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Post by psygnosis8 on Feb 13, 2020 17:22:48 GMT -5
The news about System Shock 3 is sad to hear. I hope that the remake of 1 can come together at least... Actually it is! They released a demo recently and it’s nice so far. It’s really hard! The enemies are just placeholders right now, and are really low res, but the medical bay is coming along nicely. Ambience is great, the way they’ve interpreted how to revamp things like the wall lighting, trap doors on angled floors, etc works out well. I don’t know if they’re going to change it, but the voice samples on the recorded messages (and Shodan) are straight from the old game. Honestly, it wouldn’t bother me if they did keep them in. It’s a nice homage and hearing how bad some of them are is delicious.
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Post by lurker on Feb 14, 2020 13:04:04 GMT -5
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Post by lurker on Feb 14, 2020 13:54:53 GMT -5
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Post by Snake on Feb 14, 2020 13:58:29 GMT -5
Nice, detailed intro. So they're making Barret wear sunglasses at night like he was Jack Nicholson or Ray Charles?
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Post by JoeQ on Feb 14, 2020 15:47:26 GMT -5
Hopefully they'll all be mute this season.
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Post by kaoru on Feb 15, 2020 6:52:09 GMT -5
Since it's the month of Valentine's, the Community Game Along made it DatingSiMonth. They allow for any kind of Ren'ai Game, anything where you can romance people really, no matter what the main game is, but I decided to use this to finally "force" myself to play the one Dating Sim with an English translation that I skipped back in 2016/17, when I played all the other ones. That is Imadoki no Vampire: Bloody Bride, a game from 1996, so smack in the middle of "wow TokiMemo makes Konami boggles of money, let's all make a Dating Sim too". This one's from Atlus.
Thus it is also an RPG, even if only ever so sligthly. Basically you get two actions per day instead of one. During day time you can call girls to ask them out, go on dates if they agreed, and do the usual activities to raise your social stats to meld yourself into the guy they'd like to date. During night you can also go out on dates (but not call to schedule one), roam the city for side girls you can suck the blood of, and generally get into random encounters to raise your level to succeed in the mandatory boss encounters during certain events. The story is something about the vampire tribe having to find their soul mate that has a certain kind of magical aura, and that she has to willingly become yours instead of using demonic charming magic. So the best course of action is of course to attend Japanese high school for three years. There's also some ancient evil that will get resurrected and has to be defeated. Kind of like Sakura Wars, Bloody Bride is a lot higher on a main story threat than most Dating Sims, and there are a lot of events to get to know all five possible girls instead of being able to ignore everyone but your current target.
It seems kind of stressful at first, since it's not just the usual chill sleep-playing stat-raising but a tad more complicated and getting the stats to win a girl within the three years is actually not that easy since their requirements are quite steep. I do like how many events with all the characters there are, tho. At the same time, again just like Sakura Wars, I feel like I got to know all the girls plenty within one playthrough and don't have to go for another one.
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Post by shelverton on Feb 16, 2020 6:47:59 GMT -5
So, this new game Dreams... Never have I been more on the fence about a game. The 12 year old creative kid in me wants to play it so badly while the tired adult that I grew up to be is overwhelmed just looking at gameplay videos. Seems you can buy this game just to play other people’s creations, so that could be an option I guess. Some of it looks incredible. I just wish I had the energy and time to learn games like this
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Post by kaoru on Feb 17, 2020 2:28:27 GMT -5
At least someone used Dreams to recreate PT, so everyone can stop whining about that one.
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Finished some more Guild games:
Bugs vs Tanks was Ok. A bit of a lack of variety like all the Guild games have, but I'm not sure exactly why it is the one with the lowest scores out of all. It's a fine little game. Guess everyone expected more from a game designed by Keiji Inafune, because back in 2012 we didn't know that he's a bit of a hack yet. Strange decission to make you play as the WWII Germans nonwithstanding.
Weapon Shop de Omasse is cute and endearing. It's often not exactly my sense of humor, to be frank, but I liked the light-heartedness of it, it has charme, and while I never quite understood the rhythm smithing game it's also not very hard anyways. Would have liked a bit less RNG on the automated quests the heroes got to though, sometimes they keep using the exact wrong type of attack instead of the strong one and loose because of it.
I'm also a good ways into Aero Porter. Actually, according to the Japanese Wiki I'm at the last stage before the free play starts. And I'm not sure if I'm happy to have that information, because it means I'm almost done. Or if I had prefered to be only half way so I can give up instead of trying to get past that last hurdle. For such a short puzzle game, it certainly is very overly complicated and I'm just plain bad at it. I find it quite obnoxious actually.
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Post by shelverton on Feb 17, 2020 6:43:15 GMT -5
At least someone used Dreams to recreate PT, so everyone can stop whining about that one. Reminds me that I recently saw someone referring to Silent Hills as ”Kojima’s cancelled masterpiece”. I was like...masterpiece? What the actual f? As disappointed as many of us were when Konami pulled the plug, I think it’s safe to say that NONE of us played the actual Silent Hills. Make believe is a powerful thing. I would’ve been very surprised if Silent Hills had lived up to the hype that was P.T.
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Post by dsparil on Feb 17, 2020 7:40:40 GMT -5
It's too bad Level-5 didn't continue the Guild series. It was probably a mistake to not have a really high profile hook for each one and only make them available as a set. Of course people would have complained about not being able to pick and choose, but that would have been the only way to make it viable as a series. I guess the first set did end up selling well enough to bring over Weapon Shop de Omasse, but the second set clearly flopped everywhere. Starship Damrey was a nice little adventure though. Never got around to Attack of the Friday Monsters, and I probably never will at this point.
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Post by retr0gamer on Feb 17, 2020 7:48:00 GMT -5
At least someone used Dreams to recreate PT, so everyone can stop whining about that one. Reminds me that I recently saw someone referring to Silent Hills as ”Kojima’s cancelled masterpiece”. I was like...masterpiece? What the actual f? As disappointed as many of us were when Konami pulled the plug, I think it’s safe to say that NONE of us played the actual Silent Hills. Make believe is a powerful thing. I would’ve been very surprised if Silent Hills had lived up to the hype that was P.T. I think people based this on two things: 1. Kojima's inflated importance due to the media 2. How amazing PT was. They always forget two things: 1. Kojima is an absolute hack when it comes to writing but is a pretty great game producer and backed up by a very talented team. With Kojima on the writing though it was never going to be a silent Hill 2. 2. Kojima apparently had very little to do with PT. It was a out of hours project by a few members of his team to test out the Fox engine that caught his eye and got them to flesh it out into something that could be released. He had very little hand in the design. It's too bad Level-5 didn't continue the Guild series. It was probably a mistake to not have a really high profile hook for each one and only make them available as a set. Of course people would have complained about not being able to pick and choose, but that would have been the only way to make it viable as a series. I guess the first set did end up selling well enough to bring over Weapon Shop de Omasse, but the second set clearly flopped everywhere. Starship Damrey was a nice little adventure though. Never got around to Attack of the Friday Monsters, and I probably never will at this point. I would kill to have another Matsuno developed RPG along the lines of Crimson Shroud. Just loved everything about it. The art, atmosphere, soundtrack, battle system, writing. Especially the soundtrack.
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Post by dsparil on Feb 17, 2020 8:05:37 GMT -5
Crimson Shroud was pretty good. Interesting how it was literally an adaptation of PnP roleplaying with miniatures and dice rolls! Kinda sad that Matsuno hasn't been super active since then.
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Post by kaoru on Feb 17, 2020 8:07:40 GMT -5
It's too bad Level-5 didn't continue the Guild series. It was probably a mistake to not have a really high profile hook for each one and only make them available as a set. Of course people would have complained about not being able to pick and choose, but that would have been the only way to make it viable as a series. I guess the first set did end up selling well enough to bring over Weapon Shop de Omasse, but the second set clearly flopped everywhere. Starship Damrey was a nice little adventure though. Never got around to Attack of the Friday Monsters, and I probably never will at this point. I thought the same thing. Would have been so nice to get some more small-scale games in there. Maybe even some Level 5 IP spinoffs, like a Layton that's only a couple of puzzles, a Yo-Kai Watch Tamagotchi. Or the sequel to Liberation Maiden either as another Shmup or the VN split up as shorter chapters one per Guild "Season". You should play Friday Monsters tho, it's one of the best Guild games.
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Post by ZenithianHero on Feb 17, 2020 17:30:45 GMT -5
There is a lack of anthologies, which is suspect because indie games are everywhere and major companies could use the format to make sequels to their arcade/retro series that may not do so hot standalone.
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Post by 🧀Son of Suzy Creamcheese🧀 on Feb 17, 2020 18:49:19 GMT -5
Reminds me that I recently saw someone referring to Silent Hills as ”Kojima’s cancelled masterpiece”. I was like...masterpiece? What the actual f? As disappointed as many of us were when Konami pulled the plug, I think it’s safe to say that NONE of us played the actual Silent Hills. Make believe is a powerful thing. I would’ve been very surprised if Silent Hills had lived up to the hype that was P.T. I really wonder about what happened if it did see release. As it stands it's already one of the most talked about games of the last decade and it's only a demo. That's pretty interesting I think, and I wonder if it's still going to be remembered so well 20 years from now. It for sure would've been one of the biggest releases of the 2010's I think. But yeah, it's hard to live up to something like that. And if it wasn't for the names involved and the fact they removed it, it would've probably been more forgotten by now.
Anyway, I got a copy of Bionic Commando for the NES a while back. It seems like everytime I buy an NES game, it has to sit on my shelf for a couple weeks before I get it to work. Everytime I think to myself I should contact the seller or get another copy and I try the game for one last time, it works. With Bionic Commando, pushing the game in real hard worked, even though the game kind of gives back a little when you release it. But it keeps playing somehow. What's even more impressive is that Final Fantasy wouldn't work for weeks, and then once it did, I got through the entire 30 hour game with the game crashing only once on me. But back to Bionic Commando, I've only really tried it a couple of stages, but it's interesting how close it is to the Gameboy game in a lot of regards. Hopefully next time I put it in it'll work too.
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