. Regardless, it's a very unnecessary change and one in the wrong direction. Edit: Looking at the App Store page for DQ1, it seems like the enemy graphics are actually the official current versions of them. I guess that makes some sense from that perspective, but I still look it looks bad. Looks very RPG Maker.
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Post by ZenithianHero on Sept 17, 2019 14:42:55 GMT -5
I'm in a tough spot because I *REALLY* want to play DQ3 again but don't want to play on mobile, play the fan-translations of SNES or hunt down the GBC version. I want to support this series in the West on current platforms. That is what makes these editions desirable still.
The enemy art is okay, you are getting Toriyama art. The inconsistent sprite job is what's so weird. It's SNES backgrounds but the characters look like they belong for a different platform.
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