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Post by JDarkside on Apr 4, 2015 10:57:44 GMT -5
A lot of music in the No More Heroes series doesn't fit at all, but I think that's kind of the point. The only major exception is the rank six fight in the first game. That track, Samurai Summer, was the theme of a supermodel with a military theme named Holly Summers. It doesn't really seem to fit. There's no military or combat style to it, and the name invokes Japan, not a western country. That's because the track was supposed to be for a second with with the ninja assassin Shinobu that was never finished or cut from the final game, and the track for that fight was reused for Holly. There's also Stop Hanging DJs, which plays against Destroyman, a lunatic serial killer dressed like a superhero. It does not even attempt to parody a superhero or tokusaku theme song, creating this strange beat with old toys and robot sound effects. This sounds like something made for a boss fight against a monster baby or something, yet it's the theme of a grown, ridiculous man in spandex.
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Post by Deleted on Apr 20, 2015 23:28:55 GMT -5
Dear Bobby Prince,
Why did you put relaxing elevator muzak in an intense, dimly lit heavy metal killfest?
Signed, HouseOfPun
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Post by cambertian on Apr 21, 2015 8:24:32 GMT -5
Dear Bobby Prince, Why did you put relaxing elevator muzak in an intense, dimly lit heavy metal killfest? Signed, HouseOfPun Well, Doom is about more than killing. It also has some elements of horror/suspense - you never know what's going to come up next sometimes. Music doesn't have to be up-tempo to be stressful.
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Post by Weasel on Apr 21, 2015 11:09:42 GMT -5
Yeah...except The Healer Stalks almost sounds like a Grateful Dead jam session, which doesn't really work well for horror, either.
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Post by Deleted on Apr 21, 2015 15:04:35 GMT -5
Yeah...except The Healer Stalks almost sounds like a Grateful Dead jam session, which doesn't really work well for horror, either. Grateful Undead, even?
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Post by strizzuth on May 10, 2015 13:08:43 GMT -5
Sounds more like an intense espionage sequence to me. Snake waits behind boxes for the next pattern to become evident...
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Post by The Green Herring on May 11, 2015 20:49:30 GMT -5
BioMetal is a shmup for the SNES/SFC where you must destroy an alien race of horrible creatures before they can conquer a resource-deprived Milky Way. What did they use as the soundtrack for the North American and PAL versions? Remixes of music by 2 Unlimited, including the famous "Get Ready for This". For reference, this video shows the Japanese version with its original soundtrack.
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Post by keobas on May 19, 2015 8:07:26 GMT -5
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Post by ReyVGM on Jun 1, 2015 14:03:11 GMT -5
The soundtrack for the GBA version of Donkey Kong Country 3.
While the new soundtrack David Wise made for the game has a lot of GREAT tunes, most of them really do not fit their stages. I can tell he made the soundtrack, and then RARE shoehorned in the music into whatever stages they saw first.
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Post by ghostshadow on Jun 13, 2015 1:51:30 GMT -5
I thought the jazzy soundtrack of Marvel vs. Capcom 2 was weird. I mean, does this sound like a fight is happening? Maybe it's because I like fusion and jazz and smooth jazz, but, MVC2 had an awesome soundtrack. I loved it. Was it entirely appropriate to the action....well....perhaps, perhaps not. It was definitely jarring for those who just came out of MVC1 but was it a bad soundtrack? No.
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Post by alphex on Jun 13, 2015 8:55:08 GMT -5
BioMetal is a shmup for the SNES/SFC where you must destroy an alien race of horrible creatures before they can conquer a resource-deprived Milky Way. What did they use as the soundtrack for the North American and PAL versions? Remixes of music by 2 Unlimited, including the famous "Get Ready for This". Likewise, X-Kaliber 2097 on the SNES orginally had an entirely different soundtrack.
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Post by strizzuth on Jun 13, 2015 14:35:39 GMT -5
I thought the jazzy soundtrack of Marvel vs. Capcom 2 was weird. I mean, does this sound like a fight is happening? Maybe it's because I like fusion and jazz and smooth jazz, but, MVC2 had an awesome soundtrack. I loved it. Was it entirely appropriate to the action....well....perhaps, perhaps not. It was definitely jarring for those who just came out of MVC1 but was it a bad soundtrack? No. I didn't say it was bad, just that it doesn't seem fitting for a fighting game.
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Post by Woody Alien on Jun 16, 2015 5:55:02 GMT -5
I played and reviewed Paper Sorcerer, which is a fantasy dungeon crawler made recently in the mold of Wizardry and other old-style titles. It has a strange electronic soundtrack that divided the players who either love or hate it. I don't dislike it too much but I find it incongrous with the rest of the game which is a very classic medieval fantasy RPG.
There's no complete soundtrack on YT or anywhere, so there's an example:
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Post by The Green Herring on Jun 30, 2015 20:31:45 GMT -5
The NES Fist of the North Star (originally Hokuto no Ken 2) has a rather odd soundtrack for Fist of the North Star in places, but the Stage 6 music in particular sounds like it was meant for a completely different game.
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Post by cambertian on Jun 30, 2015 20:48:26 GMT -5
Real Tetris Music is of the Grand Master/Tetrisphere variety, not KorobeinikiRage Racer has one or two tracks I wouldn't associate with rage...
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