Post by Digitalnametag on Jan 1, 2020 20:05:37 GMT -5
Thanks for all your work dsparil! Some interesting data here. Always neat to see what users have played throughout the year. If you can sort it easily I was curious to see what the most played games were this year. Bloodstained or Pokemon Sword/Shield perhaps?
Seriously good job keeping up with all this. Thanks again!
Good guesses, but the actual game is a bit surprising. It is Castlevania: Aria of Sorrow with 5! #2 is the Resident Evil 2 remake from earlier in the year with 4. The Messenger, Ninja Gaiden (NES), Sekiro, Streets of Rage 2, Super Mario Maker 2 and Ys VIII are all #3 with 3 each. Pokémon Sword and Shield combined are also at 3.
Actraiser Altered Beast Astyanax Bloodstained: Ritual of the Night Castlevania: The Adventure Deltarune Chapter 1 Evoland Final Fantasy Final Fantasy II Final Fantasy VII Fire Emblem: Three Houses Forgotton Anne Gato Roboto Gunman Clive Kid Dracula (NES) Land of Illusion Starring Mickey Mouse Landstalker Legend of Zelda, The: Link's Awakening Marathon Marvel's Spider-Man Mega Man 11 Mega Man 3 Mega Man 5 Mega Man 6 Mega Man X Mega Man X2 Metro 2033 Redux Nier: Automata Phoenix Wright: Ace Attorney Pikuniku Pokémon Shield Psychonauts Quake Resident Evil 3: Nemesis Shining in the Darkness Sonic Forces Sonic the Hedgehog Sonic the Hedgehog 2 Super Castlevania IV Super Mario Bros. Super Metroid Tales of Phantasia Unavowed WarioWare Gold Ys IV: Mask of the Sun Ys: Memories of Celceta Ys Seven
Post by 🧀Son of Suzy Creamcheese🧀 on Jan 2, 2020 9:18:42 GMT -5
Thanks for the hard work and all the stats, dsparil! I surely wouldn't have guessed Aria of Sorrow to be the most popular game. Looking back on the year, I didn't exactly fulfill my goals, game-wise, but I think I did alright.
I'll still look them up. I think keeping track of time was worthwhile overall, and it isn't really time consuming. There were a small handful of hard to determine ones, but it's fairly painless overall.
Thanks dsparil for all your hard work and also everyone who took part in the challenge. Seeing what other people beat had me dig out some games I had on the backburner. Castlevania: Aria of Sorrow is a great game and I think the Castlevania collection generated interest in this.
Best games played this year: The Simpsons Arcade or TMNT. Yep, it was nearly Contra III, but I'm more likely to play these again.
Most Disappointing: Ghost Pilots Arcade - Not listed due to it taking too many credits and thus being disqualified. It took me just over 90 minutes and about 80 credits. I love the first level and how the game plays, but it's just too long and tedious.
Biggest Surprise: Party Hard which I dismissed as a Hotline Miami clone. Just silly fun.
Biggest achievement: Getting through Castlevania Lords of the Shadow on 360. A game which has been sat on my shelf for over a year.
Worst Game: Tough call, but probably Bubsy in: Claws Encounters of the Furred Kind. How many repetitive levels? And just plain annoying.
Most underrated game: Stranglehold. Just plain good fun, some bits are a bit buggy, but I thought it was a better game than say the Hitman series.
Last Edit: Jan 2, 2020 10:18:55 GMT -5 by alexmate
Thank you for putting the time to compile all the data dsparil!
I'm totally fascinated with all the stats and games. It'll be interesting to see which games are the most played through for 2020. I do believe I'll play Aria of Sorrow again, and Bloodstained. Especially if the Zangetsu DLC content gets added. =)
Interesting to see Super Mario Maker 2 make it on as a finished game. I had no idea it had an actual play mode, beyond building levels to share with other gamers (I've never touched a Super Mario Maker game, but I'm considering get Maker 2 if I see a good price this year).
I made the decision which no one questioned at the time that using WINE would count as the platform being used as you both can't always tell if WINE is under the hood somewhere e.g. FFXIV, and because WINE is not an emulator. For DOSBox, it's the opposite situation so it counts as DOS.
I just searched the thread. You never announced this change.
Personally, I think if the game does not announce compatibility with MacOS or Linux on the corresponding Store page, it should count as Windows. As a user, you absolutely know it's not a native application and are having to jump through hoops to run it.
Wine as an implementation detail for some ports isn't something the average user knows about, so again, going by the Store page makes the most sense.
It's in there somewhere. The search stinks and misses a bunch of posts. There're not ports though. All GOG does for instance is package the Windows installations with a precompiled WINE. There's zero difference from taking the Windows installer and doing it yourself. That's why I don't think they should considered differently. I'm pretty firm on this as it's very haphazard when an originally Windows game gets packaged up this way or not.
This is a small issue that only affects the two of us and about 10 games out of 722. I double checked and most of my Mac games actually were unambiguously native. It'll likely be even fewer games affected next year since in my case, it was all Ys games that I played this way, and I'm not going to be doing that again anytime soon.
Honestly, a big chunk of keeping track of the systems is just to be able to separate out games with the same title that are otherwise different for instance Kid Dracula on NES versus on Game Boy.
Orrrr we could just consider Wine ports as not ports (same as ScummVM and DosBox ports). I've only personally run into one (FlatOut 2), and it pretty obviously had to "configure my wine prefix" when running.
Though yeah, as you say it's a very minor issue, so I'm okay either way I guess. I doubt anyone else will have any opinion