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Post by zerker on Oct 15, 2017 5:51:28 GMT -5
Granted, Humble's installers generally don't need to call home to activate, but I'm a bit stuck on the question of whether or not I should be mass-downloading every installer, soundtrack, and APK file I've ever gotten through them and making massive backups. That's exactly where I am with this. A major digital distro hasn't failed yet, but if Humble goes down, I imagine it will be a rude awakening for people with lots of DRM free games, books, soundtracks etc. I started doing that ever since GOG's site relaunch prank back in 2010. Takes a bit of hard drive space, but the peace of mind is worth it. Plus half the contents of my Humble Account I don't actually care for (Hammerfight, anyone?). Nowadays, their self-hosted DRM-free software is few and far between among all the key sales.
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Post by jorpho on Oct 17, 2017 22:48:18 GMT -5
It occurs to me that a likely scenario is that they'll start shilling the same old questionable StackSocial bundles as everyone else. It's all over Groupees already: "White Hat Cyber Security!" "Python Perfection!" and so on. They probably aren't inherently bad; they're just infinitely overpriced considering you can probably find all the same information for free. Or they might start dumping truly awful shovelware, like Indiegala. I was slightly baffled by the inclusion of Hustle Cat in one of the more recent ones. store.steampowered.com/app/453340/Hustle_Cat/At least BundleStars is still kinda cool.
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Post by eatersthemanfool on Oct 18, 2017 22:23:15 GMT -5
....... Hey I liked Hammerfight.
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Post by Snarboo on Oct 19, 2017 18:28:52 GMT -5
You know, I think I got Hammerfight in a bundle, too, but I never played the full game! Definitely been meaning to ever since I tried the demo years ago.
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Post by jcrankin on Oct 20, 2017 2:36:56 GMT -5
this must be a new record in the "least time before acquired company went to shit" category
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Post by Gendo Ikari on Mar 21, 2018 1:46:29 GMT -5
I think it was worth bumping because of a recent development where everyone sees IGN's hand, after the first months with them had proceeded as usual.
Subscribers (either current or past ones) of the Monthly bundle have received a survey - many even with the prize of $5 of Humble Store credit if they complete it - asking their opinion about the idea of making the Monthly into two tiers. - One tier would cost a little less than currently ($10) and give access to the three Early Unlock games and two more games; no more Trove or Store discounts. - The other tier would cost $20 and give the three early unlocks, four more games, Trove and discounts; basically the same as currently for a much higher price, with the only addition to choose the latter four games from a selection.
After a few alternatives all around this "Basic 10, Premium 20" formula, the survey goes on to show suggestions for subscription plans; a recurring one-month plan would make the Premium tier $15 a month, but an annual plan would reduce that to $11 a month ("3 months free!", says a round sticker placed beside that option). Looks like a method to convince more people that an annual subscription is the best alternative.
Optimistically this is just what it is, a survey, and in case of overwhelmingly negative response nothing will come out of it; however, I can't shake the feeling they have already decided for some future changes and are testing the waters. It also furthers the impression the Monthly isn't going as well as they hoped (at this point a whole three games, out of the usual seven or eight, are revealed from the get-go to attract occasional customers). If it was the case my reasoning that, as a counterpart for such a price raise, they'd raise the bar with even more AAA games and popular and/or highly requested indies may not hold much ground.
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