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Post by Discoalucard on Mar 15, 2009 21:53:46 GMT -5
Can somebody tell me to where DLC goes? Is it the console's hard drive? Please tell me I really don't know Yeah, although I'd assume it'd go on the memory unit if you don't have a hard drive for the 360.
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Post by Warchief Onyx on Mar 15, 2009 21:55:49 GMT -5
I don't think you can even get on Live without a Hard Drive.
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Post by Discoalucard on Mar 15, 2009 22:06:04 GMT -5
Live Silver, I think you can. The idea behind the filesize limit on the early XBLA games were so people could DL them to the memory units. I'm pretty sure Live Gold is a no go though.
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metazoa
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Vulgar Argot!
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Post by metazoa on Mar 15, 2009 22:53:55 GMT -5
Live Silver, I think you can. The idea behind the filesize limit on the early XBLA games were so people could DL them to the memory units. I'm pretty sure Live Gold is a no go though. You can. I have two 360's, the result of a vicious cycle of red ring drama. The living room 360 has a 256 MB memory card and my brother plays games online from that console.
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Post by Justinzero on Mar 15, 2009 23:06:25 GMT -5
Does the arcade unit even come with a harddrive? I would assume you could get on to Gold with only a memory card then, as Microsoft isn't going to ship a budget sku that can't access its biggest selling feature.
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Deleted
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Post by Deleted on Mar 15, 2009 23:11:04 GMT -5
Does the arcade unit even come with a harddrive? I would assume you could get on to Gold with only a memory card then, as Microsoft isn't going to ship a budget sku that can't access its biggest selling feature. Not originally. At first, it only came with a 256 meg memory card. More recent editions feature it as an internal memory unit.
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Post by Justinzero on Mar 15, 2009 23:28:47 GMT -5
Really? That's pretty cool, I never thought they would go back to the internal HD route. How big is the space?
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metazoa
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Vulgar Argot!
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Post by metazoa on Mar 15, 2009 23:31:31 GMT -5
Really? That's pretty cool, I never thought they would go back to the internal HD route. How big is the space? 256 MB. It's really just there for the NXE front end.
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Post by pkt on Mar 16, 2009 5:42:33 GMT -5
It was an attempt to make a sandbox-style game out of the Prince of Persia formula. On that level, is was pretty successful. As I said, it wasn't perfect, but I think it serves as a solid foundation for a new franchise. A failed attempt. The sandbox aspect has been done much better quite some time before it, tacking on Prince of Persia's combat/movement onto that I don't consider much of an accomplishment. Heck, the game would've worked better by abandoning the sandbox aspect, the game's completely linear, anyway. I don't quite get what's wrong with liking a broader variety of genres other than "what's popular right now", and why that's written off as nostalgia, though. Perhaps the issue isn't the fact that there are so few good games. Rather, the industry has become so large, simple numbers dictate an increasing number of shovelware titles and me-too rip offs. However, it also means that more good games are also being made. The industry pooling more of its money into shovelware means lower budgets for the rest - which is where indies might come in to fill the gap. The problem with that is otherwise talented people facing the dilemma of wasting their time on said shovelware, or taking the risks of going indie. I'd much prefer if there was place for such games within the framework of the industry, not just for a million sequels. And no, the number of good games isn't larger. I know, I've counted. I think nostalgia has made you closed-minded, and that we'll have to agree to disagree. If you had an argument here other than an ad hominem, then please, do elaborate.
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Post by Lord of Joshelplex on Mar 16, 2009 6:57:02 GMT -5
At least Assasin's Creed tried something new. I also disagree, I think it was great.
Also, just because you dont like most of the games cmoning out, doesnt make them shovelware. Learn the fucking definition of the word before you use it. Isao was right, jesus.
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Post by kal on Mar 16, 2009 7:23:03 GMT -5
DLC should be approached on a case by case basis...
I think Capcom have every right to experiment with multiplayer and to charge for it (even though I'm fairly sure it's a stupid idea). To date there has only been 2 Resident Evil games with an online mode and both were specifically created for it...not to mention while holding a dedicated fan base they didn't really take off.
Did anyone honestly buy the game thinking "Can't wait to try the poorly designed multiplayer death match in this game". My bet is they mucked around with it after the game went gold (which is a long process) games don't just get finished...there's time dedicated to getting the game working where nothing new can be implemented due to bug testing (or at least that's how it ideally is). What's to say they didn't dedicate say 2 months to this mode which actually in terms of working hours isn't really a bad deal.
Not that I plan to buy it as it seems like a very silly idea...the only time I buy overpriced DLC is when I avoid buying the game until it's cheap then pick it up (Which is what I've done with Bulletwitch and will do with Onaecharbra)
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Post by Lord of Joshelplex on Mar 16, 2009 7:27:20 GMT -5
Id reccomend not buying Oneechanbara at all, but thats just me.
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Post by necromaniac on Mar 16, 2009 9:45:50 GMT -5
Having to pay for game modes that should have been included and "expansion" whoring (looking specifically at StarCraft II) are some of the most annoying things that are alienating me from the game industry these days. Imagine if they'd try and pull the same shit with us 10-20 years ago; No 2-player in Gunstar Heroes unless you pay for a unlock code; No resolution in FFVII unless you buy the expansion. DLC and expansions are a great idiea but sadly most companies seem content by making their customers pay for modes already hidden within the games code and cutting up a single game into more units for easy profit.
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Deleted
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Post by Deleted on Mar 16, 2009 9:49:17 GMT -5
If you had an argument here other than an ad hominem, then please, do elaborate. It wasn't ad hominem, it was my way of summing up my position and saying that we're not going to see eye to eye on this. That's about the most civil way to conclude a heated debate. I would be fine with discussing the finer points of this issue with you, but you seem a little too angry and defensive, so I'm more than willing to let the whole thing drop. No one wins when everything degrades into a flame war.
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Defunkled
New Member
The Second Runner
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Post by Defunkled on Mar 16, 2009 10:15:11 GMT -5
If you own Resident Evil 5, and this DLC gets even a moderately good word-of-mouth, you know deep inside you'll want to buy it. Capcom knows that, but who cares? C'mon, it's four FREAKING dollars. For me, Capcom has been one of the best companies this generation and I don't mind shelling out an extra $4 on one of their products.
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