|
Post by derboo on Apr 4, 2011 13:07:31 GMT -5
Another thing I kinda forgot: I cut out these photos to maybe put them with the interview, but because the quality isn't very good, I ended up not using them: The Mirinae team in 1992. Left to right: Cho Daeho, Kim Kyongsoo, Yang Jaeyoung, Jeong Jaesung Mirinae's office, 1993
|
|
|
Post by Sketcz-1000 on Apr 4, 2011 14:03:27 GMT -5
I dunno about anyone else, but I have a particular liking for old, so-called "not very good" photos. You shouldn't hide them! They convey a tremendous amount of atmosphere of the time - the grain effect helping.
Modern stuff today is so clinically precise.
|
|
|
Post by derboo on Apr 4, 2011 21:18:45 GMT -5
I actually might try to fit the first one into the main text body of part 1... Damn, that site is down. Is this the end of solid info on PC-6001 Software, or did it move somewhere else?
|
|
|
Post by starscream on Apr 5, 2011 14:08:52 GMT -5
|
|
|
Post by derboo on Apr 14, 2011 12:44:38 GMT -5
Cool, thanks. Some more old photos for John (and everyone else, of course): Computer Town, store in 1985: Aproman, Jonggak branch, store in 1986: Kids playing Dooyong arcade games in 1994: Team Mantra in 1994:
|
|
|
Post by Catalyst on Apr 14, 2011 13:35:45 GMT -5
Oh wow, these photos are amazing. You've gotta find a way to work them into your article.
|
|
|
Post by derboo on Apr 23, 2011 8:18:59 GMT -5
Here's one I meant to use with the interview, but couldn't find at the time. Screenshot of the very first version of Mirinae's homepage, from early 1996: Also, copy&paste from the blog: In other news, as a new research opportunity has opened up since the article was first written (namely the full-text-search supported online availability of three daily newspapers up until 1999), the first small chapter in part 1, "Zero Hour", has been significantly improved and almost doubled in length. The history now also has a definitive starting date, which is the year 1976. For anyone interested in really old stuff (like Pong consoles and such) that portion will be well worth a re-read. There's also a new appendix listing most Korean gaming magazines that were published throughout the years, and of course also the usual small corrections & additions throughout, notably many new old photos in the main text body.
|
|
|
Post by derboo on May 29, 2011 22:00:41 GMT -5
|
|
|
Post by bluelander on May 31, 2011 10:02:50 GMT -5
Semi-OT, but how would one go about aquiring a Korean computer like the Zemmix or a Samsung SPC-1500 in the US? I've used services like Shopping Mall Japan to order from Yahoo Auctions Japan, but there doesn't seem to be a similar service for Korea. If it helps, my sister-in-law lives in Korea.
|
|
|
Post by derboo on May 31, 2011 11:02:41 GMT -5
Is your sister-in-law Korean/does she speak Korean? The best way is having a Korean friend register at Ruliweb and make them post a want-to-buy every once in a while. I did that for about 5-6 months and got a Zemmix V in the end. All that stuff is usually expensive.
|
|
|
Post by bluelander on May 31, 2011 11:28:44 GMT -5
She speaks Korean, thanks for the tip. I'm also keeping an eye on auction.co.kr. There's a few MSX games up for auction, maybe eventually somebody will sell a system.
Are there any "brick and mortar" stores in Seoul that sell old video games and the like?
|
|
|
Post by ldorado on May 31, 2011 11:36:53 GMT -5
I am pretty surprised at the number of Korean games that have made it to America. Say, is it really true the next Shining Force game was made by a Korean company?
|
|
|
Post by derboo on Jun 8, 2011 18:15:54 GMT -5
Are there any "brick and mortar" stores in Seoul that sell old video games and the like? Definite no for stuff that old. Say, is it really true the next Shining Force game was made by a Korean company? It's not really a Shining Force game, just a game with the word "Shining" in its title, but yeah, that's by Blueside.
|
|
|
Post by derboo on Sept 14, 2011 15:42:52 GMT -5
ruliweb.daum.net/ruliboard/read.htm?main=hb&table=img_retro&num=8862First time I saw the actual box for Magic Kid GooGoo. Other than most Korean console games, it came in a cardboard box, which explains why the box hardly exists anymore. Interesting that they should advertise the Supercom compatibility (Supercom was Korea's biggest Famiclone).
|
|
|
Post by Trickless on Sept 25, 2011 18:22:55 GMT -5
|
|