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Post by fuckdavidcage on Mar 3, 2020 15:31:47 GMT -5
I have an N64 and I want to play Sin and Punishment and any other interesting Japanese games that are in English--I loved the sequel. I do not want to go to the extreme of opening it and cutting shit out of it, and I heard that the annoying region locking could be bypassed by "bridging" it with a device like the Game Shark, which I would use only for that purpose because I like the satisfaction of beating challenges without cheats--but unfortunately, the articles were unclear as to how to bridge the system. How do I bridge the system: Do I simply plug the Game Shark into the system and the game into the Game Shark, or is there a more complex procedure? Can bridging slow down the game or cause bugs?
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Post by zerker on Mar 3, 2020 18:38:47 GMT -5
I have an N64 and I want to play Sin and Punishment and any other interesting Japanese games that are in English--I loved the sequel. I do not want to go to the extreme of opening it and cutting shit out of it, and I heard that the annoying region locking could be bypassed by "bridging" it with a device like the Game Shark, which I would use only for that purpose because I like the satisfaction of beating challenges without cheats--but unfortunately, the articles were unclear as to how to bridge the system. How do I bridge the system: Do I simply plug the Game Shark into the system and the game into the Game Shark, or is there a more complex procedure? Can bridging slow down the game or cause bugs? Bridging is just the generic term, nothing special. Here's a definition: So you are correct: it's just connecting the game into the Game Shark, and the Shark into the system. When you start, you'll probably get a menu from the Game Shark. Just tell it to run the game without enabling any cheats and you're off. It should run at full speed; cheat devices would be pretty useless for their intended purpose otherwise
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Post by fuckdavidcage on Mar 3, 2020 19:22:33 GMT -5
Thanks
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