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Post by magic89 on Nov 23, 2018 13:26:36 GMT -5
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Post by surnshurn on Nov 23, 2018 13:32:06 GMT -5
I think it only counts if the original IP (intellectual property) is non-videogame.
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Post by phediuk on Nov 23, 2018 15:34:21 GMT -5
Nope, and that was a video game series to begin with, anyway.
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Post by Bumpyroad on Nov 25, 2018 11:03:07 GMT -5
Need for Speed just makes the cut, if you count platform exclusive titles like: Need for Speed: Underground Rivals, NFS: Most Wanted 5-1-0, Need for Speed: Carbon – Own the City and Need for Speed: Hot Pursuit (Wii) as separate entries.
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Post by phediuk on Nov 25, 2018 11:49:21 GMT -5
Need for Speed just makes the cut, if you count platform exclusive titles like: Need for Speed: Underground Rivals, NFS: Most Wanted 5-1-0, Need for Speed: Carbon – Own the City and Need for Speed: Hot Pursuit (Wii) as separate entries. Need for Speed dropped the Road & Track license after the first game, and as far as I am aware, EA has always owned the Need for Speed name. So it doesn't qualify here.
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Post by Bumpyroad on Nov 25, 2018 12:23:12 GMT -5
Need for Speed just makes the cut, if you count platform exclusive titles like: Need for Speed: Underground Rivals, NFS: Most Wanted 5-1-0, Need for Speed: Carbon – Own the City and Need for Speed: Hot Pursuit (Wii) as separate entries. Need for Speed dropped the Road & Track license after the first game, and as far as I am aware, EA has always owned the Need for Speed name. So it doesn't qualify here. It kept the cars licenses, but i don't know how viable that is in terms of "Licensed Game".
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Post by phediuk on Nov 25, 2018 13:11:15 GMT -5
Need for Speed dropped the Road & Track license after the first game, and as far as I am aware, EA has always owned the Need for Speed name. So it doesn't qualify here. It kept the cars licenses, but i don't know how viable that is in terms of "Licensed Game". If you start counting anything with a licensed car in it as a licensed game then you might as well include any game with licensed music too.
The distinction here is that EA owns the Need for Speed brand, i.e., they could keep making games called "Need for Speed" even if they didn't have any car licenses. On the other hand, if they lost the FIFA license, they could not use that brand anymore; they'd have to, at minimum, change it to something like "EA Soccer".
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Post by kingmike on Nov 26, 2018 1:17:54 GMT -5
I think in the 16-bit era, EA actually did change a few sports titles when they were released outside North America. Like I think there was "EA Hockey" in Europe, and when one of the Maddens was released on the Super Famicom it because a generic "American Pro Football" or something title. (more infamous as of late was how MLBPA Baseball for the SNES was localized on the Super Famicom, by a different publisher, as Fighting Baseball with some strange choices for new player names)
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Post by starscream on Nov 26, 2018 8:33:08 GMT -5
Crossover games would increase the count of some properties, e.g. most (all?) Super Robot Wars titles at least to Gundam, some to Macross.
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Post by kingmike on Nov 26, 2018 10:41:38 GMT -5
SRW is indeed 99% licensed. The only two games the west got officially were the two GBA "OG" games which were all Banpresto-original creations. Though they still had to rename the games to avoid a trademark issue with the "Robot Wars" TV show.
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