Some other thoughts on the review (which is their first game music review): "The score, composed by Nintendo’s in-house MVP Koji Kondo, was the first that truly thrived outside of its originating medium"
I mean, it really wasn't. Unless the open source thing is your definition of that.
"64-bit machine with the capacity to replicate sound significantly closer to actual music"
"the industry was undergoing a kind of reverse automation in lockstep with upscaling technology, replacing machines and machine-capable composers for actual musicians"
Maybe I shouldn't expect more from Pitchfork but that was really lame to read as a chiptune/synth/experimental fan.
"might have seemed like letting the rest of the industry start on easy mode."
"The N64’s audio fidelity and internal memory were terrible"
So which is it, easy or hard mode?
"and into an age of CD-quality sound design."
This age started in the late 80s, not with Silent Hill 2!
"The sheer size of Ocarina of Time was unprecedented"
Other than that it's pretty well written and I learned some new stuff. It also made me stumble across the rearranged album which is kinda cool.