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Post by GamerL on Mar 28, 2014 6:20:28 GMT -5
so it's been in the news lately that Koji Igarashi has left Konami, which shouldn't come as a surprise since as far I know he hasn't made a game since 2008.
so with him leaving and word of Lords of Shadow 2 having a "troubled" development, this has got me wondering, is this the end of Castlevania? I can't see them doing another 2D entry in the series without Igarashi and I can't see them doing another 3D title after Lords of Shadow 2 either, I'm not saying it's an impossibility they'll make another, but like the idea of another Silent Hill, I'd be very surprised.
everybody's saying Koji Igarashi will go the "Mighty Number 9" route and while I'm sure he will and I'm sure that whatever he makes will be awesome, it's just a shame it wont be an "official" Castlevania title, I happen to be a fan of the mythology of the series and it's sad to see all that get thrown out the window, I guess this means that Dawn of Sorrow is chronologically the last game in the series, so at least it ends with a satisfying conclusion.
you know what I always wanted to see though? a game starring Julius Belmont when he defeated Dracula for good in the year 1999, that would have been awesome.
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Post by Allie on Mar 28, 2014 7:26:12 GMT -5
I would have liked to have seen a game where Orlok/Olrox actually factors into the plot.
Brauner was not close enough to count.
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Post by Gendo Ikari on Mar 28, 2014 7:28:10 GMT -5
It's just Konami's call if the franchise is still "valuable" or not. It's now being overlooked that titles like Lament of Innocence and Curse of Darkness were also products of Igarashi's tenure, and the portable titles were getting progressively more niche. On a business standpoint, I can understand the decision to produce Lords of Shadow - it has apparently been the most successful of the franchise ever. The results of LoS2 regardless, I think it's better if MercurySteam's tenure ends with just three games instead of devolving into another over-bloated timeline.
Beside 1999, it may be interesting to give the franchise to yet another developer so that they give another personal spin at it, but finding that developer, be it western or japanese, that would be the hard part.
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Post by Discoalucard on Mar 28, 2014 8:22:01 GMT -5
MercurySteam's work on the series has ended, but it doesn't sound like David Cox is finished with it. He could always take it to another team.
As for the likeliness of that happening...well, Mirror of Fate and Lords of Shadow 2 were met with mediocre reviews and mixed responses, and I don't think they've sold very well.
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Post by Super Orbus on Mar 28, 2014 8:32:52 GMT -5
It's just Konami's call if the franchise is still "valuable" or not. It's now being overlooked that titles like Lament of Innocence and Curse of Darkness were also products of Igarashi's tenure, and the portable titles were getting progressively more niche. On a business standpoint, I can understand the decision to produce Lords of Shadow - it has apparently been the most successful of the franchise ever. The results of LoS2 regardless, I think it's better if MercurySteam's tenure ends with just three games instead of devolving into another over-bloated timeline. Beside 1999, it may be interesting to give the franchise to yet another developer so that they give another personal spin at it, but finding that developer, be it western or japanese, that would be the hard part. Platinum. (Seeing as they and Grasshopper seem to be about the only big-name independent Japanese development houses left. And Grasshopper is too weird.)
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Post by Joseph Joestar on Mar 28, 2014 8:34:02 GMT -5
MercurySteam's work on the series has ended, but it doesn't sound like David Cox is finished with it. He could always take it to another team. As for the likeliness of that happening...well, Mirror of Fate and Lords of Shadow 2 were met with mediocre reviews and mixed responses, and I don't think they've sold very well. But, but... LOS was the best selling Castlevania EVAR!!! Dave Cox said so, anyway. I hate being glad about bad things happening to game developers(1) because they're staffed by folks with families and dreams and shit, but I'm hoping the commercial failure of those two sends a message to Konami that we don't need a Contra game that rips off popular brown-colored TPSes. It won't. (1) Except Silicon Knights. Because fuck you, Canada for keeping undeserving companies like SK alive and shit flash cartoons like Johnny Test.
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Post by ZenithianHero on Mar 28, 2014 8:42:53 GMT -5
What does Konami even have anymore if they kill Castlevania? Less active legacy series than other companies, no brand new Hudson games... I think they fallen way worse than Capcom. They will likely reboot it again. It would be nice to see another Japanese developer take a crack at it.
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Post by Joseph Joestar on Mar 28, 2014 8:50:38 GMT -5
What does Konami even have anymore if they kill Castlevania? Less active legacy series than other companies, no brand new Hudson games... I think they fallen way worse than Capcom. They will likely reboot it again. It would be nice to see another Japanese developer take a crack at it. PES, PES, PES, PES, more PES, and Metal Gear. I think they also occasionally do rhythm games too, but PES and Metal Gear are keeping them around it seems.
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Post by moran on Mar 28, 2014 8:55:48 GMT -5
They've been putting a lot of time into slot machines, so thats most likely their future.
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Post by Joseph Joestar on Mar 28, 2014 9:09:48 GMT -5
They've been putting a lot of time into slot machines, so thats most likely their future. Isn't that one reason why Sega's still doing decently, the Sammy pachislot stuff?
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Post by moran on Mar 28, 2014 9:26:04 GMT -5
They've been putting a lot of time into slot machines, so thats most likely their future. Isn't that one reason why Sega's still doing decently, the Sammy pachislot stuff? I believe so. The company started as a casino gaming company back in the 50s I believe, but I know they've been getting back into it in recent years. There is big money in the industry. Most companies moved away from casinos when arcades started popping up in 70s and 80s due those being more widespread and accessible at the time. Now that arcades are pretty non-existent and casinos are are on the rise it makes sense to get back into them. I would imagine it would garner more revenue than anything else they would do.
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Post by GamerL on Mar 28, 2014 9:31:58 GMT -5
MercurySteam's work on the series has ended, but it doesn't sound like David Cox is finished with it. He could always take it to another team. As for the likeliness of that happening...well, Mirror of Fate and Lords of Shadow 2 were met with mediocre reviews and mixed responses, and I don't think they've sold very well. But, but... LOS was the best selling Castlevania EVAR!!! Dave Cox said so, anyway. I hate being glad about bad things happening to game developers(1) because they're staffed by folks with families and dreams and shit, but I'm hoping the commercial failure of those two sends a message to Konami that we don't need a Contra game that rips off popular brown-colored TPSes. It won't. (1) Except Silicon Knights. Because fuck you, Canada for keeping undeserving companies like SK alive and shit flash cartoons like Johnny Test. first off, uh, who is the hell is Dave Cox? and secondly, Contra is absolutely dead, I can't even remember when the last one was (I think there was one on the DS? but I can't even remember how long ago that was), I don't know where you got the idea that they're going to make a Gears of War ripoff Contra, but that's just about the last Konami franchise I expect them to revive
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Post by Joseph Joestar on Mar 28, 2014 9:38:46 GMT -5
But, but... LOS was the best selling Castlevania EVAR!!! Dave Cox said so, anyway. I hate being glad about bad things happening to game developers(1) because they're staffed by folks with families and dreams and shit, but I'm hoping the commercial failure of those two sends a message to Konami that we don't need a Contra game that rips off popular brown-colored TPSes. It won't. (1) Except Silicon Knights. Because fuck you, Canada for keeping undeserving companies like SK alive and shit flash cartoons like Johnny Test. first off, uh, who is the hell is Dave Cox? and secondly, Contra is absolutely dead, I can't even remember when the last one was (I think there was one on the DS? but I can't even remember how long ago that was), I don't know where you got the idea that they're going to make a Gears of War ripoff Contra, but that's just about the last Konami franchise I expect them to revive He's the "series producer" that was shooting his mouth off about how great the Lords of Shit games were, kind of like what that Stu Pickles looking guy (Tameem something) was to DmC. And he pretty much said they were taking on another classic franchise after Lords of Shit 2, and Contra fits the bill of the kind of game they'd want to ruin. Not sure why you think it's dead-dead, since it's been brought back more than Gradius or any of their other franchises outside of Castlevania, but that's cool.
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Post by drpepperfan on Mar 28, 2014 9:41:12 GMT -5
But, but... LOS was the best selling Castlevania EVAR!!! Dave Cox said so, anyway. I hate being glad about bad things happening to game developers(1) because they're staffed by folks with families and dreams and shit, but I'm hoping the commercial failure of those two sends a message to Konami that we don't need a Contra game that rips off popular brown-colored TPSes. It won't. (1) Except Silicon Knights. Because fuck you, Canada for keeping undeserving companies like SK alive and shit flash cartoons like Johnny Test. first off, uh, who is the hell is Dave Cox? and secondly, Contra is absolutely dead, I can't even remember when the last one was (I think there was one on the DS? but I can't even remember how long ago that was), I don't know where you got the idea that they're going to make a Gears of War ripoff Contra, but that's just about the last Konami franchise I expect them to revive The last Contra game was Hard Corps: Uprising, in 2011. It doesn't have Contra in the title which may alter your opinion on whether or not it counts, but it's a prequel to Contra Hard Corps, so I don't see why not. Also in 2013 they released a remake of the first game for IOS. So yeah, it had a game 1/3 years ago, but it's absolutely dead.
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Post by Allie on Mar 28, 2014 9:50:22 GMT -5
It's just Konami's call if the franchise is still "valuable" or not. It's now being overlooked that titles like Lament of Innocence and Curse of Darkness were also products of Igarashi's tenure, and the portable titles were getting progressively more niche. On a business standpoint, I can understand the decision to produce Lords of Shadow - it has apparently been the most successful of the franchise ever. The results of LoS2 regardless, I think it's better if MercurySteam's tenure ends with just three games instead of devolving into another over-bloated timeline. Beside 1999, it may be interesting to give the franchise to yet another developer so that they give another personal spin at it, but finding that developer, be it western or japanese, that would be the hard part. Platinum. (Seeing as they and Grasshopper seem to be about the only big-name independent Japanese development houses left. And Grasshopper is too weird.) No. Just No. Good freaking GOD no. Castlevania is the last series that needs to be turned into a gradefest centered around how reliably you can get off a parry/dodge move with frame-perfect timing. Give it to Nigoro.
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