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Post by Weasel on Feb 15, 2017 9:50:40 GMT -5
I've been told that even Advanced Daisenryaku is considered casual compared to the likes of, say, The Operational Art of War or the V For Victory series...and I've never been able to figure any of them out.
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Post by eatersthemanfool on Feb 15, 2017 22:44:44 GMT -5
I really liked Close Combat: A Bridge Too Far. Never played the others in the series though.
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Post by Discoalucard on Feb 17, 2017 13:07:15 GMT -5
I played the Age of Empires DS game for review like a decade ago. It was more of a spinoff than a port. From what I remember, it was turn based, and the battle scenes were sorta like Military Madness/Langrisser, with soldiers assigned numerical values that indicated their numbers, which in turn impacted their strength. I enjoyed it quite a bit at the time, and I've been meaning to dig it back out again to try.
Panzerese (or whatever its official name is) was invented for the first two Saturn games, and they used it for the intro of Saga...but I guess someone must've felt that having the actors speak, basically, gibberish for the entire running time of a story-based game was just too much, so they just went with Japanese.
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Post by X-pert74 on Mar 3, 2017 5:38:44 GMT -5
I'm happy X-COM: UFO Defense placed in the top ten; I consider it quite possibly my favorite game ever <3 Especially if you play it via OpenXCOM, it remains very enjoyable and replayable to this day. I consider it a masterpiece.
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Post by DJ.yangus on Mar 4, 2017 14:06:57 GMT -5
While listening to podcast #39 I really felt that no one had any idea what the game Shiren the Wanderer is about. A mainstay in these types of games is the weapon power-up system. In order to access it you have to find an NPC, complete his quest line (requires several restarts), and get his item, the synthesis pot. With it you can level up your weapon and shield and add abilities. You can take a katana, forge it up to +99, and combine it with other weapons to gain those weapons' powers. Each trip into the dungeon is a scavenge hunt for materials to upgrade your equipment. So the actual workflow is something like this: find something to upgrade your weapon, upgrade it, exit the dungeon with the exit item, take all the things you want to save to the storehouse, save your game, back up your save file, and start again. Each time you'll be a bit stronger despite starting at level 1 because now you have, for example, a shield +10 with fire resistance. The ultimate goal is to learn all the mechanics of staffs, pots, scrolls and herbs and get strong enough to reach level 30 and beat the final boss. Perma-death only exists if you can't or won't back up your save data. The super famicom version at least allows you to back up save data, I don't know about the DS version.
While it's true this game takes a while to appreciate, I felt no one on the panel put in much effort to understanding what it's about.
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Post by Discoalucard on Mar 4, 2017 22:01:10 GMT -5
That's true that I don't think any of us really "got" this game...but the fundamental premise of "play dungeon dozens of times to slowly find/craft weapons" is one we addressed, and just isn't one I find appealing. But then again I'm just not a big fan of rogue-likes in general either.
I don't think you can backup your DS save data unless you're doing it outside the means of the game (i.e. you've using a flash card).
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Post by eatersthemanfool on Mar 4, 2017 22:59:40 GMT -5
I never played Shiren the Wanderer, but I liked Izuna: Legend of the Unemployed Ninja which gets compared to it a lot.
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Post by Null0x00 on Mar 5, 2017 5:15:46 GMT -5
Just checked the 47k rankings again now and (Gasp!) there's a game that's worse than Uncanny X-Men. This I'm on tenterhooks for.
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norm
Junior Member
Posts: 67
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Post by norm on Mar 5, 2017 9:12:22 GMT -5
I never played Shiren the Wanderer, but I liked Izuna: Legend of the Unemployed Ninja which gets compared to it a lot. Whew! Lol...I was almost afraid to mention it due to the fact Cal deemed it as terrible. I mean, I really liked that game. And I'm surprised it didn't do a lot better. The story seems really fit to be an anime series and the characters are funny/cool. I hate that the series is likely over with, but at least two games are out there.
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Post by eatersthemanfool on Mar 5, 2017 23:05:01 GMT -5
It's a simple roguelike. It's not like the best game ever but I wouldn't call it terrible.
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Deleted
Deleted Member
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Post by Deleted on Mar 13, 2017 16:29:07 GMT -5
The MGS3 segment was a little off, BUT...you ranked it where it deserved to be placed, so awesomeshowgreatjob.
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Post by X-pert74 on Mar 13, 2017 22:13:36 GMT -5
The episode hasn't been released yet, but I can see on the list that Super Metroid was ranked... and that it didn't get first place! I'm personally happy about that (I've never been a big Metroid fan), but I wonder how many people will be bothered by that, lel
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Post by personman on Mar 13, 2017 22:51:35 GMT -5
It's one of my favorite games of all time with out a doubt. But, I have freely admitted that it has been surpassed on more than one occasion. I mean my actual tip top favorite Metroid is Prime 1 actually.
And even if we want to restrict it to other 2d games I feel La-mulana (the remake) wins over it.
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norm
Junior Member
Posts: 67
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Post by norm on Mar 16, 2017 22:18:40 GMT -5
It's funny...I agree that the art looks super dope for Deja Vu on the Mac, but I remember those days being in so much envy of even just vomit-inducing CGA colors.
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Post by X-pert74 on Mar 18, 2017 14:02:27 GMT -5
It's so cool how you guys got Steve Gaynor on the podcast It was interesting to hear about how Super Metroid directly influenced a lot of the games he's worked on.
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