The Wayback link oddly managed to let me download the GBC game via the left column, but I guess that doesn't really matter now.
Anyway, I was able to play a bit today and it's quite a fun game. Here's a few things I've noticed: -While armour protects you from damage caused by enemies, falling into water still decreases your HP. -It's usually better to stick with the Daikatana with Hiro and keep the ranged weapons stocked so other characters can use them (except for the beginning). -While the jumping is quite good for platforming (you can tell whether you're going to land by the shadow), the collision detection for it is quite weird for combat since you'll still get hit if an enemy touches the shadow. It's probably not a good idea to jump while in combat unless you can get used to this.
Ah, I went back to the waybackmachine page, and yes, the link on the left works (it was apparently archived too). However, there is ALSO a cloud download link in the body of Romero's article which does not work. DaikatanaNews has the same problem.
Possible spoilers (but nothing concerning the narrative):
I managed to complete the game with a D rank. Does anyone know what affects your rank (I couldn't find anything online)? I don't remember any score value, so it might be how long it took for you to complete the game...
Also, the last area's boss is quite long and annoying, and it might be a good idea o at least try and get used to weapons other than the Daikatana since they generally seemed more useful (it's quick and the Daikatana's charge attack takes a while to charge, so you'lll probably be better off not using it).
Does the PC game have the same story as the GBC one? I'm not too far in, but this seems to be written by a 5th grader.
Yeah, the story is almost identical so far! Even some of the cutscenes are the same, like the one in the sewer with the ghost and the teleporter in the lab.
I've not quite cleared out episode 1, but the entire game is structured like an abbreviated version of the PC game. I get the distinct feeling this version is pretty short, so I recommend that everyone give the PC or N64 version a try!
If any of you decide you want to give the PC port a go, there's a recent fan patch that's supposed to fix a lot of the games issues! For starters, it fixes the AI's pathfinding, and even lets you disable them entirely if you so choose. It also adds widescreen support.
For the purposes of this month's challenge, I recommend playing with the AI ON, just so you can experience the game as it was intended. Whether you decide to use the patch is up to you. :p
Post by TheGunheart on Sept 8, 2015 1:21:52 GMT -5
I'm trying the PC version for the hell of it. Only on the first level but I do have some tips to give.
1. Play on Shogun. This only increases the number of enemies per level, not the amount of damage they can do. In other words, there's more EXP to earn.
2. Ammo's one of the biggest problems early on, so put your points into Power whenever possible. This raises the attack power of all weapons, so you'll waste less ammo trying to kill a single enemy. On the other hand.
3. There is one enemy you have to watch out for with this in mind: turrets that don't have hand control panels to destroy. Thankfully, by popping just in and out of range, you can hit them before they can get off a shot.
4. Look for the secrets if you can. Armor goes quite a long way towards your survivability.
EDIT: Just confirmed there are enough enemies in the Marsh alone to raise your level to 2 on Shogun.