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Post by X-pert74 on Jun 6, 2019 1:42:25 GMT -5
A first-person dungeon-crawling survival-horror shooter, exclusive to the Virtual Boy? And it actually looks pretty good?! I need to try this!
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Post by kaoru on Jun 6, 2019 2:09:17 GMT -5
It's quite fun and one of the more interesting VB titles. There are even a couple different endings depending on how well you do on your route. Though it is quite RNG dependend, since the enemies and items get randomly distriputed, you might up ending with everything important and little enemies on a direct path to the escape door of a level, or you might have to search forever for stuff. But I think there are no limited continues IIRC, so you could just get a game over and hope for a better next distribution, too
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Post by 🧀Son of Suzy Creamcheese🧀 on Jun 6, 2019 6:56:32 GMT -5
I had never heard of this before watching this episode, but it looks pretty good. It's interesting that of all VB games, this one isn't more well known.
It seems like knowing the overall layout before getting the map or having some experience with a floor would negate some of the RNG. Seems fun.
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Post by retr0gamer on Jun 6, 2019 8:26:39 GMT -5
Annoyed now I didn't pick it up when I was collecting VB games. It's pretty expensive now I imagine. I just saw the first person dungeons and imagined it would be chock full of indecipherable Moon Language.
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Post by kaoru on Jun 6, 2019 8:32:51 GMT -5
Couple hundred bucks. Can't imagine there being that many copies produced anyways, with it being a niche title, from a small producer, and how short the shelf life of the VB was. Which on top of it being a Japanese exclusive is probably why there wasn't much talk about it so far. I only knew it already because I played through almost the entire VB library emulated a couple years ago(though I left most of the sports games out).
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Post by dsparil on Jun 6, 2019 8:51:21 GMT -5
Really minor side point, but Pathways into Darkness came out a few months before Doom and is much more combat heavy than Parish implies and also more like Ultima Underworld overall.
Now that he's 18/22 games into the VB catalog, it really does stick out how most games tack on a depth element and don't really need it at all. You can say the same thing about the 3DS, but at least most games are already 3D rendered so it's more of a natural inclusion.
Wikipedia notes that Nintendo basically pushed it out the door before it was ready, and I wonder how much of an impact that had on release dates. So many games are really simple as if they didn't get the full time they needed for development. Innsmouth actually seems like a full game.
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Post by kaoru on Jun 6, 2019 8:56:22 GMT -5
I think part of it is also that the VB died before it even was out for a year. You basically have to think of ist whole gaming library as launch window games. Then it makes a lot more sense that they are rather simple and don't quite have figured out how to integrate the 3D well. Of course, some of the late releases like Waterworld, Virtual Lab or SD Gundam are clearly unfinished stuff that quickly got put on shelves to get some of the developement cost back.
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Post by kingmike on Jun 6, 2019 9:54:39 GMT -5
Nintendo Power said they planned to "re-launch" the console in fall 1996, I think. Stating that is why they held off releasing Dragon Hopper (which looks nice, but I don't know how well an action-RPG would be suited to the console. Hope that game gets dumped sometime, only one known copy being hoarded by a collector.) though the only other "second generation" VB game I remember them previewing was F-Zero sequel G-Zero/Zero Racers. I don't know how well it would've worked with wireframe graphics (something off-putting about Red Alarm on the actual hardware). Would've predated any released FZ sequels.
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Post by jorpho on Jun 6, 2019 19:56:32 GMT -5
I watched a few videos of this after someone mentioned it here a while ago.
I absolutely adore that some people insisted on translating the title as Insane Mouse Mansion. Magnificent.
By the way, what exactly are you supposed to do to get "stereoscopic" Youtube videos like this one to display normally? I've seen some references to a "3D" button; was that feature removed?
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Post by Owlman on Jun 7, 2019 4:51:35 GMT -5
I wouldn't call this survival horror. It's a twin-stick (twin-d-pad) shooter with a horror theme. By the way, what exactly are you supposed to do to get "stereoscopic" Youtube videos like this one to display normally? I've seen some references to a "3D" button; was that feature removed? These videos aren't meant to be watched on a regular screen, but with one of those cardboard poor man's Oculus Rifts. Youtube used to have 3D features, but they went under when the site switched from Flash to HTML5. You can get them back by using Flash, but I don't know if you can still force Youtube to use Flash with some extension.
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Post by jorpho on Jun 7, 2019 21:26:09 GMT -5
These videos aren't meant to be watched on a regular screen, but with one of those cardboard poor man's Oculus Rifts. Youtube used to have 3D features, but they went under when the site switched from Flash to HTML5. You can get them back by using Flash, but I don't know if you can still force Youtube to use Flash with some extension. Well, is there some convenient offline player that will at least display the videos full-frame? I'm not particularly interested in actually watching them with a cell phone up to my face, though I suppose I wouldn't mind red-blue.
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Post by Owlman on Jun 8, 2019 5:45:36 GMT -5
Well, is there some convenient offline player that will at least display the videos full-frame? I'm not particularly interested in actually watching them with a cell phone up to my face, though I suppose I wouldn't mind red-blue. None that I know of. I recommend that Youtube creators stay away from gimmicks like this, but it's too late for that now, of course.
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