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Post by cj iwakura on Apr 29, 2013 0:29:17 GMT -5
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Post by TheChosen on Apr 29, 2013 1:40:38 GMT -5
So this is what Kim Oja was doing before Son of the Beach.
Also, I will forever call this "The Corey Haim Game".
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Post by roushimsx on Apr 29, 2013 1:56:53 GMT -5
I've only seen a few screen caps of her from that show and always wanted to see it. I've been wanting to stalk her find more of her work since stumbling on the Justice League of America pilot some time back. Never even recognized her in Double Switch and I sure as heck didn't recognize Deborah Harry.
I....think I need to fire this game up again....
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Post by kal on May 7, 2013 5:14:27 GMT -5
It really is a shame that FMV is so overwhelmingly derided that we won't see more games like Night Trap/Double Switch, they're just so much fun even if the trap mechanics are a bit bothersome and random (especially Night Trap).
Also maybe Thomas Dolby deserves a tiny bit more information than just "by Thomas Dolby" he's famous enough outside of games (but not overwhelming well known) to justify it.
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Post by cj iwakura on May 7, 2013 22:29:19 GMT -5
I agree, but I honestly didn't know what more to add than referencing him. I couldn't even find any of the OST to use, and I like the themes as said. And I think you have that random trait misdirected. Night Trap is incredibly linear, it never changes. No two plays of Double Switch are ever the same.
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Post by bakudon on May 8, 2013 0:14:59 GMT -5
"in Act 2 and 3, some enemies use traps against the tenants, which must be deactivated to prevent their usage."
The tenants must be deactivated?
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Post by kal on May 8, 2013 0:44:37 GMT -5
I agree, but I honestly didn't know what more to add than referencing him. I couldn't even find any of the OST to use, and I like the themes as said. And I think you have that random trait misdirected. Night Trap is incredibly linear, it never changes. No two plays of Double Switch are ever the same. Oh I mean that, due to the way Night Trap works, you have to just keep replaying, memorizing the random pattern of the game itself in order to finish it where as Double Switch is a lot more generous due to the map system. Thomas Dolby did his own weird video game thing for one of his albums, maybe mention that it wouldn't be his only foray into gaming I guess?
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Post by cj iwakura on May 8, 2013 19:41:33 GMT -5
"in Act 2 and 3, some enemies use traps against the tenants, which must be deactivated to prevent their usage." The tenants must be deactivated? The traps.
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Post by cj iwakura on Jan 5, 2017 19:28:20 GMT -5
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