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Post by Feynman on Aug 1, 2011 2:31:48 GMT -5
Way to fuck things up, Blizzard.Not only will Diablo III be following the trend of treating consumers like shit by forcing them to maintain an internet connection to play even in single-player mode, they're also going to legitimize players selling each other virtual goods for real-world currency. Silly me for believing Diablo III would be pretty neat. At least Torchlight 2 is coming out soon.
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Post by X-pert74 on Aug 1, 2011 3:45:45 GMT -5
I've never played a Diablo game, but I don't see what the issue with the Auction House is. Being forced to have an internet connection in single-player is shit though, fuck Blizzard for that.
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Post by KeeperBvK on Aug 1, 2011 4:23:52 GMT -5
The auction house is actually a good thing, I'd say as people who really want to either purchase or sell something (I never bothered) wouldn't have to do it half-illegal on ebay anymore. Why not let them have some degree of comfort?
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chucat
Junior Member
Posts: 90
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Post by chucat on Aug 1, 2011 6:49:54 GMT -5
There's literally nothing wrong with the real-money auction house. Third party sites like d2jsp were doing this for years beforehand. Here's what has changed.
D2 system:
Spend irl money or grind items in order to get forum gold. Make a post for an item you want to buy or sell on a clustered, borderline incomprehensible forum. Wait for someone to offer a deal with you at best, or begin haggling with you at worst. Finally iron out a deal. Hope that the guy actually gives you the item you want and that you give him the forum gold without any sort of problems.
D3 system:
Find item you want to buy or sell on Auction House Buy/Sell it with irl money.
The only difference is Blizzard is getting a cut and functioning as an escrow rather than a third party site, and for some strange, slightly illogical reason, I trust the former over the latter.
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Post by retr0gamer on Aug 1, 2011 7:33:37 GMT -5
Online all the time makes sense if they implement this auction house. What's to stop people hacking the game offline and giving themselves tonnes of rare items to hawk for cash on auctions and destroying that part of the game. It would mean less money for blizzard who I'm guessing will be making a % from each transaction.
I'd rather no stupid auction house and a no requirement for being online for solo play though.
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Post by susanismyalias on Aug 1, 2011 8:10:40 GMT -5
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Post by Super Orbus on Aug 1, 2011 8:35:55 GMT -5
Online all the time makes sense if they implement this auction house. What's to stop people hacking the game offline and giving themselves tonnes of rare items to hawk for cash on auctions and destroying that part of the game. It would mean less money for blizzard who I'm guessing will be making a % from each transaction. I'd rather no stupid auction house and a no requirement for being online for solo play though. Well, in Diablo 2, offline and battle.net characters were comlpetely separate. You could hack the single player game all you wanted, but the characters you played online with were stored on Blizzard's servers. It sounds like they just cut out the option for locally stored singleplayer characters. Presumably there's no lan option anymore either.
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Post by Warchief Onyx on Aug 1, 2011 9:08:25 GMT -5
At least people are complaining about something significant about this game instead of using more than 5 colors and light. Though I have to ask, who here actually plays games on a PC that doesn't have a persistent internet connection? I mean, this is a pain if your internet's down and there should be some sort of offline functionality. But this isn't the huge deal it was say, even 5 years ago. As for the real money auction house, well better that than some shady Chinese goldseller I suppose. And it won't be available for the Hardcore mode anyway. www.1up.com/previews/diablo-3-1up-community-faq?pager.offset=1Explanation of the skill system in D3. Sounds better than Diablo 2's honestly, but then I never really liked that game in the first place.
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chucat
Junior Member
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Post by chucat on Aug 1, 2011 9:47:59 GMT -5
Yeah I think I'll take Blizzard run auction house over this.
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Deleted
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Post by Deleted on Aug 1, 2011 10:17:11 GMT -5
At least people are complaining about something significant about this game instead of using more than 5 colors and light. Though I have to ask, who here actually plays games on a PC that doesn't have a persistent internet connection? I mean, this is a pain if your internet's down and there should be some sort of offline functionality. But this isn't the huge deal it was say, even 5 years ago. In my case it's paranoia (I don't even like having Steam installed on my computer), and the sense of decreased ownership of the product I plunked down full price for. I also live in an area with really shitty and intermittent internet service (regardless of who you go with), so something like that cloud verification on Assassin's Creed 2 or whatever wouldn't fly for me. And while I hate the idea of Activision/Blizzard making even more money than they would have, the auction house is still a better bet than having to deal with the other avenues to buying imaginary shit with your real money.
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Post by caoslayer on Aug 1, 2011 11:06:51 GMT -5
Turning the argument around, it means that you can get the money you spent in the game back once you get tired of it and sell all your stuff.
Although I guess that Chinese farmers will overflow the market and everything will be dirt cheap.
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Post by TheChosen on Aug 1, 2011 11:24:33 GMT -5
I fail to see anything bad in this and the Battle.net connection was to be expected, considering Starcraft 2 went the same way.
Blizzard also mentioned that you cant mod the game. Again, not so bad news. Diablo was never known for being "the game which players love to mod", and usually with modding in Diablo people mean creating cheats, hacks and bots, all to which I'l gladly say goodbye.
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Post by Feynman on Aug 1, 2011 11:49:40 GMT -5
The auction house is actually a good thing, I'd say as people who really want to either purchase or sell something (I never bothered) wouldn't have to do it half-illegal on ebay anymore. Why not let them have some degree of comfort? Because RMT transactions harm a game's economy, made all the worse in games like Diablo, where half the point of the game is to find rare items. My fear is that given the rarity of many items in Diablo 2, similar rarity levels plus a legitimized player-to-player RMT system will create a "pay to win" scenario, where the only way to acquire the game's best items is to spend $5 for the latest version of the Stone of Jordan or whatever other item it is you want. Who is going to trade these items normally (for other items or in-game currency) when they can get real money? I fear that this system is going to create a scenario where making a top-tier character will all but require RMT transactions. Your argument is "well some people were doing it anyway so who cares?" Because if Blizzard is successful with it, you can bet that other games will follow suit. Do you really want to live in a world where every online game contains an RMT system where game balance is based on how much real-world money you're willing to spend? Game-altering RMT is damaging to game balance. The last thing anybody needs to do is legitimize that. An Auction House used to trade items for other items or in-game currency? That's groovy. But dragging RMT into the equation is awful. Online all the time makes sense if they implement this auction house. What's to stop people hacking the game offline and giving themselves tonnes of rare items to hawk for cash on auctions and destroying that part of the game. It would mean less money for blizzard who I'm guessing will be making a % from each transaction. Um, they stop it by keeping online and offline characters separate like they did with the Diablo 2 ladder? In Diablo 2, online ladder characters are stored on the serer, not the local PC. You can't just jump on and hack your character like that. Though I have to ask, who here actually plays games on a PC that doesn't have a persistent internet connection? I mean, this is a pain if your internet's down and there should be some sort of offline functionality. But this isn't the huge deal it was say, even 5 years ago. It's a problem because there's no reason to limit access to the singleplayer mode. What if you had to call your car dealership every single time you wanted to start your car? That would be pretty damn annoying, wouldn't it? Especially if the dealership's phone lines were busy, or a power outage cut off phone service. Remember when PSN went down? I had two different single-player games I wasn't allowed to play because they required an internet connection. Persistent internet connections for online modes make sense, because duh, you need to be online anyway. But for single-player it's bullshit. It takes away your ownership of the game you paid for by forcing you to check in with Blizzard every single time you want to use their product for any reason. I don't know about you, but I enjoy actually owning the games I buy, instead of paying $50+ for a nebulous, ill-defined service that can be taken away any time at the discretion of the company that runs the authentication servers.
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Post by Shinigami on Aug 1, 2011 11:57:55 GMT -5
I have to agree that this is bad news. I'm not going to pick up Diablo 3. Always online DRM is one thing I really hate.
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Post by Feynman on Aug 1, 2011 12:12:18 GMT -5
Also:
1. By turning everyone into a gold farmer, Blizzard is encouraging the development and use of the RMT-driven bots and hacks that already plague so many online games. by making RMT part of the standard gameplay experience, this sort of behavior will increase dramatically.
2. This isn't being done for the convenience of the players. Blizzard charges a listing fee, a sales fee, and a cash out fee when you want to remove the money from your B.net account. This is a fairly transparent ploy for Blizzard to use RMT for their own personal gain by taking a cut from gold farmers.
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