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Post by JoeQ on May 20, 2017 11:03:36 GMT -5
Another confession:
Playing online multiplayer makes me super anxious to the point I just can't do it and start panicking. I almost had a heart attack when I got my first real invader in Dark Souls. This stops after a few times and after that it's no big deal anymore, but every new game starts the process anew. I have no idea what causes this and I quite often end up enjoying the multiplayer once my nerves calm down. For example, I got super into MP in Mass Effect 3 and Lost Planet, but it took me months to work up the courage to even try them.
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Post by FreightMan07 on May 20, 2017 13:00:11 GMT -5
Another confession: Playing online multiplayer makes me super anxious to the point I just can't do it and start panicking. I almost had a heart attack when I got my first real invader in Dark Souls. This stops after a few times and after that it's no big deal anymore, but every new game starts the process anew. I have no idea what causes this and I quite often end up enjoying the multiplayer once my nerves calm down. For example, I got super into MP in Mass Effect 3 and Lost Planet, but it took me months to work up the courage to even try them. Anxiety? Panic attacks?? Heart attacks! Dude, I'm no medical professional, but maybe video games just aren't for you. Not when they are this life threatening.
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Post by toei on May 20, 2017 14:18:27 GMT -5
True. I was thinking more of those puzzles where you have to make a picture. Yeah, I hate those two. OOOH THOSE SLIDING PICTURE PUZZLES I HATE THEM SO MUCH Seriously, they make no sense at all to me, and there's nothing worse than trying to solve a puzzle purely a random, with no sense of progress and the impression that you may *never* succeed, at all. You see them sometimes in action RPGs, and it's always a damn shame. True story: I started playing Beyond the Beyond, then stopped because of one such puzzle early on. One night, months later, I just fired it up at random, stepped on a few tiles at random and instantly solved it. Also true: Beyond the Beyond was reputed to be the worst RPG of all time back then, but it's a lot like Golden Sun, which was considered great for a few years shortly after. Both are mediocre.
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Post by moran on May 20, 2017 15:12:11 GMT -5
Sliding puzzles are a major road block for me in any game. I hate them so much and more often than not will quite a game if they are there and a solution isn't online somewhere.
Not much of a confession for these parts, but something I tend not to get away with IRL is my aversion of online multiplayer. MMO, MOBA, death match, just about anything online that isn't a From Software game. I don't care for it and I hate how hard it is to escape it in my daily discussions about games with friends or co-workers. I have no interest in a game that A) geared more towards online MP and B) has no clearly defined beginning/end, I like to have something to work towards rather than just leveling up and taking on endless bosses.
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Post by GamerL on May 20, 2017 15:40:00 GMT -5
Not much of a confession for these parts, but something I tend not to get away with IRL is my aversion of online multiplayer. MMO, MOBA, death match, just about anything online that isn't a From Software game. I don't care for it and I hate how hard it is to escape it in my daily discussions about games with friends or co-workers. I have no interest in a game that A) geared more towards online MP and B) has no clearly defined beginning/end, I like to have something to work towards rather than just leveling up and taking on endless bosses. I went through a pretty big online multiplayer phase over the course of most of the 7th gen because it was the first time I could play online. I had fun for a while but gradually dropped off with it and only do so once in a blue moon. The big problem for me is that I'm just not good enough, I always get my ass kicked, even when I played it more frequently I didn't play it all the time and you're always going up against people who play it all the time and I just can't compete. The most fun I had playing online was the Co-op in Left 4 Dead 1 and 2, working with other players instead of competing against them was much more my style, unfortunately there's nothing really like that anymore, the L4D's devs follow up, Evolve, flopped.
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Post by eatersthemanfool on May 20, 2017 17:15:16 GMT -5
I never caught the MMO bug, and I've tried several. I even hit the level cap in Neverwinter Online (before they raised it the first time). I don't like games that force me to play with other people, and I don't like games that have an unreasonable expectation of session time. I.E. I can't guarantee that I'm going to have the requisite 4 hours to do your stupid raid.
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Post by personman on May 20, 2017 19:45:08 GMT -5
I totally sympathize with having anxiety over online gaming. Especially MMOs where people demand absolute perfection more often and not and will chew you out and throw a tantrum at the slightest thing. Its like, if I wanted that bullshit I'd go to work or church. Over my time in MMOs I've encountered more than my fair share of disgusting hate filled people too and honestly if it wasn't for the fact so many mmos these days seem to actually be geared towards solo content I wouldn't touch them and would steer other away.
I've never touched a MOBA for the same reason. I tend to tear myself apart for mistakes as is, don't need others doing it.
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Post by Deleted on May 20, 2017 22:13:02 GMT -5
I prefer Mother 3 to Mother 2/Earthbound. I still prefer Chrono Cross to Chrono Trigger almost entirely due to the soundtrack.
I am a miserable shit & I think the fact both are pretty depressing follow ups tickles me nicely.
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Post by eatersthemanfool on May 22, 2017 13:22:15 GMT -5
Ok. Ok. Here's one that is actually kind of embarrassing.
I spent a *lot* of time on Second Life when it was at its height.
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Post by Deleted on May 22, 2017 15:10:37 GMT -5
Ok. Ok. Here's one that is actually kind of embarrassing. I spent a *lot* of time on Second Life when it was at its height. Guess at least you weren't addicted to PlayStation Home?
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Post by eatersthemanfool on May 22, 2017 16:40:17 GMT -5
Well I didn't have a PS3 at the time it was active, either.
Besides, I don't think PS Home let you build your own shit. That was part of the draw for me. I loved the surreality of wandering around and looking at the crazy shit people made.
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Post by Serah on May 23, 2017 15:01:52 GMT -5
There's a thread going right now about games you can one credit/continue clear and... there are none.
There are a couple of modern (relatively speaking) games that I've beaten without dying (the first Yakuza, FFXV) but nothing in the relevant arcade/old school style genres besides a couple of fighting games on medium difficulty.
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Post by Bumpyroad on May 23, 2017 15:37:04 GMT -5
There are a couple of modern (relatively speaking) games that I've beaten without dying (the first Yakuza, FFXV) but nothing in the relevant arcade/old school style genres besides a couple of fighting games on medium difficulty. Yes,so that's a thing about modern games-most of them revive you from the checkpoint,it literally only gives you 1 & only credit so to speak,otherwise you couldn't beat the game.
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Post by GamerL on May 23, 2017 16:55:51 GMT -5
I think Minecraft looks stupid and boring and I'm perplexed how it became a phenomena with toys and a movie on the way.
Especially its popularity with kids, back in my day we would have just laughed at it and gone back to playing Halo, it's like if Cubivore became a massive hit.
In a way I can understand it though because it came at a time when there was a lack of innovation in gaming and it was a totally new idea, plus I feel like there was a new generation of kids who came along around that time for whom Minecraft and Angry Birds were probably the first games they ever played and their taste were not well developed yet.
But still, the graphics are so ugly and the whole thing just sounds tedious and dull, I just don't get it.
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Post by eatersthemanfool on May 23, 2017 18:17:26 GMT -5
I'm not big on procedurally generated games anyway.
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