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Post by 1upsuper on May 7, 2019 15:26:56 GMT -5
Metroid in an arcade setting is a mind-boggling premise indeed. I've been really getting into the Bubble Bobble series lately and now I'm keen on trying out Bubble Symphony. From what I can tell (from the odd article here and there, various YouTube playthroughs, and looking at sprite sheets), Symphony has a boatload of powerups just like Bubble Bobble, but whereas Bubble Bobble fans have written incredibly in-depth guides and breakdowns on all the triggers and secrets, Symphony has almost no online presence this side of the internet. Are there any guides floating around for this game, aside from the one or two on GameFAQs? I feel like I read that many of the power up spawning conditions in Bubble Memories were similar to Bubble Bobble 1, so maybe it's the same with Symphony...? I really wish Bubble Symphony were easier to play these days. Taito Legends 2 on PC apparently has broken DRM, and I don't have a Saturn or XBOX. Maybe we'll see the whole series released as Arcade Archives titles someday. Go big! Get a super gun and a taito f3 board. Bubble symphony and bubble memories are $200-300 on eBay. Your gonna pay a lot for the Saturn game anyway. Both those games are awesome btw. Pocky and rocky are bosses in one of them. Unfortunately, that is light years beyond my price range right now. I know absolutely nothing about buying and maintaining arcade boards but it's a rabbit hole I could see myself going down someday once I'm able. My best bet now is probably Taito Legends 2 in some fashion. Metroid in an arcade setting is a mind-boggling premise indeed. I've been really getting into the Bubble Bobble series lately and now I'm keen on trying out Bubble Symphony. From what I can tell (from the odd article here and there, various YouTube playthroughs, and looking at sprite sheets), Symphony has a boatload of powerups just like Bubble Bobble, but whereas Bubble Bobble fans have written incredibly in-depth guides and breakdowns on all the triggers and secrets, Symphony has almost no online presence this side of the internet. Are there any guides floating around for this game, aside from the one or two on GameFAQs? I feel like I read that many of the power up spawning conditions in Bubble Memories were similar to Bubble Bobble 1, so maybe it's the same with Symphony...? I really wish Bubble Symphony were easier to play these days. Taito Legends 2 on PC apparently has broken DRM, and I don't have a Saturn or XBOX. Maybe we'll see the whole series released as Arcade Archives titles someday. I thought I found a prototype rom of Bubble Symphony/Bubble Bobble on a official multi arcade cab in the sadly no longer there Disney Quest in Florida. Since it was stuck in a mode with no background art and playing a Remix of Bubble bobbles 1 main music track. Though it was same other wise. Years later I found out this was a secret mode you had to input a code to unlock but I do not know if this mode has any secrets tied just to it. Bubble Memories - The Story of Bubble Bobble III from 1995 is not on anything outside Arcade. Though that i do not understand about it is why the backgrounds are so ugly looking and are Digitally rendered photos of random animals. I do wonder how many secrets are left no one knows about in this game. Also they is no game in the series ever called just Bubble Bobble 3. It sounds like a lot of Bubble Bobble fans think that Bubble Memories is a good game but not on the level of its predecessors. Its backgrounds definitely are a bit jarring. Reminds me of the final boss of Metal Black or something. I thought I found a prototype rom of Bubble Symphony/Bubble Bobble on a official multi arcade cab in the sadly no longer there Disney Quest in Florida. Since it was stuck in a mode with no background art and playing a Remix of Bubble bobbles 1 main music track. Though it was same other wise. Years later I found out this was a secret mode you had to input a code to unlock but I do not know if this mode has any secrets tied just to it. Bubble Memories - The Story of Bubble Bobble III from 1995 is not on anything outside Arcade. Though that i do not understand about it is why the backgrounds are so ugly looking and are Digitally rendered photos of random animals. I do wonder how many secrets are left no one knows about in this game. Also they is no game in the series ever called just Bubble Bobble 3. Parasol Stars has a subtitle-“the story of bubble bobble 3”, but I don’t know if that’s considered canon. The attract mode of bubble symphony has a voice sample that literally says “ladies and gentlemen! Welcome to bubble bobble 2” or something like that. Personally, I love these kinds of 1-screen action games. I bought a pc-fx to play chip Chan kick because I thought it looked so cool. And it is. Chip Chan Kick does look fun. I saw it when researching games in a similar vein to BB.
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Post by psygnosis8 on May 7, 2019 18:18:04 GMT -5
Chip Chan Kick does look fun. I saw it when researching games in a similar vein to BB. Getting a bit off topic but I actually really enjoy the pc-fx. Zeroigar is near groundbreaking with its level up/experience point system, and pretty much everything that’s an actual game that I played on the platform is fairly decent. Even team innocent has some interesting ideas. It’s a sprite-based resident evil on a space station if that makes any sense.. I wish I could play some of the rpg’s. They don’t look half bad. The system gets a bad rap, but the teams developing for it came out with some top-notch material. It had real potential. It’s too bad how things turned out though...
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Post by acidonia on May 7, 2019 18:24:03 GMT -5
When I was really young in Morcambe Bay UK on a day trip I saw a Arcade cab of Parasol Stars this was in 1990/1991. Yet alot say it never had a Arcade version nor they is any arcade rom dumped of it. But why would they have a UK seaside town as a test location of a Japanese developed game? I know UK and Europe on the european 8 bit computers Rainbow Islands and New Zealand Story was really popular titles and Ocean remade from scratch a new version of rainbow Islands on the Nes just for europe but this is still odd.
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Post by 1upsuper on May 8, 2019 19:08:03 GMT -5
Chip Chan Kick does look fun. I saw it when researching games in a similar vein to BB. Getting a bit off topic but I actually really enjoy the pc-fx. Zeroigar is near groundbreaking with its level up/experience point system, and pretty much everything that’s an actual game that I played on the platform is fairly decent. Even team innocent has some interesting ideas. It’s a sprite-based resident evil on a space station if that makes any sense.. I wish I could play some of the rpg’s. They don’t look half bad. The system gets a bad rap, but the teams developing for it came out with some top-notch material. It had real potential. It’s too bad how things turned out though... I just looked up Zeroigar and it looks like something I'd definitely be into. The focus on cutscenes kinda reminds me of Gleylancer with its super long opening cutscene which was pretty much unheard of in shmups at the time. I'm always a bit hesitant with shmups that have rpg elements after hating Tyrian but I'm interested in this one. When I was really young in Morcambe Bay UK on a day trip I saw a Arcade cab of Parasol Stars this was in 1990/1991. Yet alot say it never had a Arcade version nor they is any arcade rom dumped of it. But why would they have a UK seaside town as a test location of a Japanese developed game? I know UK and Europe on the european 8 bit computers Rainbow Islands and New Zealand Story was really popular titles and Ocean remade from scratch a new version of rainbow Islands on the Nes just for europe but this is still odd. That's intriguing. Parasol Stars is a super good game and it would feel right at home in an arcade setting, so I'm surprised it never got a proper arcade release. Is there any chance it was just some weird frankensteined cabinet with a PC Engine in it?
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Post by psygnosis8 on May 8, 2019 19:14:30 GMT -5
Zeroigar has an English patch so you can read the scores properly and understand the story. Try it! It’s awesome. I know there was a pc engine arcade cab like the Playchoice-10 or the snes one, but I’d be surprised if that left Japan.
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Post by 1upsuper on May 11, 2019 19:05:37 GMT -5
Finally got to play Bubble Symphony. What a wonderful game! It's everything I wanted it to be. As much as I adore Bubble Bobble 1, 100 levels (on either normal or super mode) is a big time investment. Turning Symphony into a Darius type experience without cutting any of the depth or secrets makes it just a bit quicker to play and with more immediate replay value given that it takes at least 2 (maybe 3?) playthroughs to see all the worlds.
Now I'm trying to decide if I should try Memories or just pretend it ended with Symphony. This would probably entail getting some workaround for my PS2 to play Japanese games since Memories was only ported to one of the Taito Memories games I think.
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