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Post by retr0gamer on Aug 21, 2019 5:34:44 GMT -5
So Oddworld's next game will be going epic store exclusive in a moneyhatting deal which Lorne Lanning is quite open about.
I find it oddly poetic considering the original penny arcade strip that coined the term moneyhat was made about Lorne Lanning going xbox exclusive with Munch's Oddyssey.
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Post by retr0gamer on Aug 21, 2019 5:39:06 GMT -5
Streets of Rage was always corny. That's part of what makes it good. Exactly. And Cherry Hunter looks totally fine by me - her design fits the whole early 90s Rock/Grunge-vibe the devs seem to be going for.
I really don't like her style. It doesn't fit at all with the original style of gritty 80's, like you saw in 80's movies set in New York. It's more fitting with the new style of the game, which looks like generic modern animation created in adobe illustrator. SoR had its silliness but it was firmly placed within 80s/early 90's grittiness. A guitar weapon is just too modern and silly, unlike say rollerblading into battle which is so silly but also stinks of the nineties. On the other hand I like how she looks like she plays. Reminds me of Linn in AvP who was a lot of fun.
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Post by shelverton on Aug 21, 2019 5:50:49 GMT -5
To think Yakuza had an uncertain future in the west only a few years ago. Now we’re drowning in these games. I’m excited to FINALLY get to play Yakuza 5 (the digital ps3 release was too big for my hard drive so I said f**k it)
There’s even a Y5 ps3 case included in the physical release of this collection. Dunno what to do with it, except putting it next to the other ps3 cases, giving the illusion that we had a complete set of physical ps3 Yakuzas in the west (except Ishin and Kenzan)
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Post by windfisch on Aug 21, 2019 7:33:25 GMT -5
Exactly. And Cherry Hunter looks totally fine by me - her design fits the whole early 90s Rock/Grunge-vibe the devs seem to be going for.
I really don't like her style. It doesn't fit at all with the original style of gritty 80's, like you saw in 80's movies set in New York. It's more fitting with the new style of the game, which looks like generic modern animation created in adobe illustrator. SoR had its silliness but it was firmly placed within 80s/early 90's grittiness. A guitar weapon is just too modern and silly, unlike say rollerblading into battle which is so silly but also stinks of the nineties. On the other hand I like how she looks like she plays. Reminds me of Linn in AvP who was a lot of fun. Guitars were an actual thing in the eighties and nineties - I'm almost positive those did exist back then
And there are classic games that feature guitars as weapons: Fighting Vipers comes to mind and, for some reason, a terrible Lynx game called Fat Bobby. And I suppose there are a couple more. Maybe that would be a fun topic for a thread (instruments as weapons)? So no, the guitar doesn't strike me as particularly "modern". Streets of Rage 4 seems to have slightly aged characters, so it would make sense having it set in the early to mid-ninties.
I do agree that she looks fun to play, I especially like the way she bounces from enemy to enemy in mid-air.
Speaking of character designs, what do you guys think of Yaksha for Ninja Warriors Once Again? To me she looks awesome. Sure, she's got big boobs and one might even call her "sexy". And yet she isn't overly sexualized (which is something that bothers me about a lot of recent fighting games like Street Fighter V). Her body-type is also refreshingly different from the super-model/Barbie norm. Gameplay-wise she also seems fun as hell: She's quick and agile, can do aerial combos and her "Doctor Octopus"-arms (supposedly hidden in the breasts-part of her body?) are the icing on the cake:
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Post by 🧀Son of Suzy Creamcheese🧀 on Aug 21, 2019 8:43:42 GMT -5
It doesn't matter what kind of new character they would've come up with for SoR4, people who already weren't into the look of the game were always gonna complain about them.
And the late 80's/early 90's were by far the cheesiest years ever for the guitar, so certainly she fits in perfectly. And half the goons in the SoR series look like they could be part of some cheesy 80's metal or punk group for chrissake.
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Post by lurker on Aug 21, 2019 9:03:36 GMT -5
I don't mind the style of this one. The levels seem to have nice little effects to them.
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Post by retr0gamer on Aug 21, 2019 9:46:11 GMT -5
It's just the electrified guitar, it screams modern 80's nostalgia for people that think the 80's was neon and hair metal, which is more 70's/very early 80's. It's like it's from the same school of thought as Kung Fury. I'd probably feel it fits in more if it felt more.... grunge which would fit with the 90's SoR aesthetic.
On the other hand it suits the new style of the game which I'm not a fan of as it's the style they teach everyone in animation classes now as it's seen as 'profitable'. It's seen in every mobile game and a lot of kids animation because it's cheap and easy to produce and that's been mistaken for thinking people like it.
That or I'm getting old.
*insert old man yells at cloud.jpg*
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Post by 🧀Son of Suzy Creamcheese🧀 on Aug 21, 2019 10:34:03 GMT -5
It's just the electrified guitar, it screams modern 80's nostalgia for people that think the 80's was neon and hair metal, I don't think they're going for that quite that blatantly, and even if they were, that neon style actually describes the SoR games pretty well. From what they've shown so far, nothing would be out of place in a SoR game if you turned the backgrounds into Genesis-style pixel-art. I have yet to see any legit comparisons in this vein, let alone to cheap mobile games.
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Post by windfisch on Aug 21, 2019 10:42:15 GMT -5
It's just the electrified guitar, it screams modern 80's nostalgia for people that think the 80's was neon and hair metal, which is more 70's/very early 80's. It's like it's from the same school of thought as Kung Fury. I'd probably feel it fits in more if it felt more.... grunge which would fit with the 90's SoR aesthetic. On the other hand it suits the new style of the game which I'm not a fan of as it's the style they teach everyone in animation classes now as it's seen as 'profitable'. It's seen in every mobile game and a lot of kids animation because it's cheap and easy to produce and that's been mistaken for thinking people like it. That or I'm getting old. *insert old man yells at cloud.jpg* Like I wrote before, personally I do get a Grunge-vibe, especially looking at Alex' clothing.
It's not that I'm a huge fan of the art style, but it looks pretty decent to me. And I don't think it's cheap, as the animation is still drawn frame by frame and there are quite a few of those, certainly more than in SoR 2 or 3. Plus there are lots of little touches like lighting effects and such. All in all it's far from what I would associate with a "mobile game" (but I don't really play any of those, so maybe those look decent nowadays too?).
What I will say though is that games with chunky pixel art (like the original games) tend to look relatively smooth, even if they don't feature that many frames of animation, whereas a sharper look, in this case further accentuated by the thick outlines, can lead to a seemingly choppier and therefore maybe "cheaper" appearance. At least that's my observation. My guess is that it has to do with the visual system doing more "interpretation" work/filling in the blanks when it comes to lower resolutions - at least to a certain degree.
That or I'm also getting old.
(But who am I kidding - I *am* old )
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Post by mainpatr on Aug 21, 2019 11:31:32 GMT -5
Can someone on here explain to me why Just Cause 2, a PS3 era game is infinitely more fun to play than Just Cause 3 from this gen? It makes absolutely no sense to me. Or is Avalanche's Mad Max game the real Just Cause 3?
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Post by lurker on Aug 21, 2019 11:42:57 GMT -5
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Post by toei on Aug 21, 2019 13:56:19 GMT -5
It's just the electrified guitar, it screams modern 80's nostalgia for people that think the 80's was neon and hair metal, I don't think they're going for that quite that blatantly, and even if they were, that neon style actually describes the SoR games pretty well. From what they've shown so far, nothing would be out of place in a SoR game if you turned the backgrounds into Genesis-style pixel-art. What? ? That faux-80s nostalgia look isn't a match for the original games at all, which were very much in line with the "Genesis gritty" look of so many games on the console. Somebody hurting people with musical notes would have in no way fit with the original games, FFS. I want to leave this topic alone but this is such nonsense. And somebody said something about the original goons looking like they could have come out of some cheesy old rock band? They were generally modeled after street punks and The Warriors types, not musicians. I'm confused because I'm pretty sure you were alive in the '90s. Maybe it was different in Europe? Because here, it wasn't rare to see groups of people with mohawks and ragged clothes. Nobody looked at some street punk with a studded leather coat and a pet rat on his shoulder and thought "lol so cheesy, I love it". SOR was extravagant, like most games of the era, but it was in no way going for "cheese".
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Post by Bumpyroad on Aug 21, 2019 16:46:32 GMT -5
What? You've been expecting to see Patrick Bateman in this?
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Post by lurker on Aug 21, 2019 18:55:26 GMT -5
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Post by lurker on Aug 21, 2019 20:03:31 GMT -5
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