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Post by xeogred on Jul 30, 2015 19:53:52 GMT -5
I joined to make this thread haha. Anyone obsessed with this stuff as much as I am? It feels like the perfect evolution of SNES/Genesis music taken to the next level. Sadly it doesn't seem like this format lasted very long, but I listen to this stuff all the time and it's so atmospheric and amazing. Alexander Brandon is probably my favorite composer who did a lot of this stuff.
Any fans here? Know of some good obscure games with this style? Or similar sounding soundfonts/trackers?
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Post by Weasel on Jul 31, 2015 0:51:06 GMT -5
HELL. YES. I have an absolute passion for all things tracked; I can point you to some really cool tracked soundtracks... Age of Wonders got a really cool orchestrated soundtrack by Michiel van den Bos of Straylight Productions. Michiel is perhaps better known for one of Unreal Tournament's more popular songs: Foregone Destruction. One Must Fall: 2097 - because what doesn't get you pumped for bashing the crap out of giant robots like electronic dance music, by Renaissance's Kenny Chou? And while it's not technically tracker music, Kenny Chou also did the amazing Zone 66. Death Rally had suitably fast-paced race music by none other than Jonne "Purple Motion" Valtonen of the demoscene group Future Crew! Purple Motion has done a LOT of incredible music in this vein, and my favorites are too numerous to post here, so I'll leave you with this track from one of his musicdisks. Purple Motion also composed the soundtrack for GameTek and Housemarque's unusual point-and-click adventure game, Alien Incident, which is quite a lot more ambient and less dancey compared to the rest of his work. WarHeads is a somewhat obscure shareware update to Scorched Earth, in space, and it runs off oldschool 4-channel MODs composed by Simeon Peebler. Outer Ridge is a first-person 3D take on Asteroids, and its music was written by Karsten Koch, who also contributed a (rather long!) song to Introversion's Uplink. And I can't finish this post without some tribute to Andrew Sega, aka Necros, who you may already be familiar with through Crusader...but how about his earlier work for Channel VII, the shareware FPS In Pursuit of Greed?
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Post by Deleted on Jul 31, 2015 0:53:11 GMT -5
The beta version of Unreal had some major gems that never made it to the final version, too:
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Post by cambertian on Aug 2, 2015 11:23:09 GMT -5
I don't know how I learned about this game, but if you need more guitar samples in your life, Jumping Jack'Son is an option.
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Post by ommadawnyawn2 on Aug 3, 2015 21:17:27 GMT -5
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Post by stefanl on Aug 3, 2015 21:57:00 GMT -5
Isn't all Amiga music done this way? No, not all Amiga music was made with trackers, other programs might have had the same features but not the tracker interface. There is lot's of music made with trackers for non-sample based music, like music for Atari ST, NES, Gameboy and MIDI music for DOS games. It is of course difficult to know of the musician used an tracker or not for the music as it usually do not make and different in sound.
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Post by alphex on Aug 4, 2015 18:56:42 GMT -5
Both by Alexander Brandon I believe.
Zool 2 and Dreamweb also had pretty great music.
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Post by wyrdwad on Aug 6, 2015 1:36:28 GMT -5
While MOD-style music is kind of dead at this point, there are still some people doing their part to bring it back. I was really impressed by an indie game from a few years back called "Rochard," as the guy who composed the score for it (Markus "Captain" Kaarlonen) was a hugely popular MOD tracker back in the day, and he brought a lot of that to Rochard's soundtrack. Quite literally, in fact, since he actually arranged one of his (apparently award-winning?) MODs from 1990: Into this absolutely incredible track, which remains one of my favorite game music tracks from this past console generation: The rest of the Rochard soundtrack can't quite compare, but there are a number of other tracks that have a similar old-school MOD sound to them. In particular, there's a great track called "The Battle" that I'm absolutely certain must have been at least partially composed in a MOD tracker of some sort. (Sadly, nobody seems to have uploaded it to YouTube, so I have nothing to link you!) I dabbled a bit in MOD-tracking myself during my high school years, actually. Or to be more specific, S3M-tracking. I used ScreamTracker 3.1 (the software that gave the S3M format its name, as the acronym is short for "ScreamTracker 3 Music"), and still have the vast majority of my questionable compositions locked away on my hard drive. Here are a couple I uploaded to YouTube a while ago, though: "Vulterian Beats" This one went unnamed for like, 15 years. I didn't bother titling it until I used it as the trailer theme for the freeware game I made, Blood of the Chameleon. "That One (Plurality)" This ultra-cheesy track was composed for a girl I liked at the time. I don't think I ever got up the courage to play it for her, though. Probably because it was too damned cheesy and I was embarrassed. I should upload more of my stuff at some point. I have a few tracks I'm fairly proud of. -Tom
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Post by magic89 on Dec 3, 2015 21:27:34 GMT -5
Somehow i still enjoy listening trackers on my Jetaudio, Winamp or some internet radio My current top five trackers tunes 5.Satellite One.Purple Motion 4.Crusader no regret theme aka "The Traveller" 3.Children(Unknown to me Artist) Nad bad remix of Children of Robert Miles 2.drwilys last robot by coloneil 1.Bluey Valley, From Uplink game Jesper Kyd* MODs are nice too For Example "highlnds" *YES! That Kyd the same who compose on Hitman games or Borderlands.
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